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C++ TransactionEntry::TIFlag方法代码示例

本文整理汇总了C++中TransactionEntry::TIFlag方法的典型用法代码示例。如果您正苦于以下问题:C++ TransactionEntry::TIFlag方法的具体用法?C++ TransactionEntry::TIFlag怎么用?C++ TransactionEntry::TIFlag使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在TransactionEntry的用法示例。


在下文中一共展示了TransactionEntry::TIFlag方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: forceGSMClearing

/**
	Force clearing on the GSM side.
	@param transaction The call transaction record.
	@param LCH The logical channel.
	@param cause The L3 abort cause.
*/
void forceGSMClearing(TransactionEntry& transaction, LogicalChannel *LCH, const L3Cause& cause)
{
	LOG(INFO) << "Q.931 state " << transaction.Q931State();
	if (transaction.Q931State()==TransactionEntry::NullState) return;
	if (!transaction.clearing()) {
		LCH->send(L3Disconnect(1-transaction.TIFlag(),transaction.TIValue(),cause));
	}
	LCH->send(L3ReleaseComplete(1-transaction.TIFlag(),transaction.TIValue()));
	LCH->send(L3ChannelRelease());
	transaction.resetTimers();
	transaction.Q931State(TransactionEntry::NullState);
	LCH->send(RELEASE);
	gTransactionTable.update(transaction);
}
开发者ID:0x7678,项目名称:openbts-uhd,代码行数:20,代码来源:CallControl.cpp

示例2: updateSignalling

/**
	Check SIP and GSM signalling.
	Can block for up to 52 GSM L1 frames (240 ms) because LCH::send is blocking.
	@param transaction The call's TransactionEntry.
	@param LCH The call's logical channel (TCH/FACCH or SDCCH).
	@return true If the call is cleared in both domains.
*/
bool updateSignalling(TransactionEntry &transaction, LogicalChannel *LCH, unsigned timeout=0)
{

	bool GSMCleared = (updateGSMSignalling(transaction,LCH,timeout));

	// Look for a SIP message.
	SIPEngine& engine = transaction.SIP();
	if (engine.MTDCheckBYE() == SIP::Clearing) {
		if (!transaction.clearing()) {
			LOG(DEBUG) << "got BYE";
			LCH->send(L3Disconnect(1-transaction.TIFlag(),transaction.TIValue()));
			transaction.T305().set();
			transaction.Q931State(TransactionEntry::DisconnectIndication);
			// Return false, because it the call is not yet cleared.
			return false;
		} else {
			// If we're already clearing, send BYE again.
			//engine.MODSendBYE();
		}
	}
	bool SIPCleared = (engine.state()==SIP::Cleared);

	return GSMCleared && SIPCleared;
}
开发者ID:0x7678,项目名称:openbts-uhd,代码行数:31,代码来源:CallControl.cpp

示例3: MTCController

void Control::MTCController(TransactionEntry& transaction, TCHFACCHLogicalChannel* TCH)
{
	// Early Assignment Mobile Terminated Call. 
	// Transaction table in 04.08 7.3.3 figure 7.10a

	LOG(DEBUG) << "transaction: " << transaction;
	unsigned L3TI = transaction.TIValue();
	assert(transaction.TIFlag()==1);
	assert(TCH);

	// Get the alerting message.
	LOG(INFO) << "waiting for GSM Alerting and Connect";
	while (transaction.Q931State()!=TransactionEntry::Active) {
		if (updateGSMSignalling(transaction,TCH,1000)) return;
		if (transaction.Q931State()==TransactionEntry::Active) break;
		if (transaction.Q931State()==TransactionEntry::CallReceived) {
			LOG(DEBUG) << "sending SIP Ringing";
			transaction.SIP().MTCSendRinging();
		}
		// Check for SIP cancel, too.
		if (transaction.SIP().MTCWaitForACK()==SIP::Fail) {
			return abortCall(transaction,TCH,L3Cause(0x7F));
		}
	}
	gTransactionTable.update(transaction);

