本文整理汇总了C++中PCB_BASE_FRAME::OnModify方法的典型用法代码示例。如果您正苦于以下问题:C++ PCB_BASE_FRAME::OnModify方法的具体用法?C++ PCB_BASE_FRAME::OnModify怎么用?C++ PCB_BASE_FRAME::OnModify使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PCB_BASE_FRAME
的用法示例。
在下文中一共展示了PCB_BASE_FRAME::OnModify方法的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Remove
int EDIT_TOOL::Remove( const TOOL_EVENT& aEvent )
{
const SELECTION& selection = m_selectionTool->GetSelection();
if( !hoverSelection( selection ) )
return 0;
// Get a copy of the selected items set
PICKED_ITEMS_LIST selectedItems = selection.items;
PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
// As we are about to remove items, they have to be removed from the selection first
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
// Save them
for( unsigned int i = 0; i < selectedItems.GetCount(); ++i )
selectedItems.SetPickedItemStatus( UR_DELETED, i );
editFrame->OnModify();
editFrame->SaveCopyInUndoList( selectedItems, UR_DELETED );
// And now remove
for( unsigned int i = 0; i < selectedItems.GetCount(); ++i )
remove( static_cast<BOARD_ITEM*>( selectedItems.GetPickedItem( i ) ) );
getModel<BOARD>()->GetRatsnest()->Recalculate();
return 0;
}
示例2: removeCorner
void POINT_EDITOR::removeCorner( EDIT_POINT* aPoint )
{
EDA_ITEM* item = m_editPoints->GetParent();
if( item->Type() == PCB_ZONE_AREA_T )
{
const SELECTION& selection = m_selectionTool->GetSelection();
PCB_BASE_FRAME* frame = getEditFrame<PCB_BASE_FRAME>();
ZONE_CONTAINER* zone = static_cast<ZONE_CONTAINER*>( item );
CPolyLine* outline = zone->Outline();
for( int i = 0; i < outline->GetCornersCount(); ++i )
{
if( VECTOR2I( outline->GetPos( i ) ) == aPoint->GetPosition() )
{
frame->OnModify();
frame->SaveCopyInUndoList( selection.items, UR_CHANGED );
outline->DeleteCorner( i );
setEditedPoint( NULL );
break;
}
}
}
}
示例3: MoveExact
int EDIT_TOOL::MoveExact( const TOOL_EVENT& aEvent )
{
const SELECTION& selection = m_selectionTool->GetSelection();
// Shall the selection be cleared at the end?
bool unselect = selection.Empty();
if( !hoverSelection( selection ) )
return 0;
wxPoint translation;
double rotation = 0;
PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
DIALOG_MOVE_EXACT dialog( editFrame, translation, rotation );
int ret = dialog.ShowModal();
if( ret == wxID_OK )
{
if( !isUndoInhibited() )
{
editFrame->OnModify();
// Record an action of move and rotate
editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED );
}
VECTOR2I rp = selection.GetCenter();
wxPoint rotPoint( rp.x, rp.y );
for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
{
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
item->Move( translation );
item->Rotate( rotPoint, rotation );
if( !m_dragging )
item->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
}
updateRatsnest( m_dragging );
if( m_dragging )
selection.group->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
else
getModel<BOARD>()->GetRatsnest()->Recalculate();
if( unselect )
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
m_toolMgr->RunAction( COMMON_ACTIONS::pointEditorUpdate, true );
}
return 0;
}
示例4: Flip
int EDIT_TOOL::Flip( TOOL_EVENT& aEvent )
{
const SELECTION& selection = m_selectionTool->GetSelection();
PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
// Shall the selection be cleared at the end?
