本文整理汇总了C++中PCB_BASE_FRAME类的典型用法代码示例。如果您正苦于以下问题:C++ PCB_BASE_FRAME类的具体用法?C++ PCB_BASE_FRAME怎么用?C++ PCB_BASE_FRAME使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了PCB_BASE_FRAME类的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Show_Drag_Track_Segment_With_Cte_Slope
//.........这里部分代码省略.........
if( !s_MovingSegmentVertical )
yi2 = ( s_MovingSegmentSlope * xi2 ) + s_MovingSegment_Yorg;
else
{
if( !s_EndPointVertical )
yi2 = ( s_EndSegmentSlope * xi2 ) + s_EndSegment_Yorg;
else
{
if( !s_EndPointHorizontal )
update = false;
else
yi2 = ( s_MovingSegmentSlope * xi2 ) + s_MovingSegment_Yorg;
}
}
if( ( !s_StartPointVertical ) && ( !s_MovingSegmentVertical ) )
{
xi1 = ( s_MovingSegment_Yorg - s_StartSegment_Yorg )
/ ( s_StartSegmentSlope - s_MovingSegmentSlope );
}
else
{
if( !s_StartPointVertical )
xi1 = tx1;
else
{
//P1=P2
if( !s_StartPointHorizontal )
xi1 = tx1 - dx;
else
{
if( !s_StartPointHorizontal )
update = false;
}
}
}
if( !s_MovingSegmentVertical )
yi1 = ( s_MovingSegmentSlope * xi1 ) + s_MovingSegment_Yorg;
else
{
if( !s_StartPointVertical )
yi1 = ( s_StartSegmentSlope * xi1 ) + s_StartSegment_Yorg;
else
{
if( !s_StartPointHorizontal )
update = false;
else
yi2 = ( s_MovingSegmentSlope * xi1 ) + s_MovingSegment_Yorg;
}
}
// update the segment coordinates (if possible)
if( tSegmentToStart == NULL )
{
xi1 = tx1;
yi1 = ty1;
}
if( tSegmentToEnd == NULL )
{
xi2 = tx2;
yi2 = ty2;
}
if( update )
{
s_LastPos = Pos;
Track->SetStart( wxPoint( KiROUND( xi1 ), KiROUND( yi1 ) ) );
Track->SetEnd( wxPoint( KiROUND( xi2 ), KiROUND( yi2 ) ) );
if( tSegmentToEnd )
{
if( tSegmentToEnd->GetFlags() & STARTPOINT )
tSegmentToEnd->SetStart( Track->GetEnd() );
else
tSegmentToEnd->SetEnd( Track->GetEnd() );
}
if( tSegmentToStart )
{
if( tSegmentToStart->GetFlags() & STARTPOINT )
tSegmentToStart->SetStart( Track->GetStart() );
else
tSegmentToStart->SetEnd( Track->GetStart() );
}
}
Track->Draw( aPanel, aDC, draw_mode );
if( tSegmentToStart )
tSegmentToStart->Draw( aPanel, aDC, draw_mode );
if( tSegmentToEnd )
tSegmentToEnd->Draw( aPanel, aDC, draw_mode );
// Display track length
PCB_BASE_FRAME* frame = (PCB_BASE_FRAME*) aPanel->GetParent();
frame->SetMsgPanel( Track );
}
示例2: side
void POINT_EDITOR::addCorner( const VECTOR2I& aBreakPoint )
{
EDA_ITEM* item = m_editPoints->GetParent();
const SELECTION& selection = m_selectionTool->GetSelection();
if( item->Type() == PCB_ZONE_AREA_T )
{
getEditFrame<PCB_BASE_FRAME>()->OnModify();
getEditFrame<PCB_BASE_FRAME>()->SaveCopyInUndoList( selection.items, UR_CHANGED );
ZONE_CONTAINER* zone = static_cast<ZONE_CONTAINER*>( item );
CPolyLine* outline = zone->Outline();
// Handle the last segment, so other segments can be easily handled in a loop
unsigned int nearestIdx = outline->GetCornersCount() - 1, nextNearestIdx = 0;
SEG side( VECTOR2I( outline->GetPos( nearestIdx ) ),
VECTOR2I( outline->GetPos( nextNearestIdx ) ) );
unsigned int nearestDist = side.Distance( aBreakPoint );
for( int i = 0; i < outline->GetCornersCount() - 1; ++i )
{
side = SEG( VECTOR2I( outline->GetPos( i ) ), VECTOR2I( outline->GetPos( i + 1 ) ) );
unsigned int distance = side.Distance( aBreakPoint );
if( distance < nearestDist )
{
nearestDist = distance;
nearestIdx = i;
nextNearestIdx = i + 1;
}
}
// Find the point on the closest segment
VECTOR2I sideOrigin( outline->GetPos( nearestIdx ) );
VECTOR2I sideEnd( outline->GetPos( nextNearestIdx ) );
SEG nearestSide( sideOrigin, sideEnd );
VECTOR2I nearestPoint = nearestSide.NearestPoint( aBreakPoint );
// Do not add points that have the same coordinates as ones that already belong to polygon
// instead, add a point in the middle of the side
if( nearestPoint == sideOrigin || nearestPoint == sideEnd )
nearestPoint = ( sideOrigin + sideEnd ) / 2;
outline->InsertCorner( nearestIdx, nearestPoint.x, nearestPoint.y );
}
else if( item->Type() == PCB_LINE_T || item->Type() == PCB_MODULE_EDGE_T )
{
bool moduleEdge = item->Type() == PCB_MODULE_EDGE_T;
PCB_BASE_FRAME* frame = getEditFrame<PCB_BASE_FRAME>();
frame->OnModify();
if( moduleEdge )
frame->SaveCopyInUndoList( getModel<BOARD>()->m_Modules, UR_MODEDIT );
else
frame->SaveCopyInUndoList( selection.items, UR_CHANGED );
DRAWSEGMENT* segment = static_cast<DRAWSEGMENT*>( item );
if( segment->GetShape() == S_SEGMENT )
{
SEG seg( segment->GetStart(), segment->GetEnd() );
VECTOR2I nearestPoint = seg.NearestPoint( aBreakPoint );
// Move the end of the line to the break point..
