本文整理汇总了C#中Engine.GetVariable方法的典型用法代码示例。如果您正苦于以下问题:C# Engine.GetVariable方法的具体用法?C# Engine.GetVariable怎么用?C# Engine.GetVariable使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Engine
的用法示例。
在下文中一共展示了Engine.GetVariable方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: SetPath
private object SetPath(IDictionary<string, object> variables, string path, object value, Engine engine)
{
CodeTreeHelper.Print(new CodeTree().Compile(engine, CodeType.Set, path));
var result = engine.SetPath(path, null, value);
foreach (var name in variables.Keys) variables[name] = engine.GetVariable(name);
return result;
}
示例2: OnGet
protected override object OnGet(Engine engine)
{
if (engine.ScriptDepth == 1)
return engine.GetVariableInParentScope(VariableName);
else
return engine.GetVariable(VariableName);
}
示例3: OnExecute
protected override void OnExecute(Engine engine)
{
var type = engine.GetType(TypeProperty, TypePath, TypeCodeTree);
var value = engine.Get(ValueProperty, Path, CodeTree) as IEnumerable;
var name = engine.GetVariable(Var, VarCodeTree);
foreach (object item in value)
{
engine.DefineVariable(name, TypeHelper.Convert(item, type));
Body.Execute(engine);
engine.ClearShouldContinue();
if (engine.ShouldInterrupt) break;
}
}
示例4: OnGet
protected override object OnGet(Engine engine)
{
if (Var != null) return engine.GetVariable(engine.GetVariable(Var, VarCodeTree));
var context = engine.GetContext(Path, CodeTree);
var type = engine.GetType(TypeProperty, TypePath, TypeCodeTree);
if (PropertyName != null)
return PathHelper.GetProperty(engine, context, PropertyName);
if (FieldName != null)
return PathHelper.GetField(engine, context, FieldName);
if (DependencyProperty != null)
return PathHelper.GetDependencyProperty(engine, context as DependencyObject, DependencyProperty);
if (StaticPropertyName != null)
return PathHelper.GetStaticProperty(engine, type, StaticPropertyName);
if (StaticFieldName != null)
return PathHelper.GetStaticField(engine, type, StaticFieldName);
if (Path != null)
return context;
return engine.Get(SourceProperty);
}
示例5: GetLoopValue
private object GetLoopValue(string name, Type type, Engine engine)
{
return TypeHelper.Convert(engine.GetVariable(name), type);
}
示例6: OnExecute
protected override void OnExecute(Engine engine)
{
// Use the same name and type for the whole loop.
var name = engine.GetVariable(Var, VarCodeTree);
var type = engine.GetType(TypeProperty, TypePath, TypeCodeTree);
if (type == null && (UpperLimit != null || Increment != null)) type = typeof(int);
// If no name is specified then forever.
if (name == null)
{
engine.SetBreakFrame();
while (true)
{
Body.Execute(engine);
engine.ClearShouldContinue();
if (engine.ShouldInterrupt) break;
}
return;
}
// Normal loop processing.
SetLoopValue(name, engine.Get(ValueProperty, Path, CodeTree, type), type, engine);
engine.SetBreakFrame();
while (true)
{
if (While != null)
{
if (!(bool)engine.Get(WhileProperty, WhilePath, WhileCodeTree, typeof(bool))) break;
}
else if (UpperLimit != null)
{
var limit = engine.Get(UpperLimitProperty, UpperLimitPath, UpperLimitCodeTree, type);
if (!(bool)engine.Operator(Op.LessThan, GetLoopValue(name, type, engine), limit)) break;
}
Body.Execute(engine);
engine.ClearShouldContinue();
if (engine.ShouldInterrupt) break;
if (Next.Count != 0)
Next.Execute(engine);
else if (Increment != null)
{
var increment = engine.Get(IncrementProperty, IncrementPath, IncrementCodeTree, type);
SetLoopValue(name, engine.Operator(Op.Plus, GetLoopValue(name, type, engine), increment), type, engine);
}
}
}
示例7: OnGet
protected override object OnGet(Engine engine)
{
if (Path != null && CodeTree.Compile(engine, CodeType.Get, Path).IsSetOrIncrement)
return CodeTree.Get(engine);
var value = engine.Get(ValueProperty, ValuePath, ValueCodeTree);
if (Var != null)
{
var variable = engine.GetVariable(Var, VarCodeTree);
if (Op != AssignmentOp.Assign)
{
var oldValue = engine.GetVariable(variable);
value = engine.Operator(Op, oldValue, value);
}
engine.DefineVariableInParentScope(variable, value);
return value;
}
if (IsBareTarget)
{
var target = engine.Get(TargetProperty);
target = engine.Operator(Op, target, value);
Target = value;
return value;
}
var context = engine.Context;
var type = engine.GetType(TypeProperty, TypePath, TypeCodeTree);
if (Op != AssignmentOp.Assign)
{
object oldValue = null;
if (DependencyProperty != null)
oldValue = PathHelper.GetDependencyProperty(engine, context as DependencyObject, DependencyProperty);
else if (PropertyName != null)
oldValue = PathHelper.GetProperty(engine, context, PropertyName);
else if (FieldName != null)
oldValue = PathHelper.GetField(engine, context, FieldName);
else if (StaticPropertyName != null)
oldValue = PathHelper.GetStaticProperty(engine, type, StaticPropertyName);
else if (StaticFieldName != null)
oldValue = PathHelper.GetStaticField(engine, type, StaticFieldName);
else if (Path != null)
oldValue = engine.GetPath(Path, CodeTree);
else
oldValue = context;
value = engine.Operator(Op, oldValue, value);
}
if (DependencyProperty != null)
PathHelper.SetDependencyProperty(engine, context as DependencyObject, DependencyProperty, value);
else if (PropertyName != null)
PathHelper.SetProperty(engine, context, PropertyName, value);
else if (FieldName != null)
PathHelper.SetField(engine, context, FieldName, value);
else if (StaticPropertyName != null)
PathHelper.SetStaticProperty(engine, type, StaticPropertyName, value);
else if (StaticFieldName != null)
PathHelper.SetStaticField(engine, type, StaticFieldName, value);
else if (Path != null)
engine.SetPath(Path, SetCodeTree, value);
else
Context = value;
return value;
}