	LOG(INFO) << "allocating port and sending SIP OKAY";
	unsigned RTPPorts = allocateRTPPorts();
	SIPState state = transaction.SIP().MTCSendOK(RTPPorts,SIP::RTPGSM610);
	while (state!=SIP::Active) {
		LOG(DEBUG) << "wait for SIP OKAY-ACK";
		if (updateGSMSignalling(transaction,TCH)) return;
		state = transaction.SIP().MTCWaitForACK();
		LOG(DEBUG) << "SIP call state "<< state;
		switch (state) {
			case SIP::Active:
				break;
			case SIP::Fail:
				return abortCall(transaction,TCH,L3Cause(0x7F));
			case SIP::Timeout:
				state = transaction.SIP().MTCSendOK(RTPPorts,SIP::RTPGSM610);
				break;
			case SIP::Connecting:
				break;
			default:
				LOG(NOTICE) << "SIP unexpected state " << state;
				break;
		}
	}
	transaction.SIP().MTCInitRTP();
	gTransactionTable.update(transaction);

	// Send Connect Ack to make it all official.
	LOG(DEBUG) << "MTC send GSM Connect Acknowledge";
	TCH->send(L3ConnectAcknowledge(0,L3TI));

	// At this point, everything is ready to run for the call.
	// The radio link should have been cleared with the call.
	gTransactionTable.update(transaction);
	callManagementLoop(transaction,TCH);
}
开发者ID:0x7678,项目名称:openbts-uhd,代码行数:61,代码来源:CallControl.cpp

示例4: MTCStarter

void Control::MTCStarter(TransactionEntry& transaction, LogicalChannel *LCH)
{
	assert(LCH);
	LOG(INFO) << "MTC on " << LCH->type() << " transaction: "<< transaction;

	// Determine if very early assigment already happened.
	bool veryEarly = false;
	if (LCH->type()==FACCHType) veryEarly=true;

	// Allocate a TCH for the call.
	TCHFACCHLogicalChannel *TCH = NULL;
	if (!veryEarly) {
		TCH = allocateTCH(dynamic_cast<SDCCHLogicalChannel*>(LCH));
		// It's OK to just return on failure; allocateTCH cleaned up already.
		// The orphaned transaction will be cleared automatically later.
		if (TCH==NULL) return;
	}


	// Get transaction identifiers.
	// This transaction was created by the SIPInterface when it
	// processed the INVITE that started this call.
	if (!veryEarly) TCH->transactionID(transaction.ID());	
	LCH->transactionID(transaction.ID());	
	unsigned L3TI = transaction.TIValue();
	assert(transaction.TIFlag()==1);

	// GSM 04.08 5.2.2.1
	LOG(INFO) << "sending GSM Setup to call " << transaction.calling();
	LCH->send(L3Setup(0,L3TI,L3CallingPartyBCDNumber(transaction.calling())));
	transaction.T303().set();
	transaction.Q931State(TransactionEntry::CallPresent);
	gTransactionTable.update(transaction);

	// Wait for Call Confirmed message.
	LOG(DEBUG) << "wait for GSM Call Confirmed";
	while (transaction.Q931State()!=TransactionEntry::MTCConfirmed) {
		if (transaction.SIP().MTCSendTrying()==SIP::Fail) {
			LOG(NOTICE) << "call failed on SIP side";
			LCH->send(RELEASE);
			// Cause 0x03 is "no route to destination"
			return abortCall(transaction,LCH,L3Cause(0x03));
		}
		// FIXME -- What's the proper timeout here?
		// It's the SIP TRYING timeout, whatever that is.
		if (updateGSMSignalling(transaction,LCH,1000)) {
			LOG(INFO) << "Release from GSM side";
			LCH->send(RELEASE);
			return;
		}
		// Check for SIP cancel, too.
		if (transaction.SIP().MTCWaitForACK()==SIP::Fail) {
			LOG(NOTICE) << "call failed on SIP side";
			LCH->send(RELEASE);
			// Cause 0x10 is "normal clearing"
			return abortCall(transaction,LCH,L3Cause(0x10));
		}
	}

