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C++ Project::GetVariables方法代码示例

本文整理汇总了C++中gd::Project::GetVariables方法的典型用法代码示例。如果您正苦于以下问题:C++ Project::GetVariables方法的具体用法?C++ Project::GetVariables怎么用?C++ Project::GetVariables使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在gd::Project的用法示例。


在下文中一共展示了Project::GetVariables方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: LoadFromProject

void RuntimeGame::LoadFromProject(const gd::Project& project) {
  // Copy inherited project
  gd::Project::operator=(project);

  variables.Merge(project.GetVariables());
  soundManager.SetResourcesManager(&GetResourcesManager());
}
开发者ID:4ian,项目名称:GD,代码行数:7,代码来源:RuntimeGame.cpp

示例2: LaunchEditor


//.........这里部分代码省略.........
        if ( retour == 3 )
            editCtrl->ChangeValue("-");
        if ( retour == 4 )
            editCtrl->ChangeValue("*");
        if ( retour == 5 )
            editCtrl->ChangeValue("/");

        return;
    }
    else if ( metadata.GetType() == "password" )
    {
        GeneratePassword dialog(parent);

        if ( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.mdp);

        return;
    }
    else if ( metadata.GetType() == "trueorfalse" )
    {
        TrueOrFalse dialog(parent, _("Choose True or False to fill the parameter"), _("True or False"));
        if ( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(_("True"));
        else
            editCtrl->ChangeValue(_("False"));
    }
    else if ( metadata.GetType() == "yesorno" )
    {
        if (wxMessageBox(_("Choose yes or no to fullfil parent parameter:"), _("Yes or no") ,wxYES_NO ) == wxYES)
            editCtrl->ChangeValue(_("yes"));
        else
            editCtrl->ChangeValue(_("no"));

        return;
    }
    else if ( metadata.GetType() == "layer" )
    {
        gd::ChooseLayerDialog dialog(parent, layout);
        if( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.GetChosenLayer());

        return;
    }
    else if ( metadata.GetType() == "joyaxis" )
    {
        ChoiceJoyAxis dialog(parent, editCtrl->GetValue(), project, layout);
        if( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.joyaxis);

        return;
    }
    else if ( metadata.GetType() == "file" )
    {
        ChoiceFile dialog(parent, editCtrl->GetValue(), project, layout);

        if ( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.file);

        return;
    }
    else if ( metadata.GetType() == "objectvar" )
    {
        if ( paramEdits.empty() ) return;

        gd::String objectWanted = paramEdits[0]->GetValue();
        gd::Object * object = NULL;

        if ( layout.HasObjectNamed(objectWanted) )
            object = &layout.GetObject(objectWanted);
        else if ( project.HasObjectNamed(objectWanted) )
            object = &project.GetObject(objectWanted);
        else
            return;

        gd::ChooseVariableDialog dialog(parent, object->GetVariables());
        dialog.SetAssociatedObject(&project, &layout, object);
        if ( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.GetSelectedVariable());

        return;
    }
    else if ( metadata.GetType() == "scenevar" )
    {
        gd::ChooseVariableDialog dialog(parent, layout.GetVariables());
        dialog.SetAssociatedLayout(&project, &layout);
        if ( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.GetSelectedVariable());

        return;
    }
    else if ( metadata.GetType() == "globalvar" )
    {
        gd::ChooseVariableDialog dialog(parent, project.GetVariables());
        dialog.SetAssociatedProject(&project);
        if ( dialog.ShowModal() == 1 )
            editCtrl->ChangeValue(dialog.GetSelectedVariable());

        return;
    }
}
开发者ID:sakelestemur,项目名称:GD,代码行数:101,代码来源:ParameterEditorLauncher.cpp


注:本文中的gd::Project::GetVariables方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。