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C# Grid.Clear方法代码示例

本文整理汇总了C#中Grid.Clear方法的典型用法代码示例。如果您正苦于以下问题:C# Grid.Clear方法的具体用法?C# Grid.Clear怎么用?C# Grid.Clear使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Grid的用法示例。


在下文中一共展示了Grid.Clear方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GridView_IsSolid

        public void GridView_IsSolid()
        {
            Map m = new Map(256, 256);
            m.AddLayer(new Layer("test"));
            m.ZoomAll();
            Grid g = new Grid(256, 256);
            m.Render(g);
            GridView v1 = g.View(0, 0, 256, 256);
            Assert.IsTrue(v1.IsSolid());

            m.Clear();
            g.Clear();
            Mapnik.RegisterDatasource(Path.Combine(Mapnik.Paths["InputPlugins"], "shape.input"));
            m.Load(@".\data\test.xml");
            m.ZoomAll();
            m.Render(g);
            GridView v2 = g.View(0, 0, 256, 256);
            Assert.IsFalse(v2.IsSolid());
        }
开发者ID:rouen-sk,项目名称:NET-Mapnik,代码行数:19,代码来源:GridViewTests.cs

示例2: Basics

		[Test] public void Basics()
		{
			Grid<int> grid = new Grid<int>(2, 2);
			grid[0, 0] = 0;
			grid[1, 0] = 1;
			grid[0, 1] = 2;
			grid[1, 1] = 3;

			Assert.AreEqual(4, grid.Capacity);
			Assert.AreEqual(2, grid.Width);
			Assert.AreEqual(2, grid.Height);
			CollectionAssert.AreEqual(new[] { 
				0, 1, 
				2, 3 }, grid);

			Assert.IsTrue(grid.Contains(3));
			Assert.AreEqual(new Point2(1, 1), grid.IndexOf(3));
			Assert.IsTrue(grid.Remove(3));
			Assert.IsFalse(grid.Remove(3));
			Assert.IsFalse(grid.Contains(3));
			Assert.AreEqual(new Point2(-1, -1), grid.IndexOf(3));
			CollectionAssert.AreEqual(new[] { 
				0, 1, 
				2, 0 }, grid);

			grid.Resize(4, 4, Alignment.Center);
			Assert.AreEqual(16, grid.Capacity);
			Assert.AreEqual(4, grid.Width);
			Assert.AreEqual(4, grid.Height);
			CollectionAssert.AreEqual(new[] { 
				0, 0, 0, 0,
				0, 0, 1, 0,
				0, 2, 0, 0,
				0, 0, 0, 0 }, grid);

			grid.ShrinkToFit();
			CollectionAssert.AreEqual(new[] { 
				0, 1, 
				2, 0 }, grid);

			grid.Clear();
			CollectionAssert.AreEqual(Enumerable.Repeat(0, grid.Capacity), grid);
		}
开发者ID:ChrisLakeZA,项目名称:duality,代码行数:43,代码来源:GridTest.cs

示例3: Generate

						public static List<GPoint> Generate (Grid g, GPoint.PType walkType, int steps)
						{
								//make the last direction random, to randomise the opposite of the first direction
								//start at 1
								//pick a new direction
								//if the direction is okay
								//move the test vector
								//if the new position is in bounds
								//add the point
								//iterate the loop
								//set the last direction to the new direction
								List<GPoint> points = new List<GPoint> ();
								//set the scanpoint in the middle of the grid
								ScanPoint scan = new ScanPoint (g.GetSize () / 2);
								//set the last direction as a new direction
								Direction lastDir = PickNewDirection ();
								//set the stepcount at 1
								int stepcount = 1;
								//if the stepcount is less than or equal to the max number of steps
								while (stepcount<=steps) {
										//pick a new direction and set it as the new direction
										Direction newDir = PickNewDirection ();
										//if the new direction is not the opposite of the last direction
										if (IsValidDirection (newDir, lastDir)) {
												//move the testposition in the new direction
												Vector2 testPos = scan.VirtualMove (newDir);
												//check if the new position is within the constraints
												if (g.PositionInBounds (testPos)) {
														//if it is, move the scanpoint in the direction
														scan.Move (newDir);
														//iterate the stepcount
														stepcount++;
														//add a new gpoint to the list of the designated type
														points.Add (new GPoint (scan.Position (), walkType));
														//Debug.Log ("point added to grid at " + scan.Position ());
												}
												//set the last dir to the new dir to ensure accurate direction checking
												//when the loop repeats
												lastDir = newDir;
										}
										//otherwise, do absolutely nothing
								}
								Debug.Log ("generated a " + points.Count + " point line of " + walkType);
								Grid tg = new Grid (g);
								tg.Clear ();
								tg.UpdatePoints (points);
								List<GPoint> processed = new List<GPoint> ();
								processed = PostProcess (tg, walkType, walkType);
								return processed;
						}
开发者ID:informem,项目名称:MyUnityScripts,代码行数:50,代码来源:CityMaker.cs

示例4: TestClearMethodToRetturnZeroValue

 public void TestClearMethodToRetturnZeroValue()
 {
     var grid = new Grid();
     var tile = new Tile("1", 1, TileType.Number);
     grid.AddTile(tile);
     grid.Clear();
     var actual = grid.TilesCount;
     var expected = 0;
     Assert.AreEqual(actual, expected);
 }
开发者ID:TeamGameFifteen1-Telerik,项目名称:GameFifteen,代码行数:10,代码来源:GridTests.cs


注:本文中的Grid.Clear方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。