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C# Client.SendCompressed方法代码示例

本文整理汇总了C#中Client.SendCompressed方法的典型用法代码示例。如果您正苦于以下问题:C# Client.SendCompressed方法的具体用法?C# Client.SendCompressed怎么用?C# Client.SendCompressed使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Client的用法示例。


在下文中一共展示了Client.SendCompressed方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Send

        public static void Send(Client cli, NonPlayerCharacterClass knubotTarget, string message)
        {
            PacketWriter packetWriter = new PacketWriter();

            packetWriter.PushByte(0xdf);
            packetWriter.PushByte(0xdf);
            packetWriter.PushShort(0xa);
            packetWriter.PushShort(1);
            packetWriter.PushShort(0);
            packetWriter.PushInt(3086);
            packetWriter.PushInt(cli.Character.Id);
            packetWriter.PushInt(0x5d70532a);
            packetWriter.PushIdentity(cli.Character.Type, cli.Character.Id);
            packetWriter.PushByte(0);
            packetWriter.PushShort(2);
            packetWriter.PushIdentity(knubotTarget.Type, knubotTarget.Id);
            packetWriter.PushInt(0);
            packetWriter.PushInt(message.Length);
            packetWriter.PushString(message);
            packetWriter.PushInt(0);

            byte[] packet = packetWriter.Finish();

            cli.SendCompressed(packet);
        }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:25,代码来源:KnubotAppendText.cs

示例2: Send

        public static void Send(Client cli, NonPlayerCharacterClass knubotTarget, AOItem[] items)
        {
            PacketWriter packetWriter = new PacketWriter();

            packetWriter.PushByte(0xdf);
            packetWriter.PushByte(0xdf);
            packetWriter.PushShort(0xa);
            packetWriter.PushShort(1);
            packetWriter.PushShort(0);
            packetWriter.PushInt(3086);
            packetWriter.PushInt(cli.Character.Id);
            packetWriter.PushInt(0x7864401d);
            packetWriter.PushIdentity(cli.Character.Type, cli.Character.Id);
            packetWriter.PushByte(0);
            packetWriter.PushShort(2);
            packetWriter.PushIdentity(knubotTarget.Type, knubotTarget.Id);
            packetWriter.PushInt(items.Length);
            foreach (AOItem item in items)
            {
                packetWriter.PushInt(item.LowID);
                packetWriter.PushInt(item.HighID);
                packetWriter.PushInt(item.Quality);
                packetWriter.PushInt(0x499602d2); // 1234567890  ???????
            }
            packetWriter.PushInt(0);

            byte[] packet = packetWriter.Finish();

            cli.SendCompressed(packet);
        }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:30,代码来源:KnubotRejectedItems.cs

示例3: Send

        public static void Send(Client client, string text, int color)
        {
            PacketWriter packetWriter = new PacketWriter();
            packetWriter.PushByte(0xdf);
            packetWriter.PushByte(0xdf);
            packetWriter.PushShort(0xa);
            packetWriter.PushShort(1);
            packetWriter.PushShort(0);
            packetWriter.PushInt(3086);
            packetWriter.PushInt(client.Character.Id);
            packetWriter.PushInt(0x206b4b73);
            packetWriter.PushInt(50000);
            packetWriter.PushInt(client.Character.Id);
            packetWriter.PushByte(1);
            packetWriter.PushInt(0);
            packetWriter.PushInt(0x557e26);
            packetWriter.PushInt(0x21212122);
            packetWriter.PushInt(0x3a212121);
            packetWriter.PushShort(0x293c);
            packetWriter.PushByte(0x73);
            packetWriter.PushByte((byte)text.Length);
            packetWriter.PushString(text);
            packetWriter.PushInt(0);

            byte[] packet = packetWriter.Finish();

            client.SendCompressed(packet);
        }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:28,代码来源:SystemText.cs

示例4: GetDynels

        /// <summary>
        /// 
        /// </summary>
        /// <param name="client"></param>
        public static void GetDynels(Client client)
        {
            foreach (Client clients in client.Server.Clients)
            {
                PacketWriter packetWriter;
                if ((clients.Character.PlayField == client.Character.PlayField)
                    && (clients.Character.Id != client.Character.Id))
                {
                    SimpleCharFullUpdate.SendToOne(clients.Character, client);

