本文整理汇总了C#中Graphics.HasCapability方法的典型用法代码示例。如果您正苦于以下问题:C# Graphics.HasCapability方法的具体用法?C# Graphics.HasCapability怎么用?C# Graphics.HasCapability使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Graphics
的用法示例。
在下文中一共展示了Graphics.HasCapability方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: TestCapabilities
public override void TestCapabilities( Graphics.RenderSystemCapabilities capabilities )
{
if ( !capabilities.HasCapability( Capabilities.VertexPrograms ) ||
!( capabilities.HasCapability( Capabilities.FragmentPrograms ) ) )
{
throw new AxiomException(
"Your graphics card does not support vertex and fragment programs, so you cannot run this sample. Sorry!" );
}
//Check if D3D10 shader is supported - is so - then we are OK.
if ( GpuProgramManager.Instance.IsSyntaxSupported( "ps_4_0" ) )
{
return;
}
//Check if GLSL type shaders are supported - is so - then we are OK.
if ( GpuProgramManager.Instance.IsSyntaxSupported( "glsles" ) ||
GpuProgramManager.Instance.IsSyntaxSupported( "glsl" ) )
{
return;
}
if ( !GpuProgramManager.Instance.IsSyntaxSupported( "arbfp1" ) &&
!GpuProgramManager.Instance.IsSyntaxSupported( "ps_2_0" ) )
{
throw new AxiomException( "Your card does not support shader model 2, so you cannot run this sample. Sorry!" );
}
}