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C# CelestialBody.IsValidOrbit方法代码示例

本文整理汇总了C#中CelestialBody.IsValidOrbit方法的典型用法代码示例。如果您正苦于以下问题:C# CelestialBody.IsValidOrbit方法的具体用法?C# CelestialBody.IsValidOrbit怎么用?C# CelestialBody.IsValidOrbit使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CelestialBody的用法示例。


在下文中一共展示了CelestialBody.IsValidOrbit方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DrawOrbitPointsInEditorFor

		/// <summary>
		/// Debug draw periapsis, apoapsis and center points in scene window
		/// </summary>
		/// <param name="body"></param>
		static void DrawOrbitPointsInEditorFor(CelestialBody body) {
			if (!body.isActiveAndEnabled || body.IsFixedPosition || body.Attractor == null || body.RelativeVelocity == Vector2.zero || !body.IsValidOrbit()) {
				return;
			}
			var size = 1f;
			DebugDrawX(body.CenterPoint, size, Color.red);
			DebugDrawX(body.Periapsis, size, Color.green);
			Handles.color = Color.blue;
			/*
			Handles.DrawLine( body._transform.position, body.Attractor._transform.position );
			 * //additional optional debug lines:
			Vector2 meanLine = new Vector2( 0, 3 ) * body._radiusVectorMagnitude;
			meanLine = CelestialBody.RotateVectorByAngle( meanLine, body._argumentOfPeriapsis + body._meanAnomaly );
			Handles.color = Color.yellow;
			Handles.DrawLine( body._centerPoint, body._centerPoint + meanLine );
			Vector2 eccLine = new Vector2( 0, 3 ) * body._radiusVectorMagnitude;
			eccLine = CelestialBody.RotateVectorByAngle( eccLine, body._argumentOfPeriapsis + body._eccentricAnomaly );
			Handles.color = Color.white;
			Handles.DrawLine( body._centerPoint, body._centerPoint + eccLine );
			Vector2 trueLine =new Vector2( 0, 2 ) * body._radiusVectorMagnitude;
			trueLine = CelestialBody.RotateVectorByAngle( trueLine, body._argumentOfPeriapsis + body._trueAnomaly );
			Handles.color = Color.cyan;
			Handles.DrawLine( body._focusPoint, body._focusPoint + trueLine );
			 */
			Handles.color = Color.white;
			if (body.Eccentricity < 1) {
				DebugDrawX(body.Apoapsis, size, Color.yellow); //apoasis become infinity if eccentricity >= 1
			}
		}
开发者ID:frotein,项目名称:TinyUniverse,代码行数:33,代码来源:SimulationParametersWindow.cs


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