本文整理汇总了C#中CelestialBody.IsValidOrbit方法的典型用法代码示例。如果您正苦于以下问题:C# CelestialBody.IsValidOrbit方法的具体用法?C# CelestialBody.IsValidOrbit怎么用?C# CelestialBody.IsValidOrbit使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CelestialBody
的用法示例。
在下文中一共展示了CelestialBody.IsValidOrbit方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: DrawOrbitPointsInEditorFor
/// <summary>
/// Debug draw periapsis, apoapsis and center points in scene window
/// </summary>
/// <param name="body"></param>
static void DrawOrbitPointsInEditorFor(CelestialBody body) {
if (!body.isActiveAndEnabled || body.IsFixedPosition || body.Attractor == null || body.RelativeVelocity == Vector2.zero || !body.IsValidOrbit()) {
return;
}
var size = 1f;
DebugDrawX(body.CenterPoint, size, Color.red);
DebugDrawX(body.Periapsis, size, Color.green);
Handles.color = Color.blue;
/*
Handles.DrawLine( body._transform.position, body.Attractor._transform.position );
* //additional optional debug lines:
Vector2 meanLine = new Vector2( 0, 3 ) * body._radiusVectorMagnitude;
meanLine = CelestialBody.RotateVectorByAngle( meanLine, body._argumentOfPeriapsis + body._meanAnomaly );
Handles.color = Color.yellow;
Handles.DrawLine( body._centerPoint, body._centerPoint + meanLine );
Vector2 eccLine = new Vector2( 0, 3 ) * body._radiusVectorMagnitude;
eccLine = CelestialBody.RotateVectorByAngle( eccLine, body._argumentOfPeriapsis + body._eccentricAnomaly );
Handles.color = Color.white;
Handles.DrawLine( body._centerPoint, body._centerPoint + eccLine );
Vector2 trueLine =new Vector2( 0, 2 ) * body._radiusVectorMagnitude;
trueLine = CelestialBody.RotateVectorByAngle( trueLine, body._argumentOfPeriapsis + body._trueAnomaly );
Handles.color = Color.cyan;
Handles.DrawLine( body._focusPoint, body._focusPoint + trueLine );
*/
Handles.color = Color.white;
if (body.Eccentricity < 1) {
DebugDrawX(body.Apoapsis, size, Color.yellow); //apoasis become infinity if eccentricity >= 1
}
}