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C# IEntity.MoveToWorld方法代码示例

本文整理汇总了C#中IEntity.MoveToWorld方法的典型用法代码示例。如果您正苦于以下问题:C# IEntity.MoveToWorld方法的具体用法?C# IEntity.MoveToWorld怎么用?C# IEntity.MoveToWorld使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IEntity的用法示例。


在下文中一共展示了IEntity.MoveToWorld方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: MOVETOWORLD

			public static void MOVETOWORLD(TriggerObject trigObject, IEntity entity, IPoint3D loc, object map)
			{
				Map existingMap = map as Map;

				if (existingMap == null && map is string)
				{
					try
					{
						existingMap = Map.Parse((string)map);
					}
					catch
					{ }
				}

				if (existingMap == null)
				{
					throw new UberScriptException("A map named " + map + " does not exist!");
				}

				entity.MoveToWorld(new Point3D(loc.X, loc.Y, loc.Z), existingMap);
			}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:21,代码来源:UberScriptFunctions.cs

示例2: PUTNEARBY

			public static bool PUTNEARBY(
				TriggerObject trigObject, IPoint3D target, IEntity toPut, int range, bool dupe, int amount, bool dupeContents)
			{
				if (target == null || toPut == null)
				{
					return false;
				}

				Point3D point = GETVALIDSPAWNLOCATION(trigObject, target, range);

				if (point == Point3D.Zero)
				{
					return false;
				}

				Map map = (target is IEntity ? ((IEntity)target).Map : Map.Felucca);

				if (dupe)
				{
					if (toPut is BaseCreature)
					{
						for (int i = 0; i < amount; i++)
						{
							BaseCreature copy = (BaseCreature)DUPEMOB(trigObject, (BaseCreature)toPut, 1, dupeContents);

							if (copy == null)
							{
								continue;
							}

							point = GETVALIDSPAWNLOCATION(trigObject, target, range, true);

							if (point == Point3D.Zero)
							{
								point = new Point3D(target);
							}

							copy.MoveToWorld(point, map);
						}
					}
					else if (toPut is Item)
					{
						for (int i = 0; i < amount; i++)
						{
							Item copy = DUPE(trigObject, (Item)toPut, false, 1, dupeContents);

							if (copy == null)
							{
								continue;
							}

							point = GETVALIDSPAWNLOCATION(trigObject, target, range, true);

							if (point == Point3D.Zero)
							{
								point = new Point3D(target);
							}

							copy.MoveToWorld(point, map);
						}
					}
					else
					{
						throw new UberScriptException("PUTONNEARBY dupe can only be performed on Items or BaseCreature objects!");
					}
				}
				else
				{
					toPut.MoveToWorld(point, map);
				}

				return true;
			}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:73,代码来源:UberScriptFunctions.cs

示例3: MOVETOSPAWNLOCATION

			public static bool MOVETOSPAWNLOCATION(
				TriggerObject trigObject,
				IEntity mob,
				Map map,
				ArrayList rectangles,
				ArrayList weightedProbabilities,
				int zLevel,
				bool requiresSurface)
			{
				if (mob == null || map == null || map == Map.Internal || rectangles == null || rectangles.Count == 0 ||
					weightedProbabilities == null || weightedProbabilities.Count == 0)
				{
					return false;
				}

				// try up to 4 times
				Point3D spawnLoc = GETVALIDSPAWNLOCATIONANDMAP(
					trigObject, map, rectangles, weightedProbabilities, zLevel, requiresSurface);

				if (spawnLoc == Point3D.Zero)
				{
					spawnLoc = GETVALIDSPAWNLOCATIONANDMAP(trigObject, map, rectangles, weightedProbabilities, zLevel, requiresSurface);

					if (spawnLoc == Point3D.Zero)
					{
						LOG(trigObject, "MOVETOSPAWNLOCATION", trigObject.Script.ScriptFile + " failing to find spawn loc");

						spawnLoc = GETVALIDSPAWNLOCATIONANDMAP(
							trigObject, map, rectangles, weightedProbabilities, zLevel, requiresSurface);

						if (spawnLoc == Point3D.Zero)
						{
							spawnLoc = GETVALIDSPAWNLOCATIONANDMAP(
								trigObject, map, rectangles, weightedProbabilities, zLevel, requiresSurface);

							if (spawnLoc == Point3D.Zero)
							{
								return false;
							}
						}
					}
				}

				mob.MoveToWorld(spawnLoc, map);

				if (mob is BaseCreature)
				{
					((BaseCreature)mob).Home = spawnLoc;
				}

				return true;
			}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:52,代码来源:UberScriptFunctions.cs


注:本文中的IEntity.MoveToWorld方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。