bool unselect = selection.Empty();
if( !makeSelection( selection ) || m_selectionTool->CheckLock() )
{
setTransitions();
return 0;
}
wxPoint flipPoint = getModificationPoint( selection );
if( !m_dragging ) // If it is being dragged, then it is already saved with UR_CHANGED flag
{
editFrame->OnModify();
editFrame->SaveCopyInUndoList( selection.items, UR_FLIPPED, flipPoint );
}
for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
{
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
item->Flip( flipPoint );
if( !m_dragging )
item->ViewUpdate( KIGFX::VIEW_ITEM::LAYERS );
}
updateRatsnest( m_dragging );
// Update dragging offset (distance between cursor and the first dragged item)
m_offset = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( 0 ) )->GetPosition() -
flipPoint;
if( m_dragging )
selection.group->ViewUpdate( KIGFX::VIEW_ITEM::GEOMETRY );
else
getModel<BOARD>()->GetRatsnest()->Recalculate();
if( unselect )
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear, true );
m_toolMgr->RunAction( COMMON_ACTIONS::pointEditorUpdate, true );
setTransitions();
return 0;
}
示例5: ExportSetupToOtherCopperZones
void DIALOG_COPPER_ZONE::ExportSetupToOtherCopperZones( wxCommandEvent& event )
{
if( !AcceptOptions( true, true ) )
return;
// Export settings ( but layer and netcode ) to others copper zones
BOARD* pcb = m_Parent->GetBoard();
for( int ii = 0; ii < pcb->GetAreaCount(); ii++ )
{
ZONE_CONTAINER* zone = pcb->GetArea( ii );
// Cannot export settings from a copper zone
// to a zone keepout:
if( zone->GetIsKeepout() )
continue;
m_settings.ExportSetting( *zone, false ); // false = partial export
m_Parent->OnModify();
}
m_OnExitCode = ZONE_EXPORT_VALUES; // values are exported to others zones
}
示例6: PadPropertiesAccept
/* Update the parameters for the component being edited.
*/
void DIALOG_GLOBAL_PADS_EDITION::PadPropertiesAccept( wxCommandEvent& event )
{
int returncode = 0;
switch( event.GetId() )
{
case ID_CHANGE_ID_MODULES:
returncode = 1;
// Fall through
case ID_CHANGE_CURRENT_MODULE:
m_Pad_Shape_Filter = m_Pad_Shape_Filter_CB->GetValue();
m_Pad_Layer_Filter = m_Pad_Layer_Filter_CB->GetValue();
m_Pad_Orient_Filter = m_Pad_Orient_Filter_CB->GetValue();
EndModal( returncode );
break;
}
m_parent->OnModify();
}
示例7: CreateArray
int EDIT_TOOL::CreateArray( const TOOL_EVENT& aEvent )
{
// first, check if we have a selection, or try to get one
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
const SELECTION& selection = selTool->GetSelection();
// pick up items under the cursor if needed
if( !hoverSelection( selection ) )
return 0;
// we have a selection to work on now, so start the tool process
PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
editFrame->OnModify();
GAL_ARRAY_CREATOR array_creator( *editFrame, m_editModules,
getModel<BOARD>()->GetRatsnest(),
selection );
array_creator.Invoke();
return 0;
}
示例8: CreateArray
int EDIT_TOOL::CreateArray( const TOOL_EVENT& aEvent )
{
// first, check if we have a selection, or try to get one
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
const SELECTION& selection = selTool->GetSelection();
// Be sure that there is at least one item that we can modify
if( !hoverSelection( selection ) )
return 0;
bool originalItemsModified = false;
// we have a selection to work on now, so start the tool process
PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
editFrame->OnModify();
if( m_editModules )
{
// Module editors do their undo point upfront for the whole module
editFrame->SaveCopyInUndoList( editFrame->GetBoard()->m_Modules, UR_MODEDIT );
}
else
{
// We may also change the original item
editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED );
}
DIALOG_CREATE_ARRAY::ARRAY_OPTIONS* array_opts = NULL;
VECTOR2I rp = selection.GetCenter();
const wxPoint rotPoint( rp.x, rp.y );
DIALOG_CREATE_ARRAY dialog( editFrame, rotPoint, &array_opts );
int ret = dialog.ShowModal();
if( ret == wxID_OK && array_opts != NULL )
{
PICKED_ITEMS_LIST newItemList;
for( int i = 0; i < selection.Size(); ++i )
