本文整理汇总了C++中SurfaceDescriptor::get_SurfaceDescriptorX11方法的典型用法代码示例。如果您正苦于以下问题:C++ SurfaceDescriptor::get_SurfaceDescriptorX11方法的具体用法?C++ SurfaceDescriptor::get_SurfaceDescriptorX11怎么用?C++ SurfaceDescriptor::get_SurfaceDescriptorX11使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SurfaceDescriptor
的用法示例。
在下文中一共展示了SurfaceDescriptor::get_SurfaceDescriptorX11方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
/*static*/ already_AddRefed<gfxASurface>
ShadowLayerForwarder::PlatformOpenDescriptor(const SurfaceDescriptor& aSurface)
{
if (SurfaceDescriptor::TSurfaceDescriptorX11 != aSurface.type()) {
return nsnull;
}
return aSurface.get_SurfaceDescriptorX11().OpenForeign();
}
示例2: CreateBackendIndependentTextureHost
// static
TemporaryRef<TextureHost>
TextureHost::Create(const SurfaceDescriptor& aDesc,
ISurfaceAllocator* aDeallocator,
TextureFlags aFlags)
{
switch (aDesc.type()) {
case SurfaceDescriptor::TSurfaceDescriptorShmem:
case SurfaceDescriptor::TSurfaceDescriptorMemory:
case SurfaceDescriptor::TSurfaceDescriptorDIB:
return CreateBackendIndependentTextureHost(aDesc, aDeallocator, aFlags);
case SurfaceDescriptor::TEGLImageDescriptor:
case SurfaceDescriptor::TNewSurfaceDescriptorGralloc:
case SurfaceDescriptor::TSurfaceTextureDescriptor:
return CreateTextureHostOGL(aDesc, aDeallocator, aFlags);
case SurfaceDescriptor::TSharedSurfaceDescriptor:
return new SharedSurfaceTextureHost(aFlags, aDesc.get_SharedSurfaceDescriptor());
case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface:
if (Compositor::GetBackend() == LayersBackend::LAYERS_OPENGL) {
return CreateTextureHostOGL(aDesc, aDeallocator, aFlags);
} else {
return CreateTextureHostBasic(aDesc, aDeallocator, aFlags);
}
#ifdef MOZ_X11
case SurfaceDescriptor::TSurfaceDescriptorX11: {
const SurfaceDescriptorX11& desc = aDesc.get_SurfaceDescriptorX11();
RefPtr<TextureHost> result = new X11TextureHost(aFlags, desc);
return result;
}
#endif
#ifdef XP_WIN
case SurfaceDescriptor::TSurfaceDescriptorD3D9:
return CreateTextureHostD3D9(aDesc, aDeallocator, aFlags);
case SurfaceDescriptor::TSurfaceDescriptorD3D10:
if (Compositor::GetBackend() == LayersBackend::LAYERS_D3D9) {
return CreateTextureHostD3D9(aDesc, aDeallocator, aFlags);
} else {
return CreateTextureHostD3D11(aDesc, aDeallocator, aFlags);
}
#endif
default:
MOZ_CRASH("Unsupported Surface type");
}
}
示例3: CreateBackendIndependentTextureHost
already_AddRefed<TextureHost>
TextureHost::Create(const SurfaceDescriptor& aDesc,
ISurfaceAllocator* aDeallocator,
LayersBackend aBackend,
TextureFlags aFlags)
{
switch (aDesc.type()) {
case SurfaceDescriptor::TSurfaceDescriptorBuffer:
case SurfaceDescriptor::TSurfaceDescriptorDIB:
case SurfaceDescriptor::TSurfaceDescriptorFileMapping:
return CreateBackendIndependentTextureHost(aDesc, aDeallocator, aFlags);
case SurfaceDescriptor::TEGLImageDescriptor:
case SurfaceDescriptor::TSurfaceTextureDescriptor:
case SurfaceDescriptor::TSurfaceDescriptorSharedGLTexture:
return CreateTextureHostOGL(aDesc, aDeallocator, aFlags);
case SurfaceDescriptor::TSurfaceDescriptorGralloc:
case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface:
if (aBackend == LayersBackend::LAYERS_OPENGL) {
return CreateTextureHostOGL(aDesc, aDeallocator, aFlags);
} else {
return CreateTextureHostBasic(aDesc, aDeallocator, aFlags);
}
#ifdef MOZ_X11
case SurfaceDescriptor::TSurfaceDescriptorX11: {
const SurfaceDescriptorX11& desc = aDesc.get_SurfaceDescriptorX11();
return MakeAndAddRef<X11TextureHost>(aFlags, desc);
}
#endif
#ifdef XP_WIN
case SurfaceDescriptor::TSurfaceDescriptorD3D9:
return CreateTextureHostD3D9(aDesc, aDeallocator, aFlags);
case SurfaceDescriptor::TSurfaceDescriptorD3D10:
case SurfaceDescriptor::TSurfaceDescriptorDXGIYCbCr:
if (aBackend == LayersBackend::LAYERS_D3D9) {