segment->SetEnd( wxPoint( nearestPoint.x, nearestPoint.y ) );
// and add another one starting from the break point
DRAWSEGMENT* newSegment;
if( moduleEdge )
{
EDGE_MODULE* edge = static_cast<EDGE_MODULE*>( segment );
assert( segment->GetParent()->Type() == PCB_MODULE_T );
newSegment = new EDGE_MODULE( *edge );
edge->SetLocalCoord();
}
else
{
newSegment = new DRAWSEGMENT( *segment );
}
newSegment->ClearSelected();
newSegment->SetStart( wxPoint( nearestPoint.x, nearestPoint.y ) );
newSegment->SetEnd( wxPoint( seg.B.x, seg.B.y ) );
if( moduleEdge )
{
static_cast<EDGE_MODULE*>( newSegment )->SetLocalCoord();
getModel<BOARD>()->m_Modules->Add( newSegment );
}
else
{
getModel<BOARD>()->Add( newSegment );
}
getView()->Add( newSegment );
}
}
//.........这里部分代码省略.........
示例3: wxCHECK_RET
void VIA::Draw( EDA_DRAW_PANEL* panel, wxDC* aDC, GR_DRAWMODE aDrawMode, const wxPoint& aOffset )
{
wxCHECK_RET( panel != NULL, wxT( "VIA::Draw panel cannot be NULL." ) );
int radius;
LAYER_ID curr_layer = ( (PCB_SCREEN*) panel->GetScreen() )->m_Active_Layer;
int fillvia = 0;
PCB_BASE_FRAME* frame = (PCB_BASE_FRAME*) panel->GetParent();
PCB_SCREEN* screen = frame->GetScreen();
DISPLAY_OPTIONS* displ_opts = (DISPLAY_OPTIONS*)frame->GetDisplayOptions();
if( displ_opts->m_DisplayViaFill == FILLED )
fillvia = 1;
GRSetDrawMode( aDC, aDrawMode );
BOARD * brd = GetBoard();
EDA_COLOR_T color = brd->GetVisibleElementColor( VIAS_VISIBLE + GetViaType() );
if( brd->IsElementVisible( PCB_VISIBLE(VIAS_VISIBLE + GetViaType()) ) == false
&& ( color & HIGHLIGHT_FLAG ) != HIGHLIGHT_FLAG )
return;
// Only draw the via if at least one of the layers it crosses is being displayed
if( !( brd->GetVisibleLayers() & GetLayerSet() ).any() )
return;
if( displ_opts->m_ContrastModeDisplay )
{
if( !IsOnLayer( curr_layer ) )
ColorTurnToDarkDarkGray( &color );
}
if( aDrawMode & GR_HIGHLIGHT )
ColorChangeHighlightFlag( &color, !(aDrawMode & GR_AND) );
ColorApplyHighlightFlag( &color );
SetAlpha( &color, 150 );
radius = m_Width >> 1;
// for small via size on screen (radius < 4 pixels) draw a simplified shape
int radius_in_pixels = aDC->LogicalToDeviceXRel( radius );
bool fast_draw = false;
// Vias are drawn as a filled circle or a double circle. The hole will be drawn later
int drill_radius = GetDrillValue() / 2;
int inner_radius = radius - aDC->DeviceToLogicalXRel( 2 );
if( radius_in_pixels < MIN_VIA_DRAW_SIZE )
{
fast_draw = true;
fillvia = false;
}
if( fillvia )
{
GRFilledCircle( panel->GetClipBox(), aDC, m_Start + aOffset, radius, color );
}
else
{
GRCircle( panel->GetClipBox(), aDC, m_Start + aOffset, radius, 0, color );
if ( fast_draw )
return;
GRCircle( panel->GetClipBox(), aDC, m_Start + aOffset, inner_radius, 0, color );
}
if( fillvia )
{
bool blackpenstate = false;
if( screen->m_IsPrinting )
{
blackpenstate = GetGRForceBlackPenState();
GRForceBlackPen( false );
color = WHITE;
}
else
{
color = BLACK; // or DARKGRAY;
}
if( (aDrawMode & GR_XOR) == 0)
GRSetDrawMode( aDC, GR_COPY );
if( aDC->LogicalToDeviceXRel( drill_radius ) > MIN_DRAW_WIDTH ) // Draw hole if large enough.
