本文整理汇总了C++中StarSystem::Release方法的典型用法代码示例。如果您正苦于以下问题:C++ StarSystem::Release方法的具体用法?C++ StarSystem::Release怎么用?C++ StarSystem::Release使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StarSystem
的用法示例。
在下文中一共展示了StarSystem::Release方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: l_sbodypath_get_star_system
/*
* Method: GetStarSystem
*
* Get a <StarSystem> object for the system that this path points to
*
* > system = path:GetStarSystem()
*
* Return:
*
* system - the <StarSystem>
*
* Availability:
*
* alpha 10
*
* Status:
*
* stable
*/
static int l_sbodypath_get_star_system(lua_State *l)
{
SystemPath *path = LuaSystemPath::GetFromLua(1);
StarSystem *s = StarSystem::GetCached(path);
LuaStarSystem::PushToLua(s);
s->Release();
return 1;
}
示例2: l_sbodypath_get_system_body
/*
* Method: GetSystemBody
*
* Get a <SystemBody> object for the body that this path points to
*
* > body = path:GetSystemBody()
*
* Return:
*
* body - the <SystemBody>
*
* Availability:
*
* alpha 10
*
* Status:
*
* stable
*/
static int l_sbodypath_get_system_body(lua_State *l)
{
SystemPath *path = LuaSystemPath::GetFromLua(1);
StarSystem *s = StarSystem::GetCached(path);
SBody *sbody = s->GetBodyByPath(path);
LuaSBody::PushToLua(sbody);
s->Release();
return 1;
}