本文整理汇总了C++中SurfaceDescriptor::get_NewSurfaceDescriptorGralloc方法的典型用法代码示例。如果您正苦于以下问题:C++ SurfaceDescriptor::get_NewSurfaceDescriptorGralloc方法的具体用法?C++ SurfaceDescriptor::get_NewSurfaceDescriptorGralloc怎么用?C++ SurfaceDescriptor::get_NewSurfaceDescriptorGralloc使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类SurfaceDescriptor
的用法示例。
在下文中一共展示了SurfaceDescriptor::get_NewSurfaceDescriptorGralloc方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetGraphicBufferFrom
android::sp<android::GraphicBuffer>
GetGraphicBufferFromDesc(SurfaceDescriptor aDesc)
{
MaybeMagicGrallocBufferHandle handle;
if (aDesc.type() == SurfaceDescriptor::TNewSurfaceDescriptorGralloc) {
handle = aDesc.get_NewSurfaceDescriptorGralloc().buffer();
}
return GetGraphicBufferFrom(handle);
}
示例2: switch
TemporaryRef<TextureHost>
CreateTextureHostOGL(const SurfaceDescriptor& aDesc,
ISurfaceAllocator* aDeallocator,
TextureFlags aFlags)
{
RefPtr<TextureHost> result;
switch (aDesc.type()) {
case SurfaceDescriptor::TSurfaceDescriptorShmem:
case SurfaceDescriptor::TSurfaceDescriptorMemory: {
result = CreateBackendIndependentTextureHost(aDesc,
aDeallocator, aFlags);
break;
}
#ifdef MOZ_WIDGET_ANDROID
case SurfaceDescriptor::TSurfaceTextureDescriptor: {
const SurfaceTextureDescriptor& desc = aDesc.get_SurfaceTextureDescriptor();
result = new SurfaceTextureHost(aFlags,
(AndroidSurfaceTexture*)desc.surfTex(),
desc.size());
break;
}
#endif
case SurfaceDescriptor::TEGLImageDescriptor: {
const EGLImageDescriptor& desc = aDesc.get_EGLImageDescriptor();
result = new EGLImageTextureHost(aFlags,
(EGLImage)desc.image(),
(EGLSync)desc.fence(),
desc.size(),
desc.hasAlpha());
break;
}
#ifdef XP_MACOSX
case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: {
const SurfaceDescriptorMacIOSurface& desc =
aDesc.get_SurfaceDescriptorMacIOSurface();
result = new MacIOSurfaceTextureHostOGL(aFlags, desc);
break;
}
#endif
#ifdef MOZ_WIDGET_GONK
case SurfaceDescriptor::TNewSurfaceDescriptorGralloc: {
const NewSurfaceDescriptorGralloc& desc =
aDesc.get_NewSurfaceDescriptorGralloc();
result = new GrallocTextureHostOGL(aFlags, desc);
break;
}
#endif
default: return nullptr;
}
return result.forget();
}
示例3: switch
TemporaryRef<TextureHost>
CreateTextureHostOGL(const SurfaceDescriptor& aDesc,
ISurfaceAllocator* aDeallocator,
TextureFlags aFlags)
{
RefPtr<TextureHost> result;
switch (aDesc.type()) {
case SurfaceDescriptor::TSurfaceDescriptorShmem:
case SurfaceDescriptor::TSurfaceDescriptorMemory: {
result = CreateBackendIndependentTextureHost(aDesc,
aDeallocator, aFlags);
break;
}
case SurfaceDescriptor::TSharedTextureDescriptor: {
const SharedTextureDescriptor& desc = aDesc.get_SharedTextureDescriptor();
result = new SharedTextureHostOGL(aFlags,
desc.shareType(),
desc.handle(),
desc.size(),
desc.inverted());
break;
}
case SurfaceDescriptor::TSurfaceStreamDescriptor: {
const SurfaceStreamDescriptor& desc = aDesc.get_SurfaceStreamDescriptor();
result = new StreamTextureHostOGL(aFlags, desc);
break;
}
#ifdef XP_MACOSX
case SurfaceDescriptor::TSurfaceDescriptorMacIOSurface: {
const SurfaceDescriptorMacIOSurface& desc =
aDesc.get_SurfaceDescriptorMacIOSurface();
result = new MacIOSurfaceTextureHostOGL(aFlags, desc);
break;
}
#endif
#ifdef MOZ_WIDGET_GONK
case SurfaceDescriptor::TNewSurfaceDescriptorGralloc: {
const NewSurfaceDescriptorGralloc& desc =
aDesc.get_NewSurfaceDescriptorGralloc();
result = new GrallocTextureHostOGL(aFlags, desc);
break;
}
#endif
default:
return nullptr;
}
return result.forget();
}