GRFilledCircle( panel->GetClipBox(), aDC, m_Start.x + aOffset.x,
m_Start.y + aOffset.y, drill_radius, 0, color, color );
if( screen->m_IsPrinting )
GRForceBlackPen( blackpenstate );
}
else
//.........这里部分代码省略.........
示例4: Duplicate
int EDIT_TOOL::Duplicate( const TOOL_EVENT& aEvent )
{
bool increment = aEvent.IsAction( &COMMON_ACTIONS::duplicateIncrement );
// first, check if we have a selection, or try to get one
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
const SELECTION& selection = selTool->GetSelection();
// Be sure that there is at least one item that we can modify
if( !hoverSelection( selection ) )
return 0;
// we have a selection to work on now, so start the tool process
PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
editFrame->OnModify();
// prevent other tools making undo points while the duplicate is going on
// so that if you cancel, you don't get a duplicate object hiding over
// the original
incUndoInhibit();
if( m_editModules )
editFrame->SaveCopyInUndoList( editFrame->GetBoard()->m_Modules, UR_MODEDIT );
std::vector<BOARD_ITEM*> old_items;
for( int i = 0; i < selection.Size(); ++i )
{
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
if( item )
old_items.push_back( item );
}
for( unsigned i = 0; i < old_items.size(); ++i )
{
BOARD_ITEM* item = old_items[i];
// Unselect the item, so we won't pick it up again
// Do this first, so a single-item duplicate will correctly call
// SetCurItem and show the item properties
m_toolMgr->RunAction( COMMON_ACTIONS::unselectItem, true, item );
BOARD_ITEM* new_item = NULL;
if( m_editModules )
new_item = editFrame->GetBoard()->m_Modules->DuplicateAndAddItem( item, increment );
else
{
#if 0
// @TODO: see if we allow zone duplication here
// Duplicate zones is especially tricky (overlaping zones must be merged)
// so zones are not duplicated
if( item->Type() != PCB_ZONE_AREA_T )
#endif
new_item = editFrame->GetBoard()->DuplicateAndAddItem( item, increment );
}
if( new_item )
{
if( new_item->Type() == PCB_MODULE_T )
{
static_cast<MODULE*>( new_item )->RunOnChildren( boost::bind( &KIGFX::VIEW::Add,
getView(), _1 ) );
}
editFrame->GetGalCanvas()->GetView()->Add( new_item );
// Select the new item, so we can pick it up
m_toolMgr->RunAction( COMMON_ACTIONS::selectItem, true, new_item );
}
}
// record the new items as added
if( !m_editModules )
editFrame->SaveCopyInUndoList( selection.items, UR_NEW );
editFrame->DisplayToolMsg( wxString::Format( _( "Duplicated %d item(s)" ),
(int) old_items.size() ) );
// pick up the selected item(s) and start moving
// this works well for "dropping" copies around
TOOL_EVENT evt = COMMON_ACTIONS::editActivate.MakeEvent();
Main( evt );
// and re-enable undos
decUndoInhibit();
return 0;
}
示例5: CreateArray
int EDIT_TOOL::CreateArray( const TOOL_EVENT& aEvent )
{
// first, check if we have a selection, or try to get one
SELECTION_TOOL* selTool = m_toolMgr->GetTool<SELECTION_TOOL>();
const SELECTION& selection = selTool->GetSelection();
// Be sure that there is at least one item that we can modify
if( !hoverSelection( selection ) )
return 0;
bool originalItemsModified = false;
// we have a selection to work on now, so start the tool process
PCB_BASE_FRAME* editFrame = getEditFrame<PCB_BASE_FRAME>();
editFrame->OnModify();
if( m_editModules )
{
// Module editors do their undo point upfront for the whole module
editFrame->SaveCopyInUndoList( editFrame->GetBoard()->m_Modules, UR_MODEDIT );
}
else
{
// We may also change the original item
editFrame->SaveCopyInUndoList( selection.items, UR_CHANGED );
}
DIALOG_CREATE_ARRAY::ARRAY_OPTIONS* array_opts = NULL;
