本文整理汇总了C++中StarSystem::GetFaction方法的典型用法代码示例。如果您正苦于以下问题:C++ StarSystem::GetFaction方法的具体用法?C++ StarSystem::GetFaction怎么用?C++ StarSystem::GetFaction使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类StarSystem
的用法示例。
在下文中一共展示了StarSystem::GetFaction方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: l_starsystem_attr_faction
/*
* Attribute: faction
*
* The faction that controls this system
*
* Availability:
*
* alpha 28
*
* Status:
*
* experimental
*/
static int l_starsystem_attr_faction(lua_State *l)
{
StarSystem *s = LuaStarSystem::CheckFromLua(1);
if (s->GetFaction()->IsValid()) {
LuaFaction::PushToLua(s->GetFaction());
return 1;
} else {
return 0;
}
}
示例2: l_starsystem_attr_faction
/*
* Attribute: faction
*
* The <Faction> that controls this system
*
* Availability:
*
* alpha 28
*
* Status:
*
* experimental
*/
static int l_starsystem_attr_faction(lua_State *l)
{
PROFILE_SCOPED()
StarSystem *s = LuaObject<StarSystem>::CheckFromLua(1);
if (s->GetFaction()->IsValid()) {
LuaObject<Faction>::PushToLua(s->GetFaction());
return 1;
} else {
return 0;
}
}
示例3: l_starsystem_attr_faction
/*
* Attribute: faction
*
* The <Faction> that controls this system
*
* Availability:
*
* alpha 28
*
* Status:
*
* experimental
*/
static int l_starsystem_attr_faction(lua_State *l)
{
PROFILE_SCOPED()
StarSystem *s = LuaObject<StarSystem>::CheckFromLua(1);
if (s->GetFaction()->IsValid()) {
LuaObject<Faction>::PushToLua(const_cast<Faction*>(s->GetFaction())); // XXX const-correctness violation
return 1;
} else {
return 0;
}
}