本文整理汇总了C++中StarSystem::AllRegions方法的典型用法代码示例。如果您正苦于以下问题:C++ StarSystem::AllRegions方法的具体用法?C++ StarSystem::AllRegions怎么用?C++ StarSystem::AllRegions使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StarSystem
的用法示例。
在下文中一共展示了StarSystem::AllRegions方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
void
MsnEditNavDlg::OnSystemSelect(AWEvent* event)
{
StarSystem* sys = 0;
if (cmb_system) {
const char* name = cmb_system->GetSelectedItem();
Galaxy* galaxy = Galaxy::GetInstance();
ListIter<StarSystem> iter = galaxy->GetSystemList();
while (++iter) {
StarSystem* s = iter.value();
if (!strcmp(s->Name(), name)) {
sys = s;
break;
}
}
}
if (sys && cmb_region) {
cmb_region->ClearItems();
List<OrbitalRegion> regions;
regions.append(sys->AllRegions());
regions.sort();
ListIter<OrbitalRegion> iter = regions;
while (++iter) {
OrbitalRegion* region = iter.value();
cmb_region->AddItem(region->Name());
}
}
ScrapeForm();
}
示例2: if
void
MsnElemDlg::Show()
{
FormWindow::Show();
if (!elem) return;
int current_class = 0;
if (cmb_class) {
cmb_class->ClearItems();
cmb_class->AddItem(Ship::ClassName(Ship::DRONE));
cmb_class->AddItem(Ship::ClassName(Ship::FIGHTER));
cmb_class->AddItem(Ship::ClassName(Ship::ATTACK));
cmb_class->AddItem(Ship::ClassName(Ship::LCA));
cmb_class->AddItem(Ship::ClassName(Ship::COURIER));
cmb_class->AddItem(Ship::ClassName(Ship::CARGO));
cmb_class->AddItem(Ship::ClassName(Ship::CORVETTE));
cmb_class->AddItem(Ship::ClassName(Ship::FREIGHTER));
cmb_class->AddItem(Ship::ClassName(Ship::FRIGATE));
cmb_class->AddItem(Ship::ClassName(Ship::DESTROYER));
cmb_class->AddItem(Ship::ClassName(Ship::CRUISER));
cmb_class->AddItem(Ship::ClassName(Ship::BATTLESHIP));
cmb_class->AddItem(Ship::ClassName(Ship::CARRIER));
cmb_class->AddItem(Ship::ClassName(Ship::SWACS));
cmb_class->AddItem(Ship::ClassName(Ship::DREADNAUGHT));
cmb_class->AddItem(Ship::ClassName(Ship::STATION));
cmb_class->AddItem(Ship::ClassName(Ship::FARCASTER));
cmb_class->AddItem(Ship::ClassName(Ship::MINE));
cmb_class->AddItem(Ship::ClassName(Ship::COMSAT));
cmb_class->AddItem(Ship::ClassName(Ship::DEFSAT));
cmb_class->AddItem(Ship::ClassName(Ship::BUILDING));
cmb_class->AddItem(Ship::ClassName(Ship::FACTORY));
cmb_class->AddItem(Ship::ClassName(Ship::SAM));
cmb_class->AddItem(Ship::ClassName(Ship::EWR));
cmb_class->AddItem(Ship::ClassName(Ship::C3I));
cmb_class->AddItem(Ship::ClassName(Ship::STARBASE));
const ShipDesign* design = elem->GetDesign();
for (int i = 0; i < cmb_class->NumItems(); i++) {
const char* cname = cmb_class->GetItem(i);
int classid = Ship::ClassForName(cname);
if (design && classid == design->type) {
cmb_class->SetSelection(i);
current_class = classid;
break;
}
}
}
if (cmb_design) {
OnClassSelect(0);
OnDesignSelect(0);
}
if (cmb_role) {
cmb_role->ClearItems();
for (int i = Mission::PATROL; i <= Mission::OTHER; i++) {
cmb_role->AddItem(Mission::RoleName(i));
if (i == 0)
cmb_role->SetSelection(0);
else if (elem->MissionRole() == i)
cmb_role->SetSelection(cmb_role->NumItems()-1);
}
}
if (cmb_region) {
cmb_region->ClearItems();
if (mission) {
StarSystem* sys = mission->GetStarSystem();
if (sys) {
List<OrbitalRegion> regions;
regions.append(sys->AllRegions());
regions.sort();
ListIter<OrbitalRegion> iter = regions;
while (++iter) {
OrbitalRegion* region = iter.value();
cmb_region->AddItem(region->Name());
if (!strcmp(elem->Region(), region->Name()))
cmb_region->SetSelection(cmb_region->NumItems()-1);
}
}
}
}
char buf[64];
if (edt_name) edt_name->SetText(elem->Name());
//.........这里部分代码省略.........