VECTOR2I rp = selection.GetCenter();
const wxPoint rotPoint( rp.x, rp.y );
DIALOG_CREATE_ARRAY dialog( editFrame, rotPoint, &array_opts );
int ret = dialog.ShowModal();
if( ret == wxID_OK && array_opts != NULL )
{
PICKED_ITEMS_LIST newItemList;
for( int i = 0; i < selection.Size(); ++i )
{
BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
if( !item )
continue;
wxString cachedString;
if( item->Type() == PCB_MODULE_T )
{
cachedString = static_cast<MODULE*>( item )->GetReferencePrefix();
}
else if( EDA_TEXT* text = dynamic_cast<EDA_TEXT*>( item ) )
{
// Copy the text (not just take a reference
cachedString = text->GetText();
}
// iterate across the array, laying out the item at the
// correct position
const unsigned nPoints = array_opts->GetArraySize();
for( unsigned ptN = 0; ptN < nPoints; ++ptN )
{
BOARD_ITEM* newItem = NULL;
if( ptN == 0 )
newItem = item;
else
{
// if renumbering, no need to increment
const bool increment = !array_opts->ShouldRenumberItems();
// Some items cannot be duplicated
// i.e. the ref and value fields of a footprint or zones
// therefore newItem can be null
if( m_editModules )
newItem = editFrame->GetBoard()->m_Modules->DuplicateAndAddItem( item, increment );
else
{
#if 0
// @TODO: see if we allow zone duplication here
// Duplicate zones is especially tricky (overlaping zones must be merged)
// so zones are not duplicated
if( item->Type() == PCB_ZONE_AREA_T )
newItem = NULL;
else
#endif
newItem = editFrame->GetBoard()->DuplicateAndAddItem( item, increment );
}
if( newItem )
{
array_opts->TransformItem( ptN, newItem, rotPoint );
m_toolMgr->RunAction( COMMON_ACTIONS::unselectItem, true, newItem );
newItemList.PushItem( newItem );
//.........这里部分代码省略.........
示例6: PCB_BASE_FRAME
FOOTPRINT_VIEWER_FRAME::FOOTPRINT_VIEWER_FRAME( KIWAY* aKiway, wxWindow* aParent, FRAME_T aFrameType ) :
PCB_BASE_FRAME( aKiway, aParent, aFrameType, _( "Footprint Library Browser" ),
wxDefaultPosition, wxDefaultSize,
aFrameType == FRAME_PCB_MODULE_VIEWER_MODAL ?
aParent ?
KICAD_DEFAULT_DRAWFRAME_STYLE | MODAL_MODE_EXTRASTYLE
: KICAD_DEFAULT_DRAWFRAME_STYLE | wxSTAY_ON_TOP
: KICAD_DEFAULT_DRAWFRAME_STYLE,
aFrameType == FRAME_PCB_MODULE_VIEWER_MODAL ?
FOOTPRINT_VIEWER_FRAME_NAME_MODAL
: FOOTPRINT_VIEWER_FRAME_NAME )
{
wxASSERT( aFrameType == FRAME_PCB_MODULE_VIEWER_MODAL ||
aFrameType == FRAME_PCB_MODULE_VIEWER );
if( aFrameType == FRAME_PCB_MODULE_VIEWER_MODAL )
SetModal( true );
// Force the frame name used in config. the footprint viewer frame has a name
// depending on aFrameType (needed to identify the frame by wxWidgets),
// but only one configuration is preferable.
m_configFrameName = FOOTPRINT_VIEWER_FRAME_NAME;
m_showAxis = true; // true to draw axis.
// Give an icon
wxIcon icon;
icon.CopyFromBitmap( KiBitmap( modview_icon_xpm ) );
SetIcon( icon );
m_hotkeysDescrList = g_Module_Viewer_Hokeys_Descr;
m_libList = new wxListBox( this, ID_MODVIEW_LIB_LIST,
wxDefaultPosition, wxDefaultSize, 0, NULL, wxLB_HSCROLL );
m_footprintList = new wxListBox( this, ID_MODVIEW_FOOTPRINT_LIST,
wxDefaultPosition, wxDefaultSize, 0, NULL, wxLB_HSCROLL );
SetBoard( new BOARD() );
// In viewer, the default net clearance is not known (it depends on the actual board).
// So we do not show the default clearance, by setting it to 0
// The footprint or pad specific clearance will be shown
GetBoard()->GetDesignSettings().GetDefault()->SetClearance(0);
// Ensure all layers and items are visible:
GetBoard()->SetVisibleAlls();
SetScreen( new PCB_SCREEN( GetPageSizeIU() ) );
GetScreen()->m_Center = true; // Center coordinate origins on screen.
