本文整理汇总了C#中Client.SendChatText方法的典型用法代码示例。如果您正苦于以下问题:C# Client.SendChatText方法的具体用法?C# Client.SendChatText怎么用?C# Client.SendChatText使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Client
的用法示例。
在下文中一共展示了Client.SendChatText方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CommandHelp
public override void CommandHelp(Client client)
{
client.SendChatText("Usage: /command shopspawn hash");
client.SendChatText("For a list of available templates: /command shopspawn list [filter1,filter2...]");
client.SendChatText("Filter will be applied to vendor name");
return;
}
示例2: ExecuteCommand
public override void ExecuteCommand(Client client, Identity target, string[] args)
{
Client mClient = null;
if (target.Type != 50000)
{
client.SendChatText("Target must be player");
return;
}
if ((mClient = FindClient.FindClientById(target.Instance)) != null)
{
mClient.Character.LastName = "";
mClient.Character.FirstName = "";
mClient.Character.WriteNames();
client.SendChatText(mClient.Character.Name + "'s names have been reset.");
}
}
示例3: ExecuteCommand
public override void ExecuteCommand(Client client, Identity target, string[] args)
{
client.SendChatText(
client.Character.Coordinates + " " + client.Character.PlayField + " "
+ client.Character.Heading.x.ToString() + " " + client.Character.Heading.y.ToString() + " "
+ client.Character.Heading.z.ToString() + " " + client.Character.Heading.w.ToString() + " "
+ client.Character.Heading.VectorRepresentation());
}
示例4: ExecuteCommand
public override void ExecuteCommand(Client client, Identity target, string[] args)
{
// Fallback to self if no target is selected
if (target.Instance == 0)
{
target.Type = client.Character.Type;
target.Instance = client.Character.Id;
}
int statId = StatsList.GetStatId(args[1]);
if (statId == 1234567890)
{
client.SendChatText("Unknown Stat name " + args[1]);
return;
}
uint statNewValue = 1234567890;
try
{
statNewValue = uint.Parse(args[2]);
}
catch
{
try
{
// For values >= 2^31
statNewValue = (uint.Parse(args[2]));
}
catch (FormatException)
{
}
catch (OverflowException)
{
}
}
Character tempch = (Character)FindDynel.FindDynelById(target.Type, target.Instance);
uint statOldValue;
try
{
statOldValue = tempch.Stats.GetBaseValue(statId);
tempch.Stats.SetStatValueByName(statId, statNewValue);
if (tempch.Client != null)
{
tempch.Stats.Send(tempch.Client, statId);
}
}
catch
{
client.SendChatText("Unknown StatId " + statId);
return;
}
string response = "Character " + tempch.Name + " (" + target.Instance + "): Stat "
+ StatsList.GetStatName(statId) + " (" + statId + ") =";
response += " Old: " + statOldValue;
response += " New: " + statNewValue;
client.SendChatText(response);
}
示例5: ExecuteCommand
/// <summary>
/// The execute command.
/// </summary>
/// <param name="client">
/// The client.
/// </param>
/// <param name="target">
/// The target.
/// </param>
/// <param name="args">
/// The args.
/// </param>
public override void ExecuteCommand(Client client, Identity target, string[] args)
{
if (args.Length >= 2)
{
if (args[1].ToLower() == "list")
{
string filter = string.Empty;
if (args.Length > 2)
{
for (int i = 2; i < args.Length; i++)
{
if (filter.Length > 0)
{
filter = filter + " AND ";
}
if (filter.Length == 0)
{
filter = "WHERE ";
}
filter = filter + "name like '%" + args[i] + "%' ";
}
}
SqlWrapper sql = new SqlWrapper();
DataTable dt =
sql.ReadDatatable("SELECT Hash, Name FROM mobtemplate " + filter + " order by Name ASC");
client.SendChatText("List of mobtemplates: ");
foreach (DataRow row in dt.Rows)
{
client.SendChatText(row[0] + " " + row[1]);
}
return;
}
}
if (args.Length == 3)
{
NonPlayerCharacterHandler.SpawnMonster(client, args[1], uint.Parse(args[2]));
return;
}
this.CommandHelp(client);
}
示例6: ExecuteCommand
public override void ExecuteCommand(Client client, Identity target, string[] args)
{
