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C++ VideoPtr::BeginSpriteScene方法代码示例

本文整理汇总了C++中VideoPtr::BeginSpriteScene方法的典型用法代码示例。如果您正苦于以下问题:C++ VideoPtr::BeginSpriteScene方法的具体用法?C++ VideoPtr::BeginSpriteScene怎么用?C++ VideoPtr::BeginSpriteScene使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在VideoPtr的用法示例。


在下文中一共展示了VideoPtr::BeginSpriteScene方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: wmain

 int wmain(int argc, gs2d::str_type::char_t* argv[])
#endif
{
	Platform::FileManagerPtr fileManager(new Platform::StdFileManager());

	Platform::FileIOHubPtr fileIOHub = Platform::CreateFileIOHub(fileManager, GS_L("data/"));

	VideoPtr video;
	if ((video = CreateVideo(1024, 768, GS_L("temp"), true, true, fileIOHub, Texture::PF_UNKNOWN, false)))
	{
		InputPtr input = CreateInput(0, false);
		AudioPtr audio = CreateAudio(0);

		Video::APP_STATUS status;
		while ((status = video->HandleEvents()) != Video::APP_QUIT)
		{
			if (status == Video::APP_SKIP)
				continue;

			input->Update();
			video->BeginSpriteScene();
			video->EndSpriteScene();
		}
	}
	return 0;
}
开发者ID:DSPNerd,项目名称:ethanon,代码行数:26,代码来源:main.temp.cpp

示例2: DrawSplashScreen

static void DrawSplashScreen()
{
	video->BeginSpriteScene(gs2d::constant::BLACK);
	if (splashSprite)
	{
		splashSprite->SetOrigin(gs2d::Sprite::EO_CENTER);
		const Vector2 screenSize(video->GetScreenSizeF());
		const float scale = ComputeSplashScale(screenSize);
		splashSprite->Draw(screenSize * 0.5f, gs2d::constant::WHITE, 0.0f, Vector2(scale, scale));
	}
	video->EndSpriteScene();
}
开发者ID:,项目名称:,代码行数:12,代码来源:

示例3: PlayCutscene

GS_PLAYER_INFO PlayCutscene(VideoPtr pVideo, const std::wstring& fileName,
							InputPtr pInput, const GS_KEY escapeKey)
{
	if (!pVideo)
	{
		ShowMessage(L"Invalid video handler - gs2d::PlayCutscene", GSMT_ERROR);
		return GSPI_FAILED;
	}

	GS_PLAYER_INFO info = GSPI_FINISHED;
	//pVideo->TurnLoopManagerOff();

	const bool rendering = pVideo->Rendering();
	if (rendering)
		pVideo->EndSpriteScene();

	PlayerPtr player = CreatePlayer(pVideo, fileName);
	if (!player)
	{
		ShowMessage(L"Failed while trying to load the video - gs2d::PlayCutscene", GSMT_ERROR);
		if (rendering)
			pVideo->BeginSpriteScene();
		return GSPI_FAILED;
	}

	pVideo->EnableMediaPlaying(true);
	player->SetFullscreen();
	player->Rewind();
	player->Play();

	while (!player->IsFinished())
	{
		player->UpdateVideo();
		const Video::APP_STATUS status = pVideo->HandleEvents();
		if (status == Video::APP_QUIT)
		{
			info = GSPI_CLOSE_WINDOW;
			break;
		}
		else
		{
			if (status == Video::APP_SKIP)
				continue;
		}

		if (pInput)
		{
			pInput->Update();
			if (pInput->GetKeyState(escapeKey) == GSKS_HIT)
			{
				info = GSPI_SKIPPED;
				break;
			}
		}
	}

	if (rendering)
		pVideo->BeginSpriteScene();

	pVideo->EnableMediaPlaying(false);
	return info;
}
开发者ID:angeltown,项目名称:ethanon,代码行数:62,代码来源:DShowPlayer.cpp


注:本文中的VideoPtr::BeginSpriteScene方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。