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C++ Tower::getUpgradeLevel方法代码示例

本文整理汇总了C++中Tower::getUpgradeLevel方法的典型用法代码示例。如果您正苦于以下问题:C++ Tower::getUpgradeLevel方法的具体用法?C++ Tower::getUpgradeLevel怎么用?C++ Tower::getUpgradeLevel使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Tower的用法示例。


在下文中一共展示了Tower::getUpgradeLevel方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: upgradeTower

void TowerManager::upgradeTower(int tileX, int tileY) {
	int upgradeCost = -1;
	Tower* tower = towers[make_pair(tileX, tileY)];
	if(tower->getType() == Tower::TowerType::ShihTzu) {
		if(tower->getUpgradeLevel() == Tower::UpgradeLevel::Baby && TeenShihTzuUpgrade::teen_upgrade_cost <= Game::player.getCash()) {
			tower = new TeenShihTzuUpgrade(tower);
			upgradeCost = TeenShihTzuUpgrade::teen_upgrade_cost;
		}
		else if(tower->getUpgradeLevel() == Tower::UpgradeLevel::Teen && AdultShihTzuUpgrade::adult_upgrade_cost <= Game::player.getCash()) {
			tower = new FreezeEffect(new AdultShihTzuUpgrade(tower));
			upgradeCost = AdultShihTzuUpgrade::adult_upgrade_cost;
		}
	}
	if(tower->getType() == Tower::TowerType::Dalmatian) {
		if(tower->getUpgradeLevel() == Tower::UpgradeLevel::Baby && TeenDalmatianUpgrade::teen_upgrade_cost <= Game::player.getCash()) {
			tower = new TeenDalmatianUpgrade(tower);
			upgradeCost = TeenDalmatianUpgrade::teen_upgrade_cost;
		}
		else if(tower->getUpgradeLevel() == Tower::UpgradeLevel::Teen && AdultDalmatianUpgrade::adult_upgrade_cost <= Game::player.getCash()) {
			tower = new SlowEffect(new AdultDalmatianUpgrade(tower));
			upgradeCost = AdultDalmatianUpgrade::adult_upgrade_cost;
		}
	}
	if(tower->getType() == Tower::TowerType::Bulldog) {
		if(tower->getUpgradeLevel() == Tower::UpgradeLevel::Baby && TeenBulldogUpgrade::teen_upgrade_cost <= Game::player.getCash()) {
			tower = new TeenBulldogUpgrade(tower);
			upgradeCost = TeenBulldogUpgrade::teen_upgrade_cost;
		}
		else if(tower->getUpgradeLevel() == Tower::UpgradeLevel::Teen && AdultBulldogUpgrade::adult_upgrade_cost <= Game::player.getCash()) {
			tower = new BurnEffect(new AdultBulldogUpgrade(tower));
			upgradeCost = AdultBulldogUpgrade::adult_upgrade_cost;
		}
	}
	if(upgradeCost != -1) {
		towers[make_pair(tileX, tileY)] = tower;
		Game::player.spendCash(upgradeCost);
	}
}
开发者ID:jeremy091,项目名称:jamms,代码行数:38,代码来源:TowerManager.cpp


注:本文中的Tower::getUpgradeLevel方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。