本文整理汇总了C++中Tower::setLookingTo方法的典型用法代码示例。如果您正苦于以下问题:C++ Tower::setLookingTo方法的具体用法?C++ Tower::setLookingTo怎么用?C++ Tower::setLookingTo使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Tower
的用法示例。
在下文中一共展示了Tower::setLookingTo方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: initializeGameField
void Model::initializeGameField() {
Base* base = new Base();
_leftArmy->addUnit(base);
base->setPosition(BW_Point(base->getPositionBW().x + base->getContentSize().getWidth() * 2, _fieldHeigth / 2));
base = new Base();
_rightArmy->addUnit(base);
base->setPosition(BW_Point(base->getPositionBW().x - base->getContentSize().getWidth() * 2, _fieldHeigth / 2));
base->setLookingTo(LEFT);
float towerLeftX = _fieldWidth / 4; // 25%
float towerRigthX = _fieldWidth - towerLeftX; // 75%
Tower* tower = new Tower();
_leftArmy->addUnit(tower);
tower->setPosition(BW_Point(towerLeftX, _fieldHeigth / 2));
tower = new Tower();
_rightArmy->addUnit(tower);
tower->setPosition(BW_Point(towerRigthX, _fieldHeigth / 2));
tower->setLookingTo(LEFT);
createMoveableUnit();
}