	// The transaction is moving to the MTCController.
	// Once this update happens, don't change the transaction object again in this function.
	gTransactionTable.update(transaction);
	LOG(DEBUG) << "transaction: " << transaction;
	if (veryEarly) {
		// For very early assignment, we need a mode change.
		static const L3ChannelMode mode(L3ChannelMode::SpeechV1);
		LCH->send(L3ChannelModeModify(LCH->channelDescription(),mode));
		L3Message* msg_ack = getMessage(LCH);
		const L3ChannelModeModifyAcknowledge *ack =
			dynamic_cast<L3ChannelModeModifyAcknowledge*>(msg_ack);
		if (!ack) {
			if (msg_ack) {
				LOG(WARN) << "Unexpected message " << *msg_ack;
				delete msg_ack;
			}
			throw UnexpectedMessage(transaction.ID());
		}
		// Cause 0x06 is "channel unacceptable"
		bool modeOK = (ack->mode()==mode);
		delete msg_ack;
		if (!modeOK) return abortCall(transaction,LCH,L3Cause(0x06));
		MTCController(transaction,dynamic_cast<TCHFACCHLogicalChannel*>(LCH));
	}
	else {
		// For late assignment, send the TCH assignment now.
		// This dispatcher on the next channel will continue the transaction.
		assignTCHF(transaction,dynamic_cast<SDCCHLogicalChannel*>(LCH),TCH);
	}
}
开发者ID:0x7678,项目名称:openbts-uhd,代码行数:89,代码来源:CallControl.cpp

示例5: MOCController

/**
	Continue MOC process on the TCH.
	@param transaction The call state and SIP interface.
	@param TCH The traffic channel to be used.
*/
void Control::MOCController(TransactionEntry& transaction, TCHFACCHLogicalChannel* TCH)
{
	LOG(INFO) << "transaction: " << transaction;
	unsigned L3TI = transaction.TIValue();
	assert(transaction.TIFlag()==0);
	assert(TCH);


	// Look for RINGING or OK from the SIP side.
	// There's a T310 running on the phone now.
	// The phone will initiate clearing if it expires.
	while (transaction.Q931State()!=TransactionEntry::CallReceived) {

		if (updateGSMSignalling(transaction,TCH)) return;
		if (transaction.clearing()) return abortCall(transaction,TCH,L3Cause(0x7F));

		LOG(INFO) << "MOC A: wait for Ringing or OK";
		SIPState state = transaction.SIP().MOCWaitForOK();
		LOG(DEBUG) << "MOC A: SIP state="<<state;
		switch (state) {
			case SIP::Busy:
				LOG(INFO) << "MOC A: SIP:Busy, abort";
				return abortCall(transaction,TCH,L3Cause(0x11));
			case SIP::Fail:
				LOG(NOTICE) << "MOC A: SIP:Fail, abort";
				return abortCall(transaction,TCH,L3Cause(0x7F));
			case SIP::Ringing:
				LOG(INFO) << "MOC A: SIP:Ringing, send Alerting and move on";
				TCH->send(L3Alerting(1,L3TI));
				transaction.Q931State(TransactionEntry::CallReceived);
				break;
			case SIP::Active:
				LOG(DEBUG) << "MOC A: SIP:Active, move on";
				transaction.Q931State(TransactionEntry::CallReceived);
				break;
			case SIP::Proceeding:
				LOG(DEBUG) << "MOC A: SIP:Proceeding, send progress";
				TCH->send(L3Progress(1,L3TI));
				break;
			case SIP::Timeout:
				LOG(NOTICE) << "MOC A: SIP:Timeout, reinvite";
				state = transaction.SIP().MOCResendINVITE();
				break;
			default:
				LOG(NOTICE) << "MOC A: SIP unexpected state " << state;
				break;
		}
	}
	gTransactionTable.update(transaction);

	// There's a question here of what entity is generating the "patterns"
	// (ringing, busy signal, etc.) during call set-up.  For now, we're ignoring 
	// that question and hoping the phone will make its own ringing pattern.