                    // Send CharacterInPlay packet 
                    // TODO: Move this out to own file
                    packetWriter = new PacketWriter();
                    packetWriter.PushByte(0xDF);
                    packetWriter.PushByte(0xDF);
                    packetWriter.PushShort(10);
                    packetWriter.PushShort(1);
                    packetWriter.PushShort(0);
                    packetWriter.PushInt(3086);
                    packetWriter.PushInt(client.Character.Id);
                    packetWriter.PushInt(0x570C2039);
                    packetWriter.PushIdentity(50000, clients.Character.Id);
                    packetWriter.PushByte(0);
                    byte[] reply2 = packetWriter.Finish();
                    client.SendCompressed(reply2);
                }
            }
        }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:32,代码来源:dynels.cs

示例5: Send

        public static void Send(Client cli, NonPlayerCharacterClass knubotTarget, string[] choices)
        {
            PacketWriter pw = new PacketWriter();

            pw.PushByte(0xdf);
            pw.PushByte(0xdf);
            pw.PushShort(0xa);
            pw.PushShort(1);
            pw.PushShort(0);
            pw.PushInt(3086);
            pw.PushInt(cli.Character.Id);
            pw.PushInt(0x55704d31);
            pw.PushIdentity(cli.Character.Type, cli.Character.Id);
            pw.PushByte(0);
            pw.PushShort(2);
            pw.PushIdentity(knubotTarget.Type, knubotTarget.Id);
            pw.PushInt(choices.Length);
            foreach (string choice in choices)
            {
                pw.PushInt(choice.Length);
                pw.PushString(choice);
            }

            byte[] packet = pw.Finish();

            cli.SendCompressed(packet);
        }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:27,代码来源:KnubotAnswerlist.cs

示例6: Set

        /// <summary>
        /// Set own stat (no announce)
        /// </summary>
        /// <param name="client">Affected client</param>
        /// <param name="stat">Stat</param>
        /// <param name="value">Value</param>
        /// <param name="announce">Let others on same playfield know?</param>
        public static uint Set(Client client, int stat, uint value, bool announce)
        {
            PacketWriter packetWriter = new PacketWriter();

            uint oldValue = (uint)client.Character.Stats.StatValueByName(stat);
            client.Character.Stats.SetStatValueByName(stat, value);

            packetWriter.PushBytes(new byte[] { 0xDF, 0xDF, });
            packetWriter.PushShort(10);
            packetWriter.PushShort(1);
            packetWriter.PushShort(0);
            packetWriter.PushInt(3086);
            packetWriter.PushInt(client.Character.Id);
            packetWriter.PushInt(0x2B333D6E);
            packetWriter.PushIdentity(50000, client.Character.Id);
            packetWriter.PushByte(1);
            packetWriter.PushInt(1);
            packetWriter.PushInt(stat);
            packetWriter.PushUInt(value);

            byte[] packet = packetWriter.Finish();
            client.SendCompressed(packet);

            /* announce to playfield? */
            if (announce)
            {
                Announce.Playfield(client.Character.PlayField, packet);
            }

            return oldValue;
        }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:38,代码来源:Stat.cs

示例7: Send

 public static bool Send(Client client, int MsgCategory, int MsgNum)
 {
     var message = new FeedbackMessage
     {
         Identity = client.Character.Identity,
         Unknown = 0x01,
         Unknown1 = 0x00000000,
         CategoryId = MsgCategory,
         MessageId = MsgNum
     };
     client.SendCompressed(message);
     return true;
 }
开发者ID:Algorithman,项目名称:TestCellAO,代码行数:13,代码来源:SendFeedback.cs