Client targetClient = null;
if ((targetClient = FindClient.FindClientByName(args[1])) != null)
{
targetClient.Server.DisconnectClient(targetClient);
return;
}
client.SendChatText("Character '" + args[1] + "' not found.");
}
示例7: ExecuteCommand
public override void ExecuteCommand(Client client, Identity target, string[] args)
{
Client targetClient = null;
if ((targetClient = FindClient.FindClientByName(args[1])) != null)
{
targetClient.Teleport(
client.Character.Coordinates, client.Character.Heading, client.Character.PlayField);
return;
}
client.SendChatText("Character '" + args[1] + "' not found.");
}
示例8: ExecuteCommand
public override void ExecuteCommand(Client client, Identity target, string[] args)
{
int id = int.Parse(args[1]);
Dynel d = FindDynel.FindDynelById(50000, id);
if (d == null)
{
client.SendChatText("Couldn't find Dynel " + id);
}
else
{
client.Teleport(d.Coordinates, d.Heading, d.PlayField);
}
}
示例9: ExecuteCommand
public override void ExecuteCommand(Client client, Identity target, string[] args)
{
client.SendChatText("Looking up for statel in playfield " + client.Character.PlayField.ToString());
Statels.Statel o = null;
foreach (Statels.Statel s in Statels.Statelppf[client.Character.PlayField])
{
if (o == null)
{
o = s;
}
else
{
if (AOCoord.Distance2D(client.Character.Coordinates, s.Coordinates)
< AOCoord.Distance2D(client.Character.Coordinates, o.Coordinates))
{
o = s;
}
}
}
if (o == null)
{
client.SendChatText("No statel on this playfield... Very odd, where exactly are you???");
return;
}
client.SendChatText(o.Type + ":" + o.Instance);
foreach (Statels.StatelEvent se in o.Events)
{
client.SendChatText(
"Event: " + se.EventNumber.ToString() + " # of Functions: " + se.Functions.Count.ToString());
foreach (Statels.Statel_Function sf in se.Functions)
{
string Fargs = "";
foreach (string arg in sf.Arguments)
{
if (Fargs.Length > 0)
{
Fargs = Fargs + ", ";
}
Fargs = Fargs + arg;
}
client.SendChatText(
" Fn: " + sf.FunctionNumber.ToString() + ", # of Args: " + sf.Arguments.Count.ToString());
client.SendChatText(" Args: " + Fargs);
foreach (Statels.Statel_Function_Requirement sfr in sf.Requirements)
{
string req;
req = "Attr: " + sfr.AttributeNumber.ToString() + " Value: " + sfr.AttributeValue.ToString()
+ " Target: " + sfr.Target.ToString() + " Op: " + sfr.Operator.ToString();
client.SendChatText(" Req: " + req);
}
}
}
}
示例10: ExecuteCommand
public override void ExecuteCommand(Client client, Identity target, string[] args)
{
lock (client.Character.Timers)
{
client.SendChatText("--------------------------------------------------");
client.SendChatText(
"Timer Debug output Startup: " + client.Character.Starting.ToString() + " NOW: "
+ DateTime.Now.ToString());
foreach (AOTimers at in client.Character.Timers)
{
string func = " Function " + at.Function.FunctionType.ToString() + " Args: ";
foreach (object d in at.Function.Arguments)
{
func = func + d + ", ";
}
func = func.Substring(0, func.Length - 2);
client.SendChatText(
"Strain:" + at.Strain.ToString() + " TI: " + at.Function.TickInterval.ToString() + " TC: "
+ at.Function.TickCount.ToString() + " NT: " + at.Timestamp.ToString() + func);
}
}
}
示例11: ExecuteCommand
public override void ExecuteCommand(Client client, Identity target, string[] args)
{
if ((args.Length == 2) && (args[1].ToLower() != "list"))
{
VendorHandler.SpawnVendor(client, args[1]);
}
else
{
if (args.Length >= 2)
{
string filter = "";
if (args.Length > 2)
{
for (int i = 2; i < args.Length; i++)
{
if (filter.Length > 0)
{
filter = filter + " AND ";
}
if (filter.Length == 0)
{
filter = "WHERE ";
}
filter = filter + "name like '%" + args[i] + "%' ";
}
}
SqlWrapper sql = new SqlWrapper();
DataTable dt =
sql.ReadDatatable("SELECT Hash, Name FROM vendortemplate " + filter + " order by Name ASC");
client.SendChatText("List of vendortemplates: ");