	// Wait for the SIP session to start.
	// There's a timer on the phone that will initiate clearing if it expires.
	LOG(INFO) << "wait for SIP OKAY";
	SIPState state = transaction.SIP().state();
	while (state!=SIP::Active) {

		LOG(DEBUG) << "wait for SIP session start";
		state = transaction.SIP().MOCWaitForOK();
		LOG(DEBUG) << "SIP state "<< state;

		// check GSM state
		if (updateGSMSignalling(transaction,TCH)) return;
		if (transaction.clearing()) return abortCall(transaction,TCH,L3Cause(0x7F));

		// parse out SIP state
		switch (state) {
			case SIP::Busy:
				// Should this be possible at this point?
				LOG(INFO) << "MOC B: SIP:Busy, abort";
				return abortCall(transaction,TCH,L3Cause(0x11));
			case SIP::Fail:
				LOG(INFO) << "MOC B: SIP:Fail, abort";
				return abortCall(transaction,TCH,L3Cause(0x7F));
			case SIP::Proceeding:
				LOG(DEBUG) << "MOC B: SIP:Proceeding, NOT sending progress";
				//TCH->send(L3Progress(1,L3TI));
				break;
			// For these cases, do nothing.
			case SIP::Timeout:
				// FIXME We should abort if this happens too often.
				// For now, we are relying on the phone, which may have bugs of its own.
			case SIP::Active:
			default:
				break;
		}
	} 
	gTransactionTable.update(transaction);
	
	// Let the phone know the call is connected.
	LOG(INFO) << "sending Connect to handset";
//.........这里部分代码省略.........
开发者ID:0x7678,项目名称:openbts-uhd,代码行数:101,代码来源:CallControl.cpp

示例6: callManagementDispatchGSM

/**
	Process a message received from the phone during a call.
	This function processes all deviations from the "call connected" state.
	For now, we handle call clearing and politely reject everything else.
	@param transaction The transaction record for this call.
	@param LCH The logical channel for the transaction.
	@param message A pointer to the receiver message.
	@return true If the call has been cleared and the channel released.
*/
bool callManagementDispatchGSM(TransactionEntry& transaction, LogicalChannel* LCH, const L3Message *message)
{
	LOG(DEBUG) << "from " << transaction.subscriber() << " message " << *message;

	// FIXME -- This dispatch section should be something more efficient with PD and MTI swtiches.

	// Actually check state before taking action.
	//if (transaction.SIP().state()==SIP::Cleared) return true;
	//if (transaction.Q931State()==TransactionEntry::NullState) return true;

	// Call connection steps.

	// Connect Acknowledge
	if (dynamic_cast<const L3ConnectAcknowledge*>(message)) {
		LOG(INFO) << "GSM Connect Acknowledge " << transaction.subscriber();
		transaction.resetTimers();
		transaction.Q931State(TransactionEntry::Active);
		gTransactionTable.update(transaction);
		return false;
	}

	// Connect
	// GSM 04.08 5.2.2.5 and 5.2.2.6
	if (dynamic_cast<const L3Connect*>(message)) {
		LOG(INFO) << "GSM Connect " << transaction.subscriber();
		transaction.resetTimers();
		transaction.Q931State(TransactionEntry::Active);
		gTransactionTable.update(transaction);
		return false;
	}

	// Call Confirmed
	// GSM 04.08 5.2.2.3.2
	// "Call Confirmed" is the GSM MTC counterpart to "Call Proceeding"
	if (dynamic_cast<const L3CallConfirmed*>(message)) {
		LOG(INFO) << "GSM Call Confirmed " << transaction.subscriber();
		transaction.T303().reset();
		transaction.T310().set();
		transaction.Q931State(TransactionEntry::MTCConfirmed);
		gTransactionTable.update(transaction);
		return false;
	}

	// Alerting
	// GSM 04.08 5.2.2.3.2
	if (dynamic_cast<const L3Alerting*>(message)) {
		LOG(INFO) << "GSM Alerting " << transaction.subscriber();
		transaction.T310().reset();
		transaction.T301().set();
		transaction.Q931State(TransactionEntry::CallReceived);
		gTransactionTable.update(transaction);
		return false;
	}

	// Call clearing steps.
	// Good diagrams in GSM 04.08 7.3.4

	// FIXME -- We should be checking TI values against the transaction object.

