本文整理汇总了C++中TransactionEntry::subscriber方法的典型用法代码示例。如果您正苦于以下问题:C++ TransactionEntry::subscriber方法的具体用法?C++ TransactionEntry::subscriber怎么用?C++ TransactionEntry::subscriber使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类TransactionEntry
的用法示例。
在下文中一共展示了TransactionEntry::subscriber方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: callManagementLoop
/**
This is the standard call manangement loop, regardless of the origination type.
This function returns when the call is cleared and the channel is released.
@param transaction The transaction record for this call, will be cleared on exit.
@param TCH The TCH+FACCH for the call.
*/
void callManagementLoop(TransactionEntry &transaction, TCHFACCHLogicalChannel* TCH)
{
LOG(INFO) << transaction.subscriber() << " call connected";
transaction.SIP().FlushRTP();
// poll everything until the call is cleared
while (!pollInCall(transaction,TCH)) { }
clearTransactionHistory(transaction);
}
示例2: callManagementDispatchGSM
/**
Process a message received from the phone during a call.
This function processes all deviations from the "call connected" state.
For now, we handle call clearing and politely reject everything else.
@param transaction The transaction record for this call.
@param LCH The logical channel for the transaction.
@param message A pointer to the receiver message.
@return true If the call has been cleared and the channel released.
*/
bool callManagementDispatchGSM(TransactionEntry& transaction, LogicalChannel* LCH, const L3Message *message)
{
LOG(DEBUG) << "from " << transaction.subscriber() << " message " << *message;
// FIXME -- This dispatch section should be something more efficient with PD and MTI swtiches.
// Actually check state before taking action.
//if (transaction.SIP().state()==SIP::Cleared) return true;
//if (transaction.Q931State()==TransactionEntry::NullState) return true;
// Call connection steps.
// Connect Acknowledge
if (dynamic_cast<const L3ConnectAcknowledge*>(message)) {
LOG(INFO) << "GSM Connect Acknowledge " << transaction.subscriber();
transaction.resetTimers();
transaction.Q931State(TransactionEntry::Active);
gTransactionTable.update(transaction);
return false;
}
// Connect
// GSM 04.08 5.2.2.5 and 5.2.2.6
if (dynamic_cast<const L3Connect*>(message)) {
LOG(INFO) << "GSM Connect " << transaction.subscriber();
transaction.resetTimers();
transaction.Q931State(TransactionEntry::Active);
gTransactionTable.update(transaction);
return false;
}
// Call Confirmed
// GSM 04.08 5.2.2.3.2
// "Call Confirmed" is the GSM MTC counterpart to "Call Proceeding"
if (dynamic_cast<const L3CallConfirmed*>(message)) {
LOG(INFO) << "GSM Call Confirmed " << transaction.subscriber();
transaction.T303().reset();
transaction.T310().set();
transaction.Q931State(TransactionEntry::MTCConfirmed);
gTransactionTable.update(transaction);
return false;
}
// Alerting
// GSM 04.08 5.2.2.3.2
if (dynamic_cast<const L3Alerting*>(message)) {
LOG(INFO) << "GSM Alerting " << transaction.subscriber();
transaction.T310().reset();
transaction.T301().set();
transaction.Q931State(TransactionEntry::CallReceived);
gTransactionTable.update(transaction);
return false;
}
// Call clearing steps.
// Good diagrams in GSM 04.08 7.3.4
// FIXME -- We should be checking TI values against the transaction object.
// Disconnect (1st step of MOD)
// GSM 04.08 5.4.3.2
if (dynamic_cast<const L3Disconnect*>(message)) {
LOG(INFO) << "GSM Disconnect " << transaction.subscriber();
transaction.resetTimers();
LCH->send(L3Release(1-transaction.TIFlag(),transaction.TIValue()));
transaction.T308().set();
transaction.Q931State(TransactionEntry::ReleaseRequest);
transaction.SIP().MODSendBYE();
gTransactionTable.update(transaction);
return false;
}
// Release (2nd step of MTD)
if (dynamic_cast<const L3Release*>(message)) {
LOG(INFO) << "GSM Release " << transaction.subscriber();
transaction.resetTimers();
LCH->send(L3ReleaseComplete(1-transaction.TIFlag(),transaction.TIValue()));
LCH->send(L3ChannelRelease());
transaction.Q931State(TransactionEntry::NullState);
transaction.SIP().MTDSendOK();
gTransactionTable.update(transaction);
return true;
}
// Release Complete (3nd step of MOD)
// GSM 04.08 5.4.3.4
if (dynamic_cast<const L3ReleaseComplete*>(message)) {
LOG(INFO) << "GSM Release Complete " << transaction.subscriber();
transaction.resetTimers();
LCH->send(L3ChannelRelease());
transaction.Q931State(TransactionEntry::NullState);
//.........这里部分代码省略.........
示例3: initiateMTTransaction
void Control::initiateMTTransaction(TransactionEntry& transaction, GSM::ChannelType chanType, unsigned pageTime)
{
gTransactionTable.add(transaction);
gBTS.pager().addID(transaction.subscriber(),chanType,transaction,pageTime);
}