LoadSettings( config() );
SetSize( m_FramePos.x, m_FramePos.y, m_FrameSize.x, m_FrameSize.y );
GetScreen()->SetGrid( ID_POPUP_GRID_LEVEL_1000 + m_LastGridSizeId );
// Menu bar is not mandatory: uncomment/comment the next line
// to add/remove the menubar
ReCreateMenuBar();
ReCreateHToolbar();
ReCreateVToolbar();
ReCreateLibraryList();
UpdateTitle();
PCB_BASE_FRAME* parentFrame = static_cast<PCB_BASE_FRAME*>( Kiway().Player( FRAME_PCB, true ) );
// Create GAL canvas
PCB_DRAW_PANEL_GAL* drawPanel = new PCB_DRAW_PANEL_GAL( this, -1, wxPoint( 0, 0 ), m_FrameSize,
parentFrame->GetGalCanvas()->GetBackend() );
SetGalCanvas( drawPanel );
// Create the manager and dispatcher & route draw panel events to the dispatcher
m_toolManager = new TOOL_MANAGER;
m_toolManager->SetEnvironment( GetBoard(), drawPanel->GetView(),
drawPanel->GetViewControls(), this );
m_toolDispatcher = new TOOL_DISPATCHER( m_toolManager );
drawPanel->SetEventDispatcher( m_toolDispatcher );
m_toolManager->RegisterTool( new PCBNEW_CONTROL );
m_toolManager->ResetTools( TOOL_BASE::RUN );
// If a footprint was previously loaded, reload it
if( getCurNickname().size() && getCurFootprintName().size() )
{
FPID id;
id.SetLibNickname( getCurNickname() );
id.SetFootprintName( getCurFootprintName() );
GetBoard()->Add( loadFootprint( id ) );
}
drawPanel->DisplayBoard( m_Pcb );
updateView();
m_auimgr.SetManagedWindow( this );
wxSize minsize(100,-1); // Min size of list boxes
// Main toolbar is initially docked at the top of the main window and dockable on any side.
// The close button is disable because the footprint viewer has no main menu to re-enable it.
//.........这里部分代码省略.........
示例7: PCB_BASE_EDIT_FRAME
FOOTPRINT_EDIT_FRAME::FOOTPRINT_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent ) :
PCB_BASE_EDIT_FRAME( aKiway, aParent, FRAME_PCB_MODULE_EDITOR, wxEmptyString,
wxDefaultPosition, wxDefaultSize,
KICAD_DEFAULT_DRAWFRAME_STYLE, GetFootprintEditorFrameName() )
{
m_showBorderAndTitleBlock = false; // true to show the frame references
m_showAxis = true; // true to show X and Y axis on screen
m_showGridAxis = true; // show the grid origin axis
m_hotkeysDescrList = g_Module_Editor_Hokeys_Descr;
// Give an icon
wxIcon icon;
icon.CopyFromBitmap( KiBitmap( icon_modedit_xpm ) );
SetIcon( icon );
// Show a title (frame title + footprint name):
updateTitle();
// Create GAL canvas
PCB_BASE_FRAME* parentFrame = static_cast<PCB_BASE_FRAME*>( Kiway().Player( FRAME_PCB, true ) );
PCB_DRAW_PANEL_GAL* drawPanel = new PCB_DRAW_PANEL_GAL( this, -1, wxPoint( 0, 0 ), m_FrameSize,
parentFrame->GetGalCanvas()->GetBackend() );
SetGalCanvas( drawPanel );
SetBoard( new BOARD() );
// In modedit, the default net clearance is not known.
// (it depends on the actual board)
// So we do not show the default clearance, by setting it to 0
// The footprint or pad specific clearance will be shown
GetBoard()->GetDesignSettings().GetDefault()->SetClearance(0);
// restore the last footprint from the project, if any
restoreLastFootprint();
// Ensure all layers and items are visible:
// In footprint editor, some layers have no meaning or
// cannot be used, but we show all of them, at least to be able
// to edit a bad layer
GetBoard()->SetVisibleAlls();
wxFont font = wxSystemSettings::GetFont( wxSYS_DEFAULT_GUI_FONT );
m_Layers = new PCB_LAYER_WIDGET( this, GetCanvas(), font.GetPointSize(), true );
LoadSettings( config() );
SetScreen( new PCB_SCREEN( GetPageSettings().GetSizeIU() ) );
GetScreen()->SetMaxUndoItems( m_UndoRedoCountMax );
GetScreen()->SetCurItem( NULL );
GetScreen()->AddGrid( m_UserGridSize, m_UserGridUnit, ID_POPUP_GRID_USER );
GetScreen()->SetGrid( ID_POPUP_GRID_LEVEL_1000 + m_LastGridSizeId );
// In modedit, set the default paper size to A4:
// this should be OK for all footprint to plot/print
SetPageSettings( PAGE_INFO( PAGE_INFO::A4 ) );
SetSize( m_FramePos.x, m_FramePos.y, m_FrameSize.x, m_FrameSize.y );
ReCreateMenuBar();
ReCreateHToolbar();
ReCreateAuxiliaryToolbar();
ReCreateVToolbar();
ReCreateOptToolbar();
if( m_canvas )
m_canvas->SetEnableBlockCommands( true );
m_auimgr.SetManagedWindow( this );
EDA_PANEINFO horiz;
horiz.HorizontalToolbarPane();
EDA_PANEINFO vert;
vert.VerticalToolbarPane();
EDA_PANEINFO mesg_pane;
mesg_pane.MessageToolbarPane();
// Create a wxAuiPaneInfo for the Layers Manager, not derived from the template.
