本文整理汇总了C++中VideoPtr::ResetVideoMode方法的典型用法代码示例。如果您正苦于以下问题:C++ VideoPtr::ResetVideoMode方法的具体用法?C++ VideoPtr::ResetVideoMode怎么用?C++ VideoPtr::ResetVideoMode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类VideoPtr
的用法示例。
在下文中一共展示了VideoPtr::ResetVideoMode方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: fileIOHub
JNIEXPORT void JNICALL Java_net_asantee_gs2d_GS2DJNI_start(
JNIEnv* env, jobject thiz, jstring apkPath, jstring externalPath, jstring globalPath, jint width, jint height)
{
g_splashShown = false;
jboolean isCopy;
const char* strApk = env->GetStringUTFChars(apkPath, &isCopy);
const char* strExt = env->GetStringUTFChars(externalPath, &isCopy);
const char* strGlo = env->GetStringUTFChars(globalPath, &isCopy);
zip = boost::shared_ptr<Platform::ZipFileManager>(new Platform::ZipFileManager(strApk));
Platform::FileIOHubPtr fileIOHub(new Platform::AndroidFileIOHub(zip, strExt, strGlo, ETHDirectories::GetBitmapFontDirectory()));
video = CreateVideo(width, height, fileIOHub);
input = CreateInput(&g_inputStr, true);
audio = CreateAudio(0);
video->ResetVideoMode(width, height, Texture::PF_DEFAULT, false);
audio->SetGlobalVolume(g_globalVolume);
splashSprite = video->CreateSprite(GS_L("assets/data/splash.bmp"));
// if the application is already initialized, let's reset the device
if (application)
{
application->Start(video, input, audio);
}
}
示例2:
JNIEXPORT void JNICALL Java_net_asantee_gs2d_GS2DJNI_resize(JNIEnv* env, jobject thiz, jint width, jint height)
{
video->ResetVideoMode(width, height, Texture::PF_DEFAULT, false);
}