return CreateTextureHostD3D9(aDesc, aDeallocator, aFlags);
} else {
return CreateTextureHostD3D11(aDesc, aDeallocator, aFlags);
}
#endif
default:
MOZ_CRASH("GFX: Unsupported Surface type host");
}
}
示例4: switch
already_AddRefed<TextureHost>
CreateTextureHostOGL(const SurfaceDescriptor& aDesc,
ISurfaceAllocator* aDeallocator,
TextureFlags aFlags)
{
RefPtr<TextureHost> result;
switch (aDesc.type()) {
case SurfaceDescriptor::TSurfaceDescriptorBuffer: {
result = CreateBackendIndependentTextureHost(aDesc,
aDeallocator, aFlags);
break;
}
#ifdef MOZ_WIDGET_ANDROID
case SurfaceDescriptor::TSurfaceTextureDescriptor: {
const SurfaceTextureDescriptor& desc = aDesc.get_SurfaceTextureDescriptor();
result = new SurfaceTextureHost(aFlags,
(AndroidSurfaceTexture*)desc.surfTex(),
desc.size());
break;
}
#endif
case SurfaceDescriptor::TEGLImageDescriptor: {
const EGLImageDescriptor& desc = aDesc.get_EGLImageDescriptor();
result = new EGLImageTextureHost(aFlags,
(EGLImage)desc.image(),
(EGLSync)desc.fence(),
desc.size(),
desc.hasAlpha());
break;
}
#ifdef XP_MACOSX
case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: {
const SurfaceDescriptorMacIOSurface& desc =
aDesc.get_SurfaceDescriptorMacIOSurface();
result = new MacIOSurfaceTextureHostOGL(aFlags, desc);
break;
}
#endif
#ifdef MOZ_WIDGET_GONK
case SurfaceDescriptor::TSurfaceDescriptorGralloc: {
const SurfaceDescriptorGralloc& desc =
aDesc.get_SurfaceDescriptorGralloc();
result = new GrallocTextureHostOGL(aFlags, desc);
break;
}
#endif
#ifdef GL_PROVIDER_GLX
case SurfaceDescriptor::TSurfaceDescriptorX11: {
const auto& desc = aDesc.get_SurfaceDescriptorX11();
result = new X11TextureHost(aFlags, desc);
break;
}
#endif
case SurfaceDescriptor::TSurfaceDescriptorSharedGLTexture: {
const auto& desc = aDesc.get_SurfaceDescriptorSharedGLTexture();
result = new GLTextureHost(aFlags, desc.texture(),
desc.target(),
(GLsync)desc.fence(),
desc.size(),
desc.hasAlpha());
break;
}
default: return nullptr;
}
return result.forget();
}
示例5: switch
already_AddRefed<TextureHost>
CreateTextureHostOGL(const SurfaceDescriptor& aDesc,
ISurfaceAllocator* aDeallocator,
LayersBackend aBackend,
TextureFlags aFlags)
{
RefPtr<TextureHost> result;
switch (aDesc.type()) {
case SurfaceDescriptor::TSurfaceDescriptorBuffer: {
result = CreateBackendIndependentTextureHost(aDesc,
aDeallocator,
aBackend,
aFlags);
break;
}
#ifdef MOZ_WIDGET_ANDROID
case SurfaceDescriptor::TSurfaceTextureDescriptor: {
const SurfaceTextureDescriptor& desc = aDesc.get_SurfaceTextureDescriptor();
java::GeckoSurfaceTexture::LocalRef surfaceTexture = java::GeckoSurfaceTexture::Lookup(desc.handle());
result = new SurfaceTextureHost(aFlags,
surfaceTexture,
desc.size(),
desc.format(),
desc.continuous(),
desc.ignoreTransform());
break;
}
#endif
case SurfaceDescriptor::TEGLImageDescriptor: {
const EGLImageDescriptor& desc = aDesc.get_EGLImageDescriptor();
result = new EGLImageTextureHost(aFlags,
(EGLImage)desc.image(),
(EGLSync)desc.fence(),
desc.size(),
desc.hasAlpha());
break;
}
#ifdef XP_MACOSX
case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: {
const SurfaceDescriptorMacIOSurface& desc =
aDesc.get_SurfaceDescriptorMacIOSurface();
result = new MacIOSurfaceTextureHostOGL(aFlags, desc);
break;
}
#endif
#ifdef GL_PROVIDER_GLX
case SurfaceDescriptor::TSurfaceDescriptorX11: {
const auto& desc = aDesc.get_SurfaceDescriptorX11();
result = new X11TextureHost(aFlags, desc);
break;
}
#endif
case SurfaceDescriptor::TSurfaceDescriptorSharedGLTexture: {
const auto& desc = aDesc.get_SurfaceDescriptorSharedGLTexture();
result = new GLTextureHost(aFlags, desc.texture(),
desc.target(),
(GLsync)desc.fence(),
desc.size(),
desc.hasAlpha());
break;
}
default: return nullptr;
}
return result.forget();
}