// LAYER_WIDGET is floatable, but initially docked at far right
EDA_PANEINFO lyrs;
lyrs.LayersToolbarPane();
lyrs.MinSize( m_Layers->GetBestSize() ); // updated in ReFillLayerWidget
lyrs.BestSize( m_Layers->GetBestSize() );
lyrs.Caption( _( "Visibles" ) );
m_auimgr.AddPane( m_mainToolBar,
wxAuiPaneInfo( horiz ).Name( wxT( "m_mainToolBar" ) ).Top(). Row( 0 ) );
m_auimgr.AddPane( m_auxiliaryToolBar,
wxAuiPaneInfo( horiz ).Name( wxT( "m_auxiliaryToolBar" ) ).Top().Row( 1 ) );
// The main right vertical toolbar
m_auimgr.AddPane( m_drawToolBar,
wxAuiPaneInfo( vert ).Name( wxT( "m_VToolBar" ) ).Right().Layer(1) );
// Add the layer manager ( most right side of pcbframe )
m_auimgr.AddPane( m_Layers, lyrs.Name( wxT( "m_LayersManagerToolBar" ) ).Right().Layer( 2 ) );
// Layers manager is visible
m_auimgr.GetPane( wxT( "m_LayersManagerToolBar" ) ).Show( true );
// The left vertical toolbar (fast acces to display options)
//.........这里部分代码省略.........
示例8: OnOkClick
void DialogEditModuleText::OnOkClick( wxCommandEvent& event )
{
wxString msg;
if ( m_module)
m_parent->SaveCopyInUndoList( m_module, UR_CHANGED );
#ifndef USE_WX_OVERLAY
if( m_dc ) //Erase old text on screen
{
m_currentText->Draw( m_parent->GetCanvas(), m_dc, GR_XOR,
(m_currentText->IsMoving()) ? MoveVector : wxPoint( 0, 0 ) );
}
#endif
m_currentText->SetText( m_Name->GetValue() );
m_currentText->SetItalic( m_Style->GetSelection() == 1 );
wxPoint tmp;
msg = m_TxtPosCtrlX->GetValue();
tmp.x = ReturnValueFromString( g_UserUnit, msg );
msg = m_TxtPosCtrlY->GetValue();
tmp.y = ReturnValueFromString( g_UserUnit, msg );
m_currentText->SetPos0( tmp );
wxSize textSize( wxSize( ReturnValueFromString( g_UserUnit, m_TxtSizeCtrlX->GetValue() ),
ReturnValueFromString( g_UserUnit, m_TxtSizeCtrlY->GetValue() ) ) );
// Test for a reasonnable size:
if( textSize.x < TEXTS_MIN_SIZE )
textSize.x = TEXTS_MIN_SIZE;
if( textSize.y < TEXTS_MIN_SIZE )
textSize.y = TEXTS_MIN_SIZE;
m_currentText->SetSize( textSize ),
msg = m_TxtWidthCtlr->GetValue();
int width = ReturnValueFromString( g_UserUnit, msg );
// Test for a reasonnable width:
if( width <= 1 )
width = 1;
int maxthickness = Clamp_Text_PenSize(width, m_currentText->GetSize() );
if( width > maxthickness )
{
DisplayError( NULL,
_( "The text thickness is too large for the text size. It will be clamped" ) );
width = maxthickness;
}
m_currentText->SetThickness( width );
m_currentText->SetVisible( m_Show->GetSelection() == 0 );
int text_orient = (m_Orient->GetSelection() == 0) ? 0 : 900;
m_currentText->SetOrientation( text_orient );
m_currentText->SetDrawCoord();
#ifndef USE_WX_OVERLAY
if( m_dc ) // Display new text
{
m_currentText->Draw( m_parent->GetCanvas(), m_dc, GR_XOR,
(m_currentText->IsMoving()) ? MoveVector : wxPoint( 0, 0 ) );
}
#else
m_parent->Refresh();
#endif
m_parent->OnModify();
if( m_module )
m_module->SetLastEditTime();
EndModal(1);
}
示例9: InstallPadEditor
/* Calls the Pad editor.