{
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
if( !item )
continue;
wxString cachedString;
if( item->Type() == PCB_MODULE_T )
{
cachedString = static_cast<MODULE*>( item )->GetReferencePrefix();
}
else if( EDA_TEXT* text = dynamic_cast<EDA_TEXT*>( item ) )
{
// Copy the text (not just take a reference
cachedString = text->GetText();
}
// iterate across the array, laying out the item at the
// correct position
const unsigned nPoints = array_opts->GetArraySize();
for( unsigned ptN = 0; ptN < nPoints; ++ptN )
{
BOARD_ITEM* newItem = NULL;
if( ptN == 0 )
newItem = item;
else
{
// if renumbering, no need to increment
const bool increment = !array_opts->ShouldRenumberItems();
// Some items cannot be duplicated
// i.e. the ref and value fields of a footprint or zones
// therefore newItem can be null
if( m_editModules )
newItem = editFrame->GetBoard()->m_Modules->DuplicateAndAddItem( item, increment );
else
{
#if 0
// @TODO: see if we allow zone duplication here
// Duplicate zones is especially tricky (overlaping zones must be merged)
// so zones are not duplicated
if( item->Type() == PCB_ZONE_AREA_T )
newItem = NULL;
else
#endif
newItem = editFrame->GetBoard()->DuplicateAndAddItem( item, increment );
}
if( newItem )
{
array_opts->TransformItem( ptN, newItem, rotPoint );
m_toolMgr->RunAction( COMMON_ACTIONS::unselectItem, true, newItem );
newItemList.PushItem( newItem );
//.........这里部分代码省略.........
示例9: Duplicate
int EDIT_TOOL::Duplicate( const TOOL_EVENT& aEvent )
{
bool increment = aEvent.IsAction( &COMMON_ACTIONS::duplicateIncrement );
// first, check if we have a selection, or try to get one
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
const SELECTION& selection = selTool->GetSelection();
// Be sure that there is at least one item that we can modify
if( !hoverSelection( selection ) )
return 0;
// we have a selection to work on now, so start the tool process
PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
editFrame->OnModify();
// prevent other tools making undo points while the duplicate is going on
// so that if you cancel, you don't get a duplicate object hiding over
// the original
incUndoInhibit();
if( m_editModules )
editFrame->SaveCopyInUndoList( editFrame->GetBoard()->m_Modules, UR_MODEDIT );
std::vector<BOARD_ITEM*> old_items;
for( int i = 0; i < selection.Size(); ++i )
{
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
if( item )
old_items.push_back( item );
}
for( unsigned i = 0; i < old_items.size(); ++i )
{
BOARD_ITEM* item = old_items[i];
// Unselect the item, so we won't pick it up again
// Do this first, so a single-item duplicate will correctly call
// SetCurItem and show the item properties
m_toolMgr->RunAction( COMMON_ACTIONS::unselectItem, true, item );
BOARD_ITEM* new_item = NULL;
if( m_editModules )
new_item = editFrame->GetBoard()->m_Modules->DuplicateAndAddItem( item, increment );
else
{
#if 0
// @TODO: see if we allow zone duplication here
// Duplicate zones is especially tricky (overlaping zones must be merged)
// so zones are not duplicated
if( item->Type() != PCB_ZONE_AREA_T )
#endif
new_item = editFrame->GetBoard()->DuplicateAndAddItem( item, increment );
}
if( new_item )
{
if( new_item->Type() == PCB_MODULE_T )
{
static_cast<MODULE*>( new_item )->RunOnChildren( boost::bind( &KIGFX::VIEW::Add,
getView(), _1 ) );
}
editFrame->GetGalCanvas()->GetView()->Add( new_item );
// Select the new item, so we can pick it up
m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, new_item );
}
}
// record the new items as added
if( !m_editModules )
editFrame->SaveCopyInUndoList( selection.items, UR_NEW );
editFrame->DisplayToolMsg( wxString::Format( _( "Duplicated %d item(s)" ),
(int) old_items.size() ) );
// pick up the selected item(s) and start moving
// this works well for "dropping" copies around
TOOL_EVENT evt = COMMON_ACTIONS::editActivate.MakeEvent();
Main( evt );
// and re-enable undos
decUndoInhibit();
return 0;
}
示例10: PadPropertiesAccept
//.........这里部分代码省略.........