示例8: Send

        public static void Send(Client client, VendingMachine vendingMachine)
        {
            PacketWriter packetWriter = new PacketWriter();

            packetWriter.PushByte(0xdf);
            packetWriter.PushByte(0xdf);
            packetWriter.PushShort(0xa);
            packetWriter.PushShort(1);
            packetWriter.PushShort(0);
            packetWriter.PushInt(3086);
            packetWriter.PushInt(client.Character.Id);
            packetWriter.PushInt(0x7f544905); // 20
            packetWriter.PushIdentity(vendingMachine.Type, vendingMachine.Id);
            packetWriter.PushByte(0);
            packetWriter.PushInt(0xb); // Counter??
            packetWriter.PushInt(0);
            packetWriter.PushInt(0); // 41
            packetWriter.PushCoord(vendingMachine.Coordinates);
            packetWriter.PushQuat(vendingMachine.Heading); // 69
            packetWriter.PushInt(vendingMachine.PlayField);
            packetWriter.PushInt(1000015);
            packetWriter.PushInt(0);
            packetWriter.PushShort(0x6f);
            packetWriter.PushInt(0x2379);
            packetWriter.PushInt(0); // 91
            packetWriter.PushByte(0x80);
            packetWriter.PushByte(2);
            packetWriter.PushShort(0x3603);
            packetWriter.PushInt(0x17);
            packetWriter.PushInt(vendingMachine.TemplateId);
            packetWriter.PushInt(0x2bd);
            packetWriter.PushInt(0); // 111
            packetWriter.PushInt(0x2be);
            packetWriter.PushInt(0);
            packetWriter.PushInt(0x2bf);
            packetWriter.PushInt(0);
            packetWriter.PushInt(0x19c); // 131
            packetWriter.PushInt(1);
            packetWriter.PushInt(0x1f5);
            packetWriter.PushInt(2);
            packetWriter.PushInt(0x1f4);
            packetWriter.PushInt(0);
            packetWriter.PushInt(0);
            packetWriter.PushInt(2);
            packetWriter.PushInt(0x32); // 147
            packetWriter.Push3F1Count(0);
            packetWriter.PushInt(3); // 155<

            byte[] packet = packetWriter.Finish();
            client.SendCompressed(packet);
        }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:51,代码来源:VendingMachineFullUpdate.cs

示例9: Send

        public static void Send(Client client, int category, int instance, object[] args)
        {
            PacketWriter packetWriter = new PacketWriter();
            packetWriter.PushByte(0xDF);
            packetWriter.PushByte(0xDF);
            packetWriter.PushShort(10);
            packetWriter.PushShort(1);
            packetWriter.PushShort(0);
            packetWriter.PushInt(3086);
            packetWriter.PushInt(0);
            packetWriter.PushInt(0x206B4B73);
            packetWriter.PushIdentity(50000, client.Character.Id);
            packetWriter.PushByte(1);
            packetWriter.PushInt(0);

            string message = "&~" + Encode85By4(category) + "&:" + Encode85By4(instance);

            foreach (object arg in args)
            {
                if (arg is Int32)
                {
                    message = message + "i" + Encode85By5((Int32)arg);
                }
                string stringArg = arg as string;
                if (stringArg != null)
                {
                    if (stringArg.Length > 255)
                    {
                        message = message + "S";
                        Int16 len = (Int16)stringArg.Length;
                        message = message + ShortToChar(len) + stringArg;
                    }
                    else
                    {
                        message = message + "s" + ByteToChar((byte)(stringArg.Length));
                    }
                }
            }

            Int16 mlen = (Int16)(message.Length);
            packetWriter.PushShort(mlen);
            packetWriter.PushString(message);
            packetWriter.PushInt(1);

            byte[] packet = packetWriter.Finish();
            client.SendCompressed(packet);
        }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:47,代码来源:FormatFeedbackMessage.cs

