本文整理汇总了C++中ProgramObject::GetID方法的典型用法代码示例。如果您正苦于以下问题:C++ ProgramObject::GetID方法的具体用法?C++ ProgramObject::GetID怎么用?C++ ProgramObject::GetID使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ProgramObject
的用法示例。
在下文中一共展示了ProgramObject::GetID方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: WriteToCacheWorker
bool csShaderGLCGCommon::WriteToCacheWorker (iHierarchicalCache* cache,
const ProfileLimits& limits, const ProfileLimitsPair& limitsPair,
const char* tag, const ProgramObject& program,
csString& failReason)
{
if (!cache) return false;
csMemFile cacheFile;
uint32 diskMagic = csLittleEndian::UInt32 (cacheFileMagic);
if (cacheFile.Write ((char*)&diskMagic, sizeof (diskMagic))
!= sizeof (diskMagic))
{
failReason = "write error (magic)";
return false;
}
csRef<iDataBuffer> programBuffer = GetProgramData();
CS::Utility::Checksum::MD5::Digest progHash = CS::Utility::Checksum::MD5::Encode (
programBuffer->GetData(), programBuffer->GetSize());
if (cacheFile.Write ((char*)&progHash, sizeof (progHash))
!= sizeof (progHash))
{
failReason = "write error (hash)";
return false;
}
if (!program.IsValid())
{
uint32 diskState = csLittleEndian::UInt32 (cpsInvalid);
if (cacheFile.Write ((char*)&diskState, sizeof (diskState))
!= sizeof (diskState))
{
failReason = "write error (state-invalid)";
return false;
}
}
else
{
{
uint32 diskState = csLittleEndian::UInt32 (cpsValid);
if (cacheFile.Write ((char*)&diskState, sizeof (diskState))
!= sizeof (diskState))
{
failReason = "write error (state-valid)";
return false;
}
}
CS::PluginCommon::ShaderCacheHelper::WriteString (&cacheFile, description);
CS_ASSERT(!program.GetID().archive.IsEmpty());
CS::PluginCommon::ShaderCacheHelper::WriteString (&cacheFile,
program.GetID().archive);
CS_ASSERT(!program.GetID().item.IsEmpty());
CS::PluginCommon::ShaderCacheHelper::WriteString (&cacheFile,
program.GetID().item);
}
csString cacheName ("/");
cacheName += tag;
if (!cache->CacheData (cacheFile.GetData(), cacheFile.GetSize(),
cacheName))
{
failReason = "failed writing to cache";
return false;
}
return true;
}