*/
void DIALOG_GLOBAL_PADS_EDITION::InstallPadEditor( wxCommandEvent& event )
{
m_parent->InstallPadOptionsFrame( m_currentPad );
}
示例10: buildAvailableListOfNets
void DIALOG_COPPER_ZONE::buildAvailableListOfNets()
{
wxArrayString listNetName;
m_Parent->GetBoard()->SortedNetnamesList( listNetName, m_NetSortingByPadCount );
if( m_NetFiltering )
{
wxString doNotShowFilter = m_DoNotShowNetNameFilter->GetValue();
wxString ShowFilter = m_ShowNetNameFilter->GetValue();
for( unsigned ii = 0; ii < listNetName.GetCount(); ii++ )
{
if( listNetName[ii].Matches( doNotShowFilter ) )
{
listNetName.RemoveAt( ii );
ii--;
}
else if( !listNetName[ii].Matches( ShowFilter ) )
{
listNetName.RemoveAt( ii );
ii--;
}
}
}
listNetName.Insert( wxT( "<no net>" ), 0 );
// Ensure currently selected net for the zone is visible, regardless of filters
int selectedNetListNdx = -1;
int net_select = m_settings.m_NetcodeSelection;
if( net_select > 0 )
{
NETINFO_ITEM* equipot = m_Parent->GetBoard()->FindNet( net_select );
if( equipot )
{
selectedNetListNdx = listNetName.Index( equipot->GetNetname() );
if( wxNOT_FOUND == selectedNetListNdx )
{
// the currently selected net must *always* be visible.
listNetName.Insert( equipot->GetNetname(), 0 );
selectedNetListNdx = 0;
}
}
}
else if( net_select == 0 )
selectedNetListNdx = 0; // SetSelection() on "<no net>"
else
{
// selectedNetListNdx remains -1, no net selected.
}
m_ListNetNameSelection->Clear();
m_ListNetNameSelection->InsertItems( listNetName, 0 );
m_ListNetNameSelection->SetSelection( 0 );
if( selectedNetListNdx >= 0 )
{
m_ListNetNameSelection->SetSelection( selectedNetListNdx );
m_ListNetNameSelection->EnsureVisible( selectedNetListNdx );
}
}
示例11: AcceptOptions
bool DIALOG_COPPER_ZONE::AcceptOptions( bool aPromptForErrors, bool aUseExportableSetupOnly )
{
switch( m_PadInZoneOpt->GetSelection() )
{
case 3:
// Pads are not covered
m_settings.SetPadConnection( PAD_ZONE_CONN_NONE );
break;
case 2:
// Use thermal relief for THT pads
m_settings.SetPadConnection( PAD_ZONE_CONN_THT_THERMAL );
break;
case 1:
// Use thermal relief for pads
m_settings.SetPadConnection( PAD_ZONE_CONN_THERMAL );
break;
case 0:
// pads are covered by copper
m_settings.SetPadConnection( PAD_ZONE_CONN_FULL );
break;
}
switch( m_OutlineAppearanceCtrl->GetSelection() )
{
case 0:
m_settings.m_Zone_HatchingStyle = CPolyLine::NO_HATCH;
break;
case 1:
m_settings.m_Zone_HatchingStyle = CPolyLine::DIAGONAL_EDGE;
break;
case 2:
m_settings.m_Zone_HatchingStyle = CPolyLine::DIAGONAL_FULL;
break;
}
m_settings.m_ArcToSegmentsCount = m_ArcApproximationOpt->GetSelection() == 1 ?
ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF :
ARC_APPROX_SEGMENTS_COUNT_LOW_DEF;
if( m_Config )
{
m_Config->Write( ZONE_NET_OUTLINES_HATCH_OPTION_KEY,
(long) m_settings.m_Zone_HatchingStyle );
wxString filter = m_DoNotShowNetNameFilter->GetValue();
m_Config->Write( ZONE_NET_FILTER_STRING_KEY, filter );
}
m_netNameShowFilter = m_ShowNetNameFilter->GetValue();
m_settings.m_FillMode = (m_FillModeCtrl->GetSelection() == 0) ? 0 : 1;
wxString txtvalue = m_ZoneClearanceCtrl->GetValue();
m_settings.m_ZoneClearance = ValueFromString( g_UserUnit, txtvalue );
// Test if this is a reasonable value for this parameter
// A too large value can hang Pcbnew
#define CLEARANCE_MAX_VALUE ZONE_CLEARANCE_MAX_VALUE_MIL*IU_PER_MILS
if( m_settings.m_ZoneClearance > CLEARANCE_MAX_VALUE )
{
wxString msg;
msg.Printf( _( "Clearance must be smaller than %f\" / %f mm." ),
ZONE_CLEARANCE_MAX_VALUE_MIL / 1000.0, ZONE_CLEARANCE_MAX_VALUE_MIL * 0.0254 );
DisplayError( this, msg );
return false;
}
txtvalue = m_ZoneMinThicknessCtrl->GetValue();
m_settings.m_ZoneMinThickness = ValueFromString( g_UserUnit, txtvalue );
if( m_settings.m_ZoneMinThickness < (ZONE_THICKNESS_MIN_VALUE_MIL*IU_PER_MILS) )
{
wxString msg;
msg.Printf( _( "Minimum width must be larger than %f\" / %f mm." ),
ZONE_THICKNESS_MIN_VALUE_MIL / 1000.0, ZONE_THICKNESS_MIN_VALUE_MIL * 0.0254 );
DisplayError( this, msg );
return false;
}
m_settings.SetCornerSmoothingType( m_cornerSmoothingChoice->GetSelection() );
txtvalue = m_cornerSmoothingCtrl->GetValue();
m_settings.SetCornerRadius( ValueFromString( g_UserUnit, txtvalue ) );
m_settings.m_ZonePriority = m_PriorityLevelCtrl->GetValue();
if( m_OrientEdgesOpt->GetSelection() == 0 )
m_settings.m_Zone_45_Only = false;
else
m_settings.m_Zone_45_Only = true;
m_settings.m_ThermalReliefGap = ValueFromTextCtrl( *m_AntipadSizeValue );
m_settings.m_ThermalReliefCopperBridge = ValueFromTextCtrl( *m_CopperWidthValue );
if( m_Config )
{
ConfigBaseWriteDouble( m_Config, ZONE_CLEARANCE_WIDTH_STRING_KEY,
//.........这里部分代码省略.........