示例10: Send

 public static void Send(Client client)
 {
     PacketWriter packetWriter = new PacketWriter();
     packetWriter.PushByte(0xdf);
     packetWriter.PushByte(0xdf);
     packetWriter.PushShort(0xa);
     packetWriter.PushShort(1);
     packetWriter.PushShort(0); // Length
     packetWriter.PushInt(3086);
     packetWriter.PushInt(client.Character.Id);
     packetWriter.PushInt(0x343c287f);
     packetWriter.PushIdentity(50000, client.Character.Id);
     packetWriter.PushByte(1);
     packetWriter.PushInt(0);
     packetWriter.PushInt(0);
     packetWriter.PushInt(0);
     packetWriter.Push3F1Count(client.Character.Bank.Count);
     foreach (AOItem item in client.Character.Bank)
     {
         packetWriter.PushInt(item.Flags); // misused the flags for position in the bank
         short flags = 0;
         if (item.isInstanced())
         {
             flags |= 0xa0;
         }
         if (item.LowID == item.HighID)
         {
             flags |= 2;
         }
         else
         {
             flags |= 1;
         }
         // perhaps there are more flags...
         packetWriter.PushShort(flags);
         packetWriter.PushShort((short)item.MultipleCount);
         packetWriter.PushInt(item.Type);
         packetWriter.PushInt(item.Instance);
         packetWriter.PushInt(item.LowID);
         packetWriter.PushInt(item.HighID);
         packetWriter.PushInt(item.Quality);
         packetWriter.PushInt(0); // didnt encounter any other value
     }
     byte[] reply = packetWriter.Finish();
     client.SendCompressed(reply);
 }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:46,代码来源:BankOpen.cs

示例11: Send

        /// <summary>
        /// 
        /// </summary>
        /// <param name="client"></param>
        public static void Send(Client client)
        {
            PacketWriter packetWriter = new PacketWriter();

            packetWriter.PushBytes(new byte[] { 0xDF, 0xDF });
            packetWriter.PushShort(10);
            packetWriter.PushShort(1);
            packetWriter.PushShort(0);
            packetWriter.PushInt(3086);
            packetWriter.PushInt(client.Character.Id);
            packetWriter.PushInt(0x5F4B1A39);
            packetWriter.PushIdentity(40016, client.Character.PlayField);
            packetWriter.PushByte(0);

            packetWriter.PushInt(4);
            packetWriter.PushCoord(client.Character.Coordinates);
            packetWriter.PushByte(97);
            packetWriter.PushIdentity(51100, client.Character.PlayField);
            packetWriter.PushInt(0);
            packetWriter.PushInt(0);
            packetWriter.PushIdentity(40016, client.Character.PlayField);
            packetWriter.PushInt(0);
            packetWriter.PushInt(0);

            int vendorcount = VendorHandler.GetNumberofVendorsinPlayfield(client.Character.PlayField);
            if (vendorcount > 0)
            {
                packetWriter.PushInt(51035);
                packetWriter.PushInt(1);
                packetWriter.PushInt(1);
                packetWriter.PushInt(vendorcount);
                packetWriter.PushInt(VendorHandler.GetFirstVendor(client.Character.PlayField));
            }
            // TODO: Use correct World Position for each "outdoors" playfield -Suiv-
            // Playfield WorldPos X
            packetWriter.PushInt(Playfields.GetPlayfieldX(client.Character.PlayField));
            // Playfield WorldPos Z
            packetWriter.PushInt(Playfields.GetPlayfieldZ(client.Character.PlayField));

            byte[] packet = packetWriter.Finish();
            client.SendCompressed(packet);
        }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:46,代码来源:PlayfieldAnarchyF.cs

示例12: Send

        public static void Send(Client client, Dynel dynel1, Dynel dynel2)
        {
            PacketWriter packetWriter = new PacketWriter();
            packetWriter.PushByte(0xdf);
            packetWriter.PushByte(0xdf);
            packetWriter.PushShort(0xa);
            packetWriter.PushShort(1);
            packetWriter.PushShort(0);
            packetWriter.PushInt(3086);
            packetWriter.PushInt(client.Character.Id);
            packetWriter.PushInt(0x36284f6e);
            packetWriter.PushIdentity(dynel1.Type, dynel1.Id);
            packetWriter.PushByte(0);
            packetWriter.PushInt(1); // Knubot sends 2 here
            packetWriter.PushByte(0); // and 2 here too
            packetWriter.PushIdentity(dynel2.Type, dynel2.Id); // knubot 0
            packetWriter.PushIdentity(0xc767, 0x39da2458); // temp bag ID?? Knubot 0, needs more testing....