{
wxSize size;
MODULE* module = m_currentPad->GetParent();
m_parent->SaveCopyInUndoList( module, UR_CHANGED );
module->SetLastEditTime();
// redraw the area where the pad was, without pad (delete pad on screen)
m_currentPad->SetFlags( DO_NOT_DRAW );
m_parent->GetCanvas()->RefreshDrawingRect( m_currentPad->GetBoundingBox() );
m_currentPad->ClearFlags( DO_NOT_DRAW );
// Update values
m_currentPad->SetShape( m_padMaster->GetShape() );
m_currentPad->SetAttribute( m_padMaster->GetAttribute() );
if( m_currentPad->GetPosition() != m_padMaster->GetPosition() )
{
m_currentPad->SetPosition( m_padMaster->GetPosition() );
rastnestIsChanged = true;
}
// compute the pos 0 value, i.e. pad position for module with orientation = 0
// i.e. relative to module origin (module position)
wxPoint pt = m_currentPad->GetPosition() - module->GetPosition();
RotatePoint( &pt, -module->GetOrientation() );
m_currentPad->SetPos0( pt );
m_currentPad->SetOrientation( m_padMaster->GetOrientation() * isign + module->GetOrientation() );
m_currentPad->SetSize( m_padMaster->GetSize() );
size = m_padMaster->GetDelta();
size.y *= isign;
m_currentPad->SetDelta( size );
m_currentPad->SetDrillSize( m_padMaster->GetDrillSize() );
m_currentPad->SetDrillShape( m_padMaster->GetDrillShape() );
wxPoint offset = m_padMaster->GetOffset();
offset.y *= isign;
m_currentPad->SetOffset( offset );
m_currentPad->SetPadToDieLength( m_padMaster->GetPadToDieLength() );
if( m_currentPad->GetLayerSet() != m_padMaster->GetLayerSet() )
{
rastnestIsChanged = true;
m_currentPad->SetLayerSet( m_padMaster->GetLayerSet() );
}
if( m_isFlipped )
m_currentPad->SetLayerSet( FlipLayerMask( m_currentPad->GetLayerSet() ) );
m_currentPad->SetPadName( m_padMaster->GetPadName() );
wxString padNetname;
// For PAD_HOLE_NOT_PLATED, ensure there is no net name selected
if( m_padMaster->GetAttribute() != PAD_HOLE_NOT_PLATED )
padNetname = m_PadNetNameCtrl->GetValue();
if( m_currentPad->GetNetname() != padNetname )
{
const NETINFO_ITEM* netinfo = m_board->FindNet( padNetname );
if( !padNetname.IsEmpty() && netinfo == NULL )
{
DisplayError( NULL, _( "Unknown netname, netname not changed" ) );
}
else
{
rastnestIsChanged = true;
m_currentPad->SetNetCode( netinfo->GetNet() );
}
}
m_currentPad->SetLocalClearance( m_padMaster->GetLocalClearance() );
m_currentPad->SetLocalSolderMaskMargin( m_padMaster->GetLocalSolderMaskMargin() );
m_currentPad->SetLocalSolderPasteMargin( m_padMaster->GetLocalSolderPasteMargin() );
m_currentPad->SetLocalSolderPasteMarginRatio( m_padMaster->GetLocalSolderPasteMarginRatio() );
m_currentPad->SetZoneConnection( m_padMaster->GetZoneConnection() );
m_currentPad->SetThermalWidth( m_padMaster->GetThermalWidth() );
m_currentPad->SetThermalGap( m_padMaster->GetThermalGap() );
module->CalculateBoundingBox();
m_parent->SetMsgPanel( m_currentPad );
// redraw the area where the pad was
m_parent->GetCanvas()->RefreshDrawingRect( m_currentPad->GetBoundingBox() );
m_parent->OnModify();
}
EndModal( wxID_OK );
if( rastnestIsChanged ) // The net ratsnest must be recalculated