foreach (DataRow row in dt.Rows)
{
client.SendChatText(row[0] + " " + row[1]);
}
}
}
}
示例12: ExecuteCommand
public override void ExecuteCommand(Client client, Identity target, string[] args)
{
List<Type> check = new List<Type>();
check.Add(typeof(float));
check.Add(typeof(float));
check.Add(typeof(int));
AOCoord coord = new AOCoord();
int pf = client.Character.PlayField;
if (CheckArgumentHelper(check, args))
{
coord = new AOCoord(
float.Parse(args[1], NumberStyles.Any, CultureInfo.InvariantCulture),
client.Character.Coordinates.y,
float.Parse(args[2], NumberStyles.Any, CultureInfo.InvariantCulture));
pf = int.Parse(args[3]);
}
check.Clear();
check.Add(typeof(float));
check.Add(typeof(float));
check.Add(typeof(string));
check.Add(typeof(float));
check.Add(typeof(int));
if (CheckArgumentHelper(check, args))
{
coord = new AOCoord(
float.Parse(args[1], NumberStyles.Any, CultureInfo.InvariantCulture),
float.Parse(args[4], NumberStyles.Any, CultureInfo.InvariantCulture),
float.Parse(args[2], NumberStyles.Any, CultureInfo.InvariantCulture));
pf = int.Parse(args[5]);
}
if (!Playfields.ValidPlayfield(pf))
{
client.SendFeedback(110, 188845972);
return;
}
Client mClient = null;
if ((mClient = FindClient.FindClientById(target.Instance)) == null)
{
client.SendChatText("Target not found");
return;
}
mClient.Teleport(coord, mClient.Character.Heading, pf);
}
示例13: ExecuteCommand
public override void ExecuteCommand(Client client, Identity target, string[] args)
{
client.SendChatText("Equipment page:");
List<AOMeshs> meshs = client.Character.MeshLayer.GetMeshs();
foreach (AOMeshs am in meshs)
{
int ov = am.OverrideTexture;
int me = am.Mesh;
int position = am.Position;
int layer = am.Layer;
client.SendChatText(position + ":" + me + ":" + ov + ":" + layer);
}
client.SendChatText("");
client.SendChatText("Social page:");
meshs = client.Character.SocialMeshLayer.GetMeshs();
foreach (AOMeshs am in meshs)
{
int ov = am.OverrideTexture;
int me = am.Mesh;
int position = am.Position;
int layer = am.Layer;
client.SendChatText(position + ":" + me + ":" + ov + ":" + layer);
}
client.SendChatText("Actual Output:");
bool socialonly = ((client.Character.Stats.VisualFlags.Value & 0x40) > 0);
bool showsocial = ((client.Character.Stats.VisualFlags.Value & 0x20) > 0);
meshs = MeshLayers.GetMeshs(client.Character, showsocial, socialonly);
foreach (AOMeshs am in meshs)
{
int ov = am.OverrideTexture;
int me = am.Mesh;
int position = am.Position;
int layer = am.Layer;
client.SendChatText(position + ":" + me + ":" + ov + ":" + layer);
}
}
示例14: CommandHelp
public override void CommandHelp(Client client)
{
client.SendChatText("Usage: /command summon <name>");
return;
}
示例15: ExecuteCommand
public override void ExecuteCommand(Client client, Identity target, string[] args)
{
Client targetClient = null;
if ((targetClient = FindClient.FindClientByName(args[1])) != null)
{
int firstfree = 64;
firstfree = targetClient.Character.GetNextFreeInventory(104);
if (firstfree <= 93)
{
InventoryEntries mi = new InventoryEntries();
AOItem it = ItemHandler.GetItemTemplate(Convert.ToInt32(args[2]));
mi.Placement = firstfree;
mi.Container = 104;
mi.Item.LowID = Convert.ToInt32(args[2]);
mi.Item.HighID = Convert.ToInt32(args[3]);
mi.Item.Quality = Convert.ToInt32(args[4]);
if (it.ItemType != 1)
{
mi.Item.MultipleCount = Math.Max(1, it.getItemAttribute(212));
}
else
{
bool found = false;
foreach (AOItemAttribute a in mi.Item.Stats)
{
if (a.Stat != 212)
{
continue;
}
found = true;
a.Value = Math.Max(1, it.getItemAttribute(212));
break;
}
if (!found)
{
AOItemAttribute aoi = new AOItemAttribute();
aoi.Stat = 212;
aoi.Value = Math.Max(1, it.getItemAttribute(212));
mi.Item.Stats.Add(aoi);
}
}
targetClient.Character.Inventory.Add(mi);
AddTemplate.Send(targetClient, mi);
}
else
{
client.SendChatText("Your Inventory is full");
}
}
}