本文整理汇总了C#中Graphics.End方法的典型用法代码示例。如果您正苦于以下问题:C# Graphics.End方法的具体用法?C# Graphics.End怎么用?C# Graphics.End使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Graphics
的用法示例。
在下文中一共展示了Graphics.End方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Draw
public override void Draw(Graphics.TGPASpriteBatch spriteBatch)
{
Color c = Color.White;
if (IsHit)
{
c = (Color.Red * 0.75f);
IsHit = false;
}
Rectangle eyesDstRect = new Rectangle(
(int)(this.location.X + eyesLoc.X),
(int)(this.location.Y + eyesLoc.Y),
eyesSRect.Width,
eyesSRect.Height
);
Rectangle appendiceDstRect = new Rectangle(
(int)(this.location.X + eyesLoc.X),
(int)(this.location.Y + eyesLoc.Y),
appendiceSRect.Width,
appendiceSRect.Height
);
spriteBatch.Begin();
//Appendice
spriteBatch.Draw(this.Sprite, appendiceDstRect, appendiceSRect, c, 0.0f, Vector2.Zero, Flip, 1.0f);
//Body
spriteBatch.Draw(this.Sprite, dRect, sRect, c, 0.0f, Vector2.Zero, Flip, 1.0f);
//Eyes
spriteBatch.Draw(this.Sprite, eyesDstRect, eyesSRect, c, 0.0f, Vector2.Zero, Flip, 1.0f);
spriteBatch.End();
}
示例2: MergeTexturesGradient
public static void MergeTexturesGradient(RenderTarget2D textureBack, RenderTarget2D textureFront, ref RenderTarget2D output,
int state, Graphics.Renderer renderer)
{
var fbo = renderer.CurFBO;
renderer.EnableFBO(output);
renderer.BeginUnscaled();
renderer.Draw(textureBack, new Rectangle(0, 0, output.Width, output.Height), Color.White);
renderer.End();
renderer.MaskClear();
renderer.MaskBeginDrawOnUnScaled();
int h = output.Height;
if (state > 0)
{
renderer.Draw(Graphics.GraphicsEngine.FadeTriangle,
new Rectangle(0, 0, state, h), new Rectangle(0, 0, 1, 1), Color.White);
}
renderer.Draw(Graphics.GraphicsEngine.FadeTriangle,
new Rectangle(state, 0, h, h),
new Rectangle(0, 0, 256, 256),
Color.White);
if (state < output.Width - h)
{
//renderer.Draw(Graphics.GraphicsEngine.pixel,
// new Rectangle(state + h, 0,
// output.Width - state - h, h), Color.Black);
}
renderer.MaskUse();
renderer.Draw(textureFront, new Rectangle(0, 0, output.Width, output.Height), Color.White);
renderer.End();
renderer.EnableFBO(fbo);
}