	// Disconnect (1st step of MOD)
	// GSM 04.08 5.4.3.2
	if (dynamic_cast<const L3Disconnect*>(message)) {
		LOG(INFO) << "GSM Disconnect " << transaction.subscriber();
		transaction.resetTimers();
		LCH->send(L3Release(1-transaction.TIFlag(),transaction.TIValue()));
		transaction.T308().set();
		transaction.Q931State(TransactionEntry::ReleaseRequest);
		transaction.SIP().MODSendBYE();
		gTransactionTable.update(transaction);
		return false;
	}

	// Release (2nd step of MTD)
	if (dynamic_cast<const L3Release*>(message)) {
		LOG(INFO) << "GSM Release " << transaction.subscriber();
		transaction.resetTimers();
		LCH->send(L3ReleaseComplete(1-transaction.TIFlag(),transaction.TIValue()));
		LCH->send(L3ChannelRelease());
		transaction.Q931State(TransactionEntry::NullState);
		transaction.SIP().MTDSendOK();
		gTransactionTable.update(transaction);
		return true;
	}

	// Release Complete (3nd step of MOD)
	// GSM 04.08 5.4.3.4
	if (dynamic_cast<const L3ReleaseComplete*>(message)) {
		LOG(INFO) << "GSM Release Complete " << transaction.subscriber();
		transaction.resetTimers();
		LCH->send(L3ChannelRelease());
		transaction.Q931State(TransactionEntry::NullState);
//.........这里部分代码省略.........
开发者ID:0x7678,项目名称:openbts-uhd,代码行数:101,代码来源:CallControl.cpp

示例7: TestCall

void Control::TestCall(TransactionEntry& transaction, LogicalChannel *LCH)
{
	assert(LCH);
	LOG(INFO) << LCH->type() << " transaction: "<< transaction;

	// Mark the call as active.
	transaction.Q931State(TransactionEntry::Active);
	gTransactionTable.update(transaction);

	// Create and open the control port.
	UDPSocket controlSocket(gConfig.getNum("TestCall.Port"));

	// If this is a FACCH, change the mode from signaling-only to speech.
	if (LCH->type()==FACCHType) {
		static const L3ChannelMode mode(L3ChannelMode::SpeechV1);
		LCH->send(L3ChannelModeModify(LCH->channelDescription(),mode));
		L3Message *msg_ack = getMessage(LCH);
		const L3ChannelModeModifyAcknowledge *ack =
			dynamic_cast<L3ChannelModeModifyAcknowledge*>(msg_ack);
		if (!ack) {
			if (msg_ack) {
				LOG(WARN) << "Unexpected message " << *msg_ack;
				delete msg_ack;
			}
			controlSocket.close();
			throw UnexpectedMessage(transaction.ID());
		}
		// Cause 0x06 is "channel unacceptable"
		bool modeOK = (ack->mode()==mode);
		delete msg_ack;
		if (!modeOK) {
			controlSocket.close();
			return abortCall(transaction,LCH,L3Cause(0x06));
		}
	}

	assert(transaction.TIFlag()==1);

	// FIXME -- Somehow, the RTP ports need to be attached to the transaction.

	// This loop will run or block until some outside entity writes a
	// channel release on the socket.

	LOG(INFO) << "entering test loop";
	while (true) {
		// Get the outgoing message from the test call port.
		char iBuf[MAX_UDP_LENGTH];
		int msgLen = controlSocket.read(iBuf);
		LOG(INFO) << "got " << msgLen << " bytes on UDP";
		// Send it to the handset.
		L3Frame query(iBuf,msgLen);
		LOG(INFO) << "sending " << query;
		LCH->send(query);
		// Wait for a response.
		// FIXME -- This should be a proper T3xxx value of some kind.
		L3Frame* resp = LCH->recv(30000);
		if (!resp) {
			LOG(NOTICE) << "read timeout";
			break;
		}
		if (resp->primitive() != DATA) {
			LOG(NOTICE) << "unexpected primitive " << resp->primitive();
			break;
		}
		LOG(INFO) << "received " << *resp;
		// Send response on the port.
		unsigned char oBuf[resp->size()];
		resp->pack(oBuf);
		controlSocket.writeBack((char*)oBuf);
		// Delete and close the loop.
		delete resp;
	}
	controlSocket.close();
	LOG(INFO) << "ending";
	LCH->send(L3ChannelRelease());
	LCH->send(RELEASE);
	clearTransactionHistory(transaction);
}
开发者ID:0x7678,项目名称:openbts-uhd,代码行数:78,代码来源:CallControl.cpp


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