本文整理汇总了C++中Position::GetRow方法的典型用法代码示例。如果您正苦于以下问题:C++ Position::GetRow方法的具体用法?C++ Position::GetRow怎么用?C++ Position::GetRow使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Position
的用法示例。
在下文中一共展示了Position::GetRow方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: pos
//------------------------------------------------------------------------------------------------
vector<Position> Rook::GetValidMoves(Board* board) {
vector<Position> vec;
Position* curPos = this->GetPosition();
int row = curPos->GetRow();
int col = curPos->GetCol();
// Up
while (row > 0) {
if (board->GetPieceAt(--row, col) == NULL) {
Position pos(row, col);
vec.push_back(pos);
}
else if ((board->GetPieceAt(row, col))->GetColor() != this->GetColor()) {
Position pos(row, col);
vec.push_back(pos);
break;
}
else
break;
}
// Down
row = curPos->GetRow();
col = curPos->GetCol();
while (row < 7) {
if (board->GetPieceAt(++row, col) == NULL) { // Blank square
Position pos(row, col);
vec.push_back(pos);
}
else if ((board->GetPieceAt(row, col))->GetColor() != this->GetColor()) { //enemy
Position pos(row, col);
vec.push_back(pos);
break;
}
else // My piece
break;
}
// Left
row = curPos->GetRow();
col = curPos->GetCol();
while (col > 0) {
if (board->GetPieceAt(row, --col) == NULL) {
Position pos(row, col);
vec.push_back(pos);
}
else if ((board->GetPieceAt(row, col))->GetColor() != this->GetColor()) {
Position pos(row, col);
vec.push_back(pos);
break;
}
else
break;
}
// Right
row = curPos->GetRow();
col = curPos->GetCol();
while (col < 7) {
if (board->GetPieceAt(row, ++col) == NULL) {
Position pos(row, col);
vec.push_back(pos);
}
else if ((board->GetPieceAt(row, col))->GetColor() != this->GetColor()) {
Position pos(row, col);
vec.push_back(pos);
break;
}
else
break;
}
return vec;
}
示例2:
Position::Position(const Position& other)
: m_row(other.GetRow())
, m_column(other.GetColumn())
{}
示例3: GetRow
bool Position::operator<(const Position& other) const
{
return GetRow() < other.GetRow() || (GetRow() == other.GetRow() && GetColumn() < other.GetColumn());
}
示例4: pos
//------------------------------------------------------------------------------------------------
vector<Position> Queen::GetValidMoves(Board* board) {
vector<Position> vec;
Position* curPos = this->GetPosition();
int row = curPos->GetRow();
int col = curPos->GetCol();
// Up and Left
while (row > 0 && col > 0) {
if (board->GetPieceAt(--row, --col) == NULL) {
Position pos(row, col);
vec.push_back(pos);
}
else if ((board->GetPieceAt(row, col))->GetColor() != this->GetColor()) {
Position pos(row, col);
vec.push_back(pos);
break;
}
else
break;
}
// Up and Right
row = curPos->GetRow();
col = curPos->GetCol();
while (row > 0 && col < 7) {
if (board->GetPieceAt(--row, ++col) == NULL) {
Position pos(row, col);
vec.push_back(pos);
}
else if ((board->GetPieceAt(row, col))->GetColor() != this->GetColor()) {
Position pos(row, col);
vec.push_back(pos);
break;
}
else
break;
}
// Down and Left
row = curPos->GetRow();
col = curPos->GetCol();
while (row < 7 && col > 0) {
if (board->GetPieceAt(++row, --col) == NULL) {
Position pos(row, col);
vec.push_back(pos);
}
else if ((board->GetPieceAt(row, col))->GetColor() != this->GetColor()) {
Position pos(row, col);
vec.push_back(pos);
break;
}
else
break;
}
// Down and Right
row = curPos->GetRow();
col = curPos->GetCol();
while (row < 7 && col < 7) {
if (board->GetPieceAt(++row, ++col) == NULL) {
Position pos(row, col);
vec.push_back(pos);
}
else if ((board->GetPieceAt(row, col))->GetColor() != this->GetColor()) {
Position pos(row, col);
vec.push_back(pos);
break;
}
else
break;
}
// Up
row = curPos->GetRow();
col = curPos->GetCol();
while (row > 0) {
if (board->GetPieceAt(--row, col) == NULL) {
Position pos(row, col);
vec.push_back(pos);
}
else if ((board->GetPieceAt(row, col))->GetColor() != this->GetColor()) {
Position pos(row, col);
vec.push_back(pos);
break;
}
else
break;
}
//.........这里部分代码省略.........