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C++ SurfaceDescriptor::get_SurfaceDescriptorMemory方法代码示例

本文整理汇总了C++中SurfaceDescriptor::get_SurfaceDescriptorMemory方法的典型用法代码示例。如果您正苦于以下问题:C++ SurfaceDescriptor::get_SurfaceDescriptorMemory方法的具体用法?C++ SurfaceDescriptor::get_SurfaceDescriptorMemory怎么用?C++ SurfaceDescriptor::get_SurfaceDescriptorMemory使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SurfaceDescriptor的用法示例。


在下文中一共展示了SurfaceDescriptor::get_SurfaceDescriptorMemory方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: switch

TemporaryRef<TextureHost>
CreateBackendIndependentTextureHost(uint64_t aID,
                                    const SurfaceDescriptor& aDesc,
                                    ISurfaceAllocator* aDeallocator,
                                    TextureFlags aFlags)
{
  RefPtr<TextureHost> result;
  switch (aDesc.type()) {
    case SurfaceDescriptor::TSurfaceDescriptorShmem: {
      const SurfaceDescriptorShmem& descriptor = aDesc.get_SurfaceDescriptorShmem();
      result = new ShmemTextureHost(aID,
                                    descriptor.data(),
                                    descriptor.format(),
                                    aDeallocator,
                                    aFlags);
      break;
    }
    case SurfaceDescriptor::TSurfaceDescriptorMemory: {
      const SurfaceDescriptorMemory& descriptor = aDesc.get_SurfaceDescriptorMemory();
      result = new MemoryTextureHost(aID,
                                     reinterpret_cast<uint8_t*>(descriptor.data()),
                                     descriptor.format(),
                                     aFlags);
      break;
    }
    default: {
      NS_WARNING("No backend independent TextureHost for this descriptor type");
    }
  }
  return result;
}
开发者ID:yzhang90,项目名称:jsmop,代码行数:31,代码来源:TextureHost.cpp

示例2: switch

already_AddRefed<TextureHost>
CreateBackendIndependentTextureHost(const SurfaceDescriptor& aDesc,
                                    ISurfaceAllocator* aDeallocator,
                                    TextureFlags aFlags)
{
  RefPtr<TextureHost> result;
  switch (aDesc.type()) {
    case SurfaceDescriptor::TSurfaceDescriptorShmem: {
      const SurfaceDescriptorShmem& descriptor = aDesc.get_SurfaceDescriptorShmem();
      result = new ShmemTextureHost(descriptor.data(),
                                    descriptor.format(),
                                    aDeallocator,
                                    aFlags);
      break;
    }
    case SurfaceDescriptor::TSurfaceDescriptorMemory: {
      const SurfaceDescriptorMemory& descriptor = aDesc.get_SurfaceDescriptorMemory();
      result = new MemoryTextureHost(reinterpret_cast<uint8_t*>(descriptor.data()),
                                     descriptor.format(),
                                     aFlags);
      break;
    }
#ifdef XP_WIN
    case SurfaceDescriptor::TSurfaceDescriptorDIB: {
      result = new DIBTextureHost(aFlags, aDesc);
      break;
    }
    case SurfaceDescriptor::TSurfaceDescriptorFileMapping: {
      result = new TextureHostFileMapping(aFlags, aDesc);
      break;
    }
#endif
    default: {
      NS_WARNING("No backend independent TextureHost for this descriptor type");
    }
  }
  return result.forget();
}
开发者ID:rhelmer,项目名称:gecko-dev,代码行数:38,代码来源:TextureHost.cpp


注:本文中的SurfaceDescriptor::get_SurfaceDescriptorMemory方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。