m_board->m_Status_Pcb = 0;
}
示例11: addCorner
void POINT_EDITOR::addCorner( const VECTOR2I& aBreakPoint )
{
EDA_ITEM* item = m_editPoints->GetParent();
const SELECTION& selection = m_selectionTool->GetSelection();
if( item->Type() == PCB_ZONE_AREA_T )
{
getEditFrame<PCB_BASE_FRAME>()->OnModify();
getEditFrame<PCB_BASE_FRAME>()->SaveCopyInUndoList( selection.items, UR_CHANGED );
ZONE_CONTAINER* zone = static_cast<ZONE_CONTAINER*>( item );
CPolyLine* outline = zone->Outline();
// Handle the last segment, so other segments can be easily handled in a loop
unsigned int nearestIdx = outline->GetCornersCount() - 1, nextNearestIdx = 0;
SEG side( VECTOR2I( outline->GetPos( nearestIdx ) ),
VECTOR2I( outline->GetPos( nextNearestIdx ) ) );
unsigned int nearestDist = side.Distance( aBreakPoint );
for( int i = 0; i < outline->GetCornersCount() - 1; ++i )
{
side = SEG( VECTOR2I( outline->GetPos( i ) ), VECTOR2I( outline->GetPos( i + 1 ) ) );
unsigned int distance = side.Distance( aBreakPoint );
if( distance < nearestDist )
{
nearestDist = distance;
nearestIdx = i;
nextNearestIdx = i + 1;
}
}
// Find the point on the closest segment
VECTOR2I sideOrigin( outline->GetPos( nearestIdx ) );
VECTOR2I sideEnd( outline->GetPos( nextNearestIdx ) );
SEG nearestSide( sideOrigin, sideEnd );
VECTOR2I nearestPoint = nearestSide.NearestPoint( aBreakPoint );
// Do not add points that have the same coordinates as ones that already belong to polygon
// instead, add a point in the middle of the side
if( nearestPoint == sideOrigin || nearestPoint == sideEnd )
nearestPoint = ( sideOrigin + sideEnd ) / 2;
outline->InsertCorner( nearestIdx, nearestPoint.x, nearestPoint.y );
}
else if( item->Type() == PCB_LINE_T || item->Type() == PCB_MODULE_EDGE_T )
{
bool moduleEdge = item->Type() == PCB_MODULE_EDGE_T;
PCB_BASE_FRAME* frame = getEditFrame<PCB_BASE_FRAME>();
frame->OnModify();
if( moduleEdge )
frame->SaveCopyInUndoList( getModel<BOARD>()->m_Modules, UR_MODEDIT );
else
frame->SaveCopyInUndoList( selection.items, UR_CHANGED );
DRAWSEGMENT* segment = static_cast<DRAWSEGMENT*>( item );
if( segment->GetShape() == S_SEGMENT )
{
SEG seg( segment->GetStart(), segment->GetEnd() );
VECTOR2I nearestPoint = seg.NearestPoint( aBreakPoint );
// Move the end of the line to the break point..
segment->SetEnd( wxPoint( nearestPoint.x, nearestPoint.y ) );
// and add another one starting from the break point
DRAWSEGMENT* newSegment;
if( moduleEdge )
{
EDGE_MODULE* edge = static_cast<EDGE_MODULE*>( segment );
assert( segment->GetParent()->Type() == PCB_MODULE_T );
newSegment = new EDGE_MODULE( *edge );
edge->SetLocalCoord();
}
else
{
newSegment = new DRAWSEGMENT( *segment );
}
newSegment->ClearSelected();
newSegment->SetStart( wxPoint( nearestPoint.x, nearestPoint.y ) );
newSegment->SetEnd( wxPoint( seg.B.x, seg.B.y ) );
if( moduleEdge )
{
static_cast<EDGE_MODULE*>( newSegment )->SetLocalCoord();
getModel<BOARD>()->m_Modules->Add( newSegment );
}
else
{
getModel<BOARD>()->Add( newSegment );
}
getView()->Add( newSegment );
}
}
//.........这里部分代码省略.........