            byte[] packet = packetWriter.Finish();
            client.SendCompressed(packet);
        }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:21,代码来源:Trade.cs

示例13: Send

        /// <summary>
        /// Sends chat server info to client
        /// </summary>
        /// <param name="client">Client that gets the info</param>
        public static void Send(Client client)
        {
            /* get chat settings from config */
            string chatServerIp = string.Empty;
            IPAddress tempIp;
            if (IPAddress.TryParse(ConfigReadWrite.Instance.CurrentConfig.ChatIP, out tempIp))
            {
                chatServerIp = ConfigReadWrite.Instance.CurrentConfig.ChatIP;
            }
            else
            {
                IPHostEntry chatHost = Dns.GetHostEntry(ConfigReadWrite.Instance.CurrentConfig.ChatIP);
                foreach (IPAddress ip in chatHost.AddressList)
                {
                    if (ip.AddressFamily == AddressFamily.InterNetwork)
                    {
                        chatServerIp = ip.ToString();
                        break;
                    }
                }
            }
            int chatPort = Convert.ToInt32(ConfigReadWrite.Instance.CurrentConfig.ChatPort);

            PacketWriter writer = new PacketWriter();

            writer.PushBytes(new byte[] { 0xDF, 0xDF });
            writer.PushShort(1);
            writer.PushShort(1);
            writer.PushShort(0);
            writer.PushInt(3086);
            writer.PushInt(client.Character.Id);
            writer.PushInt(67);
            writer.PushInt(1);
            writer.PushInt(chatServerIp.Length);
            writer.PushBytes(Encoding.ASCII.GetBytes(chatServerIp));
            writer.PushInt(chatPort);
            writer.PushInt(0);
            byte[] packet = writer.Finish();
            client.SendCompressed(packet);
        }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:44,代码来源:ChatServerInfo.cs

示例14: Send

        public static void Send(Client client, InventoryEntries inventoryEntry)
        {
            PacketWriter packetWriter = new PacketWriter();

            packetWriter.PushByte(0xdf);
            packetWriter.PushByte(0xdf);
            packetWriter.PushShort(0xa);
            packetWriter.PushShort(1);
            packetWriter.PushShort(0);
            packetWriter.PushInt(3086);
            packetWriter.PushInt(client.Character.Id);
            packetWriter.PushInt(0x052e2f0c);
            packetWriter.PushIdentity(client.Character.Type, client.Character.Id);
            packetWriter.PushByte(0);
            packetWriter.PushInt(inventoryEntry.Item.LowID);
            packetWriter.PushInt(inventoryEntry.Item.HighID);
            packetWriter.PushInt(inventoryEntry.Item.Quality);
            packetWriter.PushInt(inventoryEntry.Item.MultipleCount);

            byte[] packet = packetWriter.Finish();

            client.SendCompressed(packet);
        }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:23,代码来源:AddTemplate.cs

示例15: Send

        public static void Send(Client client, NonPlayerCharacterClass knubotTarget)
        {
            PacketWriter packetWriter = new PacketWriter();

            packetWriter.PushByte(0xdf);
            packetWriter.PushByte(0xdf);
            packetWriter.PushShort(0xa);
            packetWriter.PushShort(1);
            packetWriter.PushShort(0);
            packetWriter.PushInt(3086);
            packetWriter.PushInt(client.Character.Id);
            packetWriter.PushInt(0x3b132d64);
            packetWriter.PushIdentity(client.Character.Type, client.Character.Id);
            packetWriter.PushByte(0);
            packetWriter.PushShort(2);
            packetWriter.PushIdentity(knubotTarget.Type, knubotTarget.Id);
            packetWriter.PushInt(1);
            packetWriter.PushInt(0);

            byte[] packet = packetWriter.Finish();

            client.SendCompressed(packet);
        }
开发者ID:gordonc64,项目名称:CellAO-Archived-Obsolete,代码行数:23,代码来源:KnubotOpenChatWindow.cs


注:本文中的Client.SendCompressed方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。