示例12: initDialog
void DIALOG_COPPER_ZONE::initDialog()
{
BOARD* board = m_Parent->GetBoard();
wxString msg;
if( m_settings.m_Zone_45_Only )
m_OrientEdgesOpt->SetSelection( 1 );
m_FillModeCtrl->SetSelection( m_settings.m_FillMode ? 1 : 0 );
AddUnitSymbol( *m_ClearanceValueTitle, g_UserUnit );
msg = StringFromValue( g_UserUnit, m_settings.m_ZoneClearance );
m_ZoneClearanceCtrl->SetValue( msg );
AddUnitSymbol( *m_MinThicknessValueTitle, g_UserUnit );
msg = StringFromValue( g_UserUnit, m_settings.m_ZoneMinThickness );
m_ZoneMinThicknessCtrl->SetValue( msg );
switch( m_settings.GetPadConnection() )
{
case PAD_ZONE_CONN_THT_THERMAL: // Thermals only for THT pads
m_PadInZoneOpt->SetSelection( 2 );
break;
case PAD_ZONE_CONN_NONE: // Pads are not covered
m_PadInZoneOpt->SetSelection( 3 );
break;
default:
case PAD_ZONE_CONN_THERMAL: // Use thermal relief for pads
m_PadInZoneOpt->SetSelection( 1 );
break;
case PAD_ZONE_CONN_FULL: // pads are covered by copper
m_PadInZoneOpt->SetSelection( 0 );
break;
}
// Antipad and spokes are significant only for thermals
if( m_settings.GetPadConnection() != PAD_ZONE_CONN_THERMAL &&
m_settings.GetPadConnection() != PAD_ZONE_CONN_THT_THERMAL )
{
m_AntipadSizeValue->Enable( false );
m_CopperWidthValue->Enable( false );
}
else
{
m_AntipadSizeValue->Enable( true );
m_CopperWidthValue->Enable( true );
}
m_PriorityLevelCtrl->SetValue( m_settings.m_ZonePriority );
AddUnitSymbol( *m_AntipadSizeText, g_UserUnit );
AddUnitSymbol( *m_CopperBridgeWidthText, g_UserUnit );
PutValueInLocalUnits( *m_AntipadSizeValue, m_settings.m_ThermalReliefGap );
PutValueInLocalUnits( *m_CopperWidthValue, m_settings.m_ThermalReliefCopperBridge );
m_cornerSmoothingChoice->SetSelection( m_settings.GetCornerSmoothingType() );
PutValueInLocalUnits( *m_cornerSmoothingCtrl, m_settings.GetCornerRadius() );
switch( m_settings.m_Zone_HatchingStyle )
{
case CPolyLine::NO_HATCH:
m_OutlineAppearanceCtrl->SetSelection( 0 );
break;
case CPolyLine::DIAGONAL_EDGE:
m_OutlineAppearanceCtrl->SetSelection( 1 );
break;
case CPolyLine::DIAGONAL_FULL:
m_OutlineAppearanceCtrl->SetSelection( 2 );
break;
}
m_ArcApproximationOpt->SetSelection(
m_settings.m_ArcToSegmentsCount == ARC_APPROX_SEGMENTS_COUNT_HIGHT_DEF ? 1 : 0 );
// Create one column in m_LayerSelectionCtrl
wxListItem column0;
column0.SetId( 0 );
m_LayerSelectionCtrl->InsertColumn( 0, column0 );
wxImageList* imageList = new wxImageList( LAYER_BITMAP_SIZE_X, LAYER_BITMAP_SIZE_Y );
m_LayerSelectionCtrl->AssignImageList( imageList, wxIMAGE_LIST_SMALL );
int ctrlWidth = 0; // Min width for m_LayerSelectionCtrl to show the layers names
int imgIdx = 0;
LSET cu_set = LSET::AllCuMask( board->GetCopperLayerCount() );
for( LSEQ cu_stack = cu_set.UIOrder(); cu_stack; ++cu_stack, imgIdx++ )
{
LAYER_ID layer = *cu_stack;
m_LayerId.push_back( layer );
//.........这里部分代码省略.........