本文整理汇总了C++中TriMesh::GetController方法的典型用法代码示例。如果您正苦于以下问题:C++ TriMesh::GetController方法的具体用法?C++ TriMesh::GetController怎么用?C++ TriMesh::GetController使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TriMesh
的用法示例。
在下文中一共展示了TriMesh::GetController方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: _CalSkins
//----------------------------------------------------------------------------
void Character::_CalSkins()
{
Node *node = DynamicCast<Node>(mMovable);
if (!node)
return;
for (int i = 0; i < node->GetNumChildren(); i++)
{
Movable *mov = node->GetChild(i);
TriMesh *triMesh = DynamicCast<TriMesh>(mov);
Node *node = DynamicCast<Node>(mov);
if (triMesh)
{
bool hasSkinCtrl = false;
for (int i = 0; i < triMesh->GetNumControllers(); i++)
{
SkinController *skinCtrl = DynamicCast<SkinController>(
triMesh->GetController(i));
if (skinCtrl)
{
hasSkinCtrl = true;
}
}
if (hasSkinCtrl)
mSkinMovables.push_back(triMesh);
}
else if (node)
{
bool hasSkinCtrl = false;
for (int i = 0; i < node->GetNumChildren(); i++)
{
TriMesh *mesh = DynamicCast<TriMesh>(node->GetChild(i));
if (mesh)
{
for (int i = 0; i < mesh->GetNumControllers(); i++)
{
SkinController *skinCtrl = DynamicCast<SkinController>(mesh->GetController(i));
if (skinCtrl)
{
hasSkinCtrl = true;
}
}
}
}
if (hasSkinCtrl)
{
mSkinMovables.push_back(node);
}
else
{
int numVaildChild = node->GetNumChildren();
if (0 != numVaildChild)
{
mModelAnimMovable = node;
}
}
}
}
for (int i = 0; i < (int)mSkinMovables.size(); i++)
{
mSkinMovables[i]->SetUpdatePriority(1);
}
if (mModelAnimMovable)
{
mModelAnimMovable->SetUpdatePriority(2);
}
Node *rootNode = DynamicCast<Node>(mMovable);
if (rootNode)
{
node->SetNeedCalUpdateChild(true);
}
}