示例12: OnOkClick
void DialogEditModuleText::OnOkClick( wxCommandEvent& event )
{
wxString msg;
if ( m_module)
m_parent->SaveCopyInUndoList( m_module, UR_CHANGED );
#ifndef USE_WX_OVERLAY
if( m_dc ) //Erase old text on screen
{
m_currentText->Draw( m_parent->GetCanvas(), m_dc, GR_XOR,
(m_currentText->IsMoving()) ? MoveVector : wxPoint( 0, 0 ) );
}
#endif
m_currentText->SetText( m_Name->GetValue() );
m_currentText->SetItalic( m_Style->GetSelection() == 1 );
wxPoint tmp;
msg = m_TxtPosCtrlX->GetValue();
tmp.x = ValueFromString( g_UserUnit, msg );
msg = m_TxtPosCtrlY->GetValue();
tmp.y = ValueFromString( g_UserUnit, msg );
m_currentText->SetPos0( tmp );
wxSize textSize( wxSize( ValueFromString( g_UserUnit, m_TxtSizeCtrlX->GetValue() ),
ValueFromString( g_UserUnit, m_TxtSizeCtrlY->GetValue() ) ) );
// Test for a reasonnable size:
if( textSize.x < TEXTS_MIN_SIZE )
textSize.x = TEXTS_MIN_SIZE;
if( textSize.y < TEXTS_MIN_SIZE )
textSize.y = TEXTS_MIN_SIZE;
m_currentText->SetSize( textSize ),
msg = m_TxtWidthCtlr->GetValue();
int width = ValueFromString( g_UserUnit, msg );
// Test for a reasonnable width:
if( width <= 1 )
width = 1;
int maxthickness = Clamp_Text_PenSize(width, m_currentText->GetSize() );
if( width > maxthickness )
{
DisplayError( NULL,
_( "The text thickness is too large for the text size. It will be clamped" ) );
width = maxthickness;
}
m_currentText->SetThickness( width );
m_currentText->SetVisible( m_Show->GetSelection() == 0 );
int text_orient = (m_Orient->GetSelection() == 0) ? 0 : 900;
m_currentText->SetOrientation( text_orient );
m_currentText->SetDrawCoord();
#ifndef USE_WX_OVERLAY
if( m_dc ) // Display new text
{
m_currentText->Draw( m_parent->GetCanvas(), m_dc, GR_XOR,
(m_currentText->IsMoving()) ? MoveVector : wxPoint( 0, 0 ) );
}
#else
m_parent->Refresh();
#endif
m_parent->OnModify();
if( m_module )
m_module->SetLastEditTime();
EndModal(1);
}
示例13: Push
//.........这里部分代码省略.........
case PCB_LINE_T: // a segment not on copper layers
case PCB_TEXT_T: // a text on a layer
case PCB_TRACE_T: // a track segment (segment on a copper layer)
case PCB_VIA_T: // a via (like track segment on a copper layer)
case PCB_DIMENSION_T: // a dimension (graphic item)
case PCB_TARGET_T: // a target (graphic item)
case PCB_MARKER_T: // a marker used to show something
case PCB_ZONE_AREA_T:
itemsToDeselect.push_back( boardItem );
view->Remove( boardItem );
if( !( changeFlags & CHT_DONE ) )
board->Remove( boardItem );
break;
case PCB_MODULE_T:
{
itemsToDeselect.push_back( boardItem );
// There are no modules inside a module yet
wxASSERT( !m_editModules );
MODULE* module = static_cast<MODULE*>( boardItem );
view->Remove( module );
module->ClearFlags();
if( !( changeFlags & CHT_DONE ) )
board->Remove( module ); // handles connectivity
// Clear flags to indicate, that the ratsnest, list of nets & pads are not valid anymore
board->m_Status_Pcb = 0;
}
break;
default: // other types do not need to (or should not) be handled
wxASSERT( false );
break;
}
break;
}
case CHT_MODIFY:
{
if( !m_editModules && aCreateUndoEntry )
{
ITEM_PICKER itemWrapper( boardItem, UR_CHANGED );
wxASSERT( ent.m_copy );
itemWrapper.SetLink( ent.m_copy );
