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C++ Ship::Mass方法代码示例

本文整理汇总了C++中Ship::Mass方法的典型用法代码示例。如果您正苦于以下问题:C++ Ship::Mass方法的具体用法?C++ Ship::Mass怎么用?C++ Ship::Mass使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Ship的用法示例。


在下文中一共展示了Ship::Mass方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: CheckLock

void Projectile::CheckLock(const Ship &target)
{
	double base = hasLock ? 1. : .5;
	hasLock = false;
	
	// For each tracking type, calculate the probability that a lock will be
	// lost in a given five-second period. Then, since this check is done every
	// second, test against the fifth root of that probability.
	if(weapon->Tracking())
		hasLock |= Check(weapon->Tracking(), base);
	
	// Optical tracking is about 15% for interceptors and 75% for medium warships.
	if(weapon->OpticalTracking())
	{
		double weight = target.Mass() * target.Mass();
		double probability = weapon->OpticalTracking() * weight / (200000. + weight);
		hasLock |= Check(probability, base);
	}
	
	// Infrared tracking is 10% when heat is zero and 100% when heat is full.
	if(weapon->InfraredTracking())
	{
		double probability = weapon->InfraredTracking() * min(1., target.Heat() + .1);
		hasLock |= Check(probability, base);
	}
	
	// Radar tracking depends on whether the target ship has jamming capabilities.
	// Jamming of 1 is enough to increase your chance of dodging to 50%.
	if(weapon->RadarTracking())
	{
		double probability = weapon->RadarTracking() / (1. + target.Attributes().Get("radar jamming"));
		hasLock |= Check(probability, base);
	}
}
开发者ID:BorkBorkGoesTheCode,项目名称:endless-sky,代码行数:34,代码来源:Projectile.cpp

示例2: UpdateAttributes

void ShipInfoDisplay::UpdateAttributes(const Ship &ship)
{
	bool isGeneric = ship.Name().empty() || ship.GetPlanet();
	
	attributeLabels.clear();
	attributeValues.clear();
	attributesHeight = 20;
	
	const Outfit &attributes = ship.Attributes();
	
	attributeLabels.push_back("cost:");
	attributeValues.push_back(Format::Number(ship.Cost()));
	attributesHeight += 20;
	
	attributeLabels.push_back(string());
	attributeValues.push_back(string());
	attributesHeight += 10;
	if(attributes.Get("shield generation"))
	{
		attributeLabels.push_back("shields charge / max:");
		attributeValues.push_back(Format::Number(60. * attributes.Get("shield generation"))
			+ " / " + Format::Number(attributes.Get("shields")));
	}
	else
	{
		attributeLabels.push_back("shields:");
		attributeValues.push_back(Format::Number(attributes.Get("shields")));
	}
	attributesHeight += 20;
	if(attributes.Get("hull repair rate"))
	{
		attributeLabels.push_back("hull repair / max:");
		attributeValues.push_back(Format::Number(60. * attributes.Get("hull repair rate"))
			+ " / " + Format::Number(attributes.Get("hull")));
	}
	else
	{
		attributeLabels.push_back("hull:");
		attributeValues.push_back(Format::Number(attributes.Get("hull")));
	}
	attributesHeight += 20;
	double emptyMass = ship.Mass();
	attributeLabels.push_back(isGeneric ? "mass with no cargo:" : "mass:");
	attributeValues.push_back(Format::Number(emptyMass));
	attributesHeight += 20;
	attributeLabels.push_back(isGeneric ? "cargo space:" : "cargo:");
	if(isGeneric)
		attributeValues.push_back(Format::Number(attributes.Get("cargo space")));
	else
		attributeValues.push_back(Format::Number(ship.Cargo().Used())
			+ " / " + Format::Number(attributes.Get("cargo space")));
	attributesHeight += 20;
	attributeLabels.push_back("required crew / bunks:");
	attributeValues.push_back(Format::Number(ship.RequiredCrew())
		+ " / " + Format::Number(attributes.Get("bunks")));
	attributesHeight += 20;
	attributeLabels.push_back(isGeneric ? "fuel capacity:" : "fuel:");
	double fuelCapacity = attributes.Get("fuel capacity");
	if(isGeneric)
		attributeValues.push_back(Format::Number(fuelCapacity));
	else
		attributeValues.push_back(Format::Number(ship.Fuel() * fuelCapacity)
			+ " / " + Format::Number(fuelCapacity));
	attributesHeight += 20;
	
	double fullMass = emptyMass + (isGeneric ? attributes.Get("cargo space") : ship.Cargo().Used());
	isGeneric &= (fullMass != emptyMass);
	attributeLabels.push_back(string());
	attributeValues.push_back(string());
	attributesHeight += 10;
	attributeLabels.push_back(isGeneric ? "movement, full / no cargo:" : "movement:");
	attributeValues.push_back(string());
	attributesHeight += 20;
	attributeLabels.push_back("max speed:");
	attributeValues.push_back(Format::Number(60. * attributes.Get("thrust") / attributes.Get("drag")));
	attributesHeight += 20;
	
	attributeLabels.push_back("acceleration:");
	if(!isGeneric)
		attributeValues.push_back(Format::Number(3600. * attributes.Get("thrust") / fullMass));
	else
		attributeValues.push_back(Format::Number(3600. * attributes.Get("thrust") / fullMass)
			+ " / " + Format::Number(3600. * attributes.Get("thrust") / emptyMass));
	attributesHeight += 20;
	
	attributeLabels.push_back("turning:");
	if(!isGeneric)
		attributeValues.push_back(Format::Number(60. * attributes.Get("turn") / fullMass));
	else
		attributeValues.push_back(Format::Number(60. * attributes.Get("turn") / fullMass)
			+ " / " + Format::Number(60. * attributes.Get("turn") / emptyMass));
	attributesHeight += 20;
	
	// Find out how much outfit, engine, and weapon space the chassis has.
	map<string, double> chassis;
	static const string names[] = {
		"outfit space free:", "outfit space",
		"    weapon capacity:", "weapon capacity",
		"    engine capacity:", "engine capacity",
		"gun ports free:", "gun ports",
//.........这里部分代码省略.........
开发者ID:Faileas,项目名称:endless-sky,代码行数:101,代码来源:ShipInfoDisplay.cpp


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