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C++ SoundSource::Mix方法代码示例

本文整理汇总了C++中SoundSource::Mix方法的典型用法代码示例。如果您正苦于以下问题:C++ SoundSource::Mix方法的具体用法?C++ SoundSource::Mix怎么用?C++ SoundSource::Mix使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在SoundSource的用法示例。


在下文中一共展示了SoundSource::Mix方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: MixOutput

void Audio::MixOutput(void* dest, unsigned samples)
{
    if (!playing_ || !clipBuffer_)
    {
        memset(dest, 0, samples * sampleSize_ * SAMPLE_SIZE_MUL);
        return;
    }

    while (samples)
    {
        // If sample count exceeds the fragment (clip buffer) size, split the work
        unsigned workSamples = Min(samples, fragmentSize_);
        unsigned clipSamples = workSamples;
        if (stereo_)
            clipSamples <<= 1;

        // Clear clip buffer
        int* clipPtr = clipBuffer_.Get();
        memset(clipPtr, 0, clipSamples * sizeof(int));

        // Mix samples to clip buffer
        for (PODVector<SoundSource*>::Iterator i = soundSources_.Begin(); i != soundSources_.End(); ++i)
        {
            SoundSource* source = *i;

            // Check for pause if necessary
            if (!pausedSoundTypes_.Empty())
            {
                if (pausedSoundTypes_.Contains(source->GetSoundType()))
                    continue;
            }

            source->Mix(clipPtr, workSamples, mixRate_, stereo_, interpolation_);
        }
        // Copy output from clip buffer to destination
#ifdef __EMSCRIPTEN__
        float* destPtr = (float*)dest;
        while (clipSamples--)
            *destPtr++ = (float)Clamp(*clipPtr++, -32768, 32767) / 32768.0f;
#else
        short* destPtr = (short*)dest;
        while (clipSamples--)
            *destPtr++ = (short)Clamp(*clipPtr++, -32768, 32767);
#endif
        samples -= workSamples;
        ((unsigned char*&)dest) += sampleSize_ * SAMPLE_SIZE_MUL * workSamples;
    }
}
开发者ID:tungsteen,项目名称:Urho3D,代码行数:48,代码来源:Audio.cpp


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