undoList.PushItem( itemWrapper );
}
if( ent.m_copy )
connectivity->MarkItemNetAsDirty( static_cast<BOARD_ITEM*>( ent.m_copy ) );
connectivity->Update( boardItem );
view->Update( boardItem );
// if no undo entry is needed, the copy would create a memory leak
if( !aCreateUndoEntry )
delete ent.m_copy;
break;
}
default:
wxASSERT( false );
break;
}
}
// Removing an item should trigger the unselect action
// but only after all items are removed otherwise we can get
// flickering depending on the system
if( itemsToDeselect.size() > 0 )
m_toolMgr->RunAction( PCB_ACTIONS::unselectItems, true, &itemsToDeselect );
if( !m_editModules && aCreateUndoEntry )
frame->SaveCopyInUndoList( undoList, UR_UNSPECIFIED );
if( TOOL_MANAGER* toolMgr = frame->GetToolManager() )
toolMgr->PostEvent( { TC_MESSAGE, TA_MODEL_CHANGE, AS_GLOBAL } );
if ( !m_editModules )
{
auto panel = static_cast<PCB_DRAW_PANEL_GAL*>( frame->GetGalCanvas() );
connectivity->RecalculateRatsnest();
connectivity->ClearDynamicRatsnest();
panel->RedrawRatsnest();
}
if( aSetDirtyBit )
frame->OnModify();
frame->UpdateMsgPanel();
clear();
}
示例14: Push
//.........这里部分代码省略.........
case TEXTE_MODULE::TEXT_is_DIVERS: // suppress warnings
break;
default:
assert( false );
break;
}
}
if( remove )
{
view->Remove( boardItem );
if( !( changeFlags & CHT_DONE ) )
{
MODULE* module = static_cast<MODULE*>( boardItem->GetParent() );
assert( module && module->Type() == PCB_MODULE_T );
module->Delete( boardItem );
}
board->m_Status_Pcb = 0; // it is done in the legacy view (ratsnest perhaps?)
}
break;
}
// Board items
case PCB_LINE_T: // a segment not on copper layers
case PCB_TEXT_T: // a text on a layer
case PCB_TRACE_T: // a track segment (segment on a copper layer)
case PCB_VIA_T: // a via (like track segment on a copper layer)
case PCB_DIMENSION_T: // a dimension (graphic item)
case PCB_TARGET_T: // a target (graphic item)
case PCB_MARKER_T: // a marker used to show something
case PCB_ZONE_T: // SEG_ZONE items are now deprecated
case PCB_ZONE_AREA_T:
view->Remove( boardItem );
if( !( changeFlags & CHT_DONE ) )
board->Remove( boardItem );
//ratsnest->Remove( boardItem ); // currently done by BOARD::Remove()
break;
case PCB_MODULE_T:
{
// There are no modules inside a module yet
assert( !m_editModules );
MODULE* module = static_cast<MODULE*>( boardItem );
module->ClearFlags();
module->RunOnChildren( boost::bind( &KIGFX::VIEW::Remove, view, _1 ) );
view->Remove( module );
if( !( changeFlags & CHT_DONE ) )
board->Remove( module );
// Clear flags to indicate, that the ratsnest, list of nets & pads are not valid anymore
board->m_Status_Pcb = 0;
}
break;
default: // other types do not need to (or should not) be handled
assert( false );
break;
}
break;
}
case CHT_MODIFY:
{
if( !m_editModules )
{
ITEM_PICKER itemWrapper( boardItem, UR_CHANGED );
assert( ent.m_copy );
itemWrapper.SetLink( ent.m_copy );
undoList.PushItem( itemWrapper );
}
boardItem->ViewUpdate( KIGFX::VIEW_ITEM::ALL );
ratsnest->Update( boardItem );
break;
}
default:
assert( false );
break;
}
}
if( !m_editModules )
frame->SaveCopyInUndoList( undoList, UR_UNSPECIFIED );
frame->OnModify();
ratsnest->Recalculate();
clear();
}