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C++ ZoneServer::IsBootingUp方法代码示例

本文整理汇总了C++中ZoneServer::IsBootingUp方法的典型用法代码示例。如果您正苦于以下问题:C++ ZoneServer::IsBootingUp方法的具体用法?C++ ZoneServer::IsBootingUp怎么用?C++ ZoneServer::IsBootingUp使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ZoneServer的用法示例。


在下文中一共展示了ZoneServer::IsBootingUp方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: SendZoneStatus

void ZSList::SendZoneStatus(const char* to, sint16 admin, WorldTCPConnection* connection) {
	LinkedListIterator<ZoneServer*> iterator(list);
	struct in_addr  in;
	
	iterator.Reset();
	char locked[4];
	if (WorldConfig::get()->Locked == true)
		strcpy(locked, "Yes");
	else
		strcpy(locked, "No");

	char* output = 0;
	int32 outsize = 0, outlen = 0;
	if (connection->IsConsole())
		AppendAnyLenString(&output, &outsize, &outlen, "World Locked: %s\r\n", locked);
	else
		AppendAnyLenString(&output, &outsize, &outlen, "World Locked: %s^", locked);
	if (connection->IsConsole())
		AppendAnyLenString(&output, &outsize, &outlen, "Zoneservers online:\r\n");
	else
		AppendAnyLenString(&output, &outsize, &outlen, "Zoneservers online:^");
//	connection->SendEmoteMessage(to, 0, 0, 0, "World Locked: %s", locked);
//	connection->SendEmoteMessage(to, 0, 0, 0, "Zoneservers online:");
	int v=0, w=0, x=0, y=0, z=0;
	char tmpStatic[2] = { 0, 0 }, tmpZone[64];
	memset(tmpZone, 0, sizeof(tmpZone));
	ZoneServer* zs = 0;
	while(iterator.MoreElements()) {
		zs = iterator.GetData();
		in.s_addr = zs->GetIP();

		if(zs->IsStaticZone())
			z++;
		else if (zs->GetZoneID() != 0)
			w++;
		else if(zs->GetZoneID() == 0 && !zs->IsBootingUp())
			v++;

		if (zs->IsStaticZone())
			tmpStatic[0] = 'S';
		else
			tmpStatic[0] = ' ';

		if (admin >= 150) {
			if (zs->GetZoneID())
				snprintf(tmpZone, sizeof(tmpZone), "%s (%i)", zs->GetZoneName(), zs->GetZoneID());
			else if (zs->IsBootingUp())
				strcpy(tmpZone, "...");
			else
				tmpZone[0] = 0;

			AppendAnyLenString(&output, &outsize, &outlen, "  #%-3i %s %15s:%-5i %2i  %s:%i  %s", zs->GetID(), tmpStatic, inet_ntoa(in), zs->GetPort(), zs->NumPlayers(), zs->GetCAddress(), zs->GetCPort(), tmpZone);
			if (outlen >= 3584) {
				connection->SendEmoteMessageRaw(to, 0, 0, 10, output);
				safe_delete(output);
				outsize = 0;
				outlen = 0;
			}
			else {
				if (connection->IsConsole())
					AppendAnyLenString(&output, &outsize, &outlen, "\r\n");
				else
					AppendAnyLenString(&output, &outsize, &outlen, "^");
			}
			x++;
		}
		else if (zs->GetZoneID() != 0) {
			if (zs->GetZoneID())
				strcpy(tmpZone, zs->GetZoneName());
			else
				tmpZone[0] = 0;
			AppendAnyLenString(&output, &outsize, &outlen, "  #%i %s  %s", zs->GetID(), tmpStatic, tmpZone);
			if (outlen >= 3584) {
				connection->SendEmoteMessageRaw(to, 0, 0, 10, output);
				safe_delete(output);
				outsize = 0;
				outlen = 0;
			}
			else {
				if (connection->IsConsole())
					AppendAnyLenString(&output, &outsize, &outlen, "\r\n");
				else
					AppendAnyLenString(&output, &outsize, &outlen, "^");
			}
			x++;
		}
		y++;
		iterator.Advance();
	}
	if (connection->IsConsole())
		AppendAnyLenString(&output, &outsize, &outlen, "%i servers listed. %i servers online.\r\n", x, y);
	else
		AppendAnyLenString(&output, &outsize, &outlen, "%i servers listed. %i servers online.^", x, y);
	AppendAnyLenString(&output, &outsize, &outlen, "%i zones are static zones, %i zones are booted zones, %i zones available.",z,w,v);
//	connection->SendEmoteMessage(to, 0, 0, "%i servers listed. %i servers online.", x, y);
//	connection->SendEmoteMessage(to,0,0,"%i zones are static zones, %i zones are booted zones, %i zones available.",z,w,v);
	if (output)
		connection->SendEmoteMessageRaw(to, 0, 0, 10, output);
	safe_delete(output);
}
开发者ID:Xackery,项目名称:provztz,代码行数:100,代码来源:zonelist.cpp


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