本文整理汇总了C++中Obj_Character::GetActionTime方法的典型用法代码示例。如果您正苦于以下问题:C++ Obj_Character::GetActionTime方法的具体用法?C++ Obj_Character::GetActionTime怎么用?C++ Obj_Character::GetActionTime使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Obj_Character
的用法示例。
在下文中一共展示了Obj_Character::GetActionTime方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: RegisterChargeActionForSkill
BOOL ActionDelegator_T::RegisterChargeActionForSkill(Obj_Character& rActor, ActionID_t nAction, Time_t nContinuance) const
{
__ENTER_FUNCTION
ActionParams_T& rActionParams = rActor.GetActionParams();
if(FALSE==CanDoNextAction(rActor))
{
return FALSE;
}
rActionParams.Reset();
rActionParams.SetActor(&rActor);
rActionParams.SetContinuance(nContinuance);
rActionParams.SetCallBackFunctor(GetGlobalSkillCallBackFunctor());
rActor.SetActionLogic(&(GetGlobalChargeActionLogic()));
//info client Charge action start
rActor.AddLogicCount();
BroadcastUnitStartChargeAction(rActor,nAction, nContinuance);
if(0==rActor.GetActionTime())
{
rActor.SetActionTime(MIN_ACTION_TIME);
}
rActor.OnActionStarted();
return TRUE;
__LEAVE_FUNCTION
return FALSE;
}
示例2: RegisterInstantActionForScript
BOOL ActionDelegator_T::RegisterInstantActionForScript(Obj_Character& rActor, ActionID_t nAction, Time_t nActionTime) const
{
__ENTER_FUNCTION
ActionParams_T& rActionParams = rActor.GetActionParams();
if(FALSE==CanDoNextAction(rActor))
{
return FALSE;
}
rActionParams.Reset();
rActionParams.SetActor(&rActor);
rActor.SetActionLogic(NULL);
//info client Charge action start
rActor.AddLogicCount();
BroadcastUnitStartInstantAction(rActor,nAction, nActionTime);
if(0==rActor.GetActionTime())
{
rActor.SetActionTime(MIN_ACTION_TIME);
}
rActor.OnActionStarted();
return TRUE;
__LEAVE_FUNCTION
return FALSE;
}
示例3: RegisterChannelActionForScript
BOOL ActionDelegator_T::RegisterChannelActionForScript(Obj_Character& rActor, ActionID_t nAction, Time_t nContinuance, Time_t nInterval) const
{
__ENTER_FUNCTION
ActionParams_T& rActionParams = rActor.GetActionParams();
if(FALSE==CanDoNextAction(rActor))
{
return FALSE;
}
rActionParams.Reset();
rActionParams.SetActor(&rActor);
if(500>nContinuance)
{
AssertEx(FALSE,"[ActionDelegator_T::RegisterChannelActionForScript] illegal nCountinuance found!!");
nContinuance = 2000;
}
rActionParams.SetContinuance(nContinuance);
if(500>nInterval)
{
AssertEx(FALSE,"[ActionDelegator_T::RegisterChannelActionForScript] illegal interval found!!");
nInterval = 2000;
}
rActionParams.SetInterval(nInterval);
rActionParams.SetCallBackFunctor(GetGlobalScriptCallBackFunctor());
rActor.SetActionLogic(&(GetGlobalChannelActionLogic()));
//info client Channel action start
rActor.AddLogicCount();
BroadcastUnitStartChannelAction(rActor,nAction, nContinuance);
if(0==rActor.GetActionTime())
{
rActor.SetActionTime(MIN_ACTION_TIME);
}
rActor.OnActionStarted();
return TRUE;
__LEAVE_FUNCTION
return FALSE;
}