本文整理汇总了C++中OTMLNodePtr::setTag方法的典型用法代码示例。如果您正苦于以下问题:C++ OTMLNodePtr::setTag方法的具体用法?C++ OTMLNodePtr::setTag怎么用?C++ OTMLNodePtr::setTag使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OTMLNodePtr
的用法示例。
在下文中一共展示了OTMLNodePtr::setTag方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: mergeNode
void Config::mergeNode(const std::string& key, const OTMLNodePtr& node)
{
OTMLNodePtr clone = node->clone();
node->setTag(key);
node->setUnique(true);
m_confsDoc->addChild(node);
}
示例2: importStyleFromOTML
void UIManager::importStyleFromOTML(const OTMLNodePtr& styleNode)
{
std::string tag = styleNode->tag();
std::vector<std::string> split = stdext::split(tag, "<");
if(split.size() != 2)
throw OTMLException(styleNode, "not a valid style declaration");
std::string name = split[0];
std::string base = split[1];
bool unique = false;
stdext::trim(name);
stdext::trim(base);
if(name[0] == '#') {
name = name.substr(1);
unique = true;
styleNode->setTag(name);
styleNode->writeAt("__unique", true);
}
OTMLNodePtr oldStyle = m_styles[name];
// Warn about redefined styles
/*
if(!g_app.isRunning() && (oldStyle && !oldStyle->valueAt("__unique", false))) {
auto it = m_styles.find(name);
if(it != m_styles.end())
g_logger.warning(stdext::format("style '%s' is being redefined", name));
}
*/
if(!oldStyle || !oldStyle->valueAt("__unique", false) || unique) {
OTMLNodePtr originalStyle = getStyle(base);
if(!originalStyle)
stdext::throw_exception(stdext::format("base style '%s', is not defined", base));
OTMLNodePtr style = originalStyle->clone();
style->merge(styleNode);
style->setTag(name);
m_styles[name] = style;
}
}
示例3: luavalue_cast
bool luavalue_cast(int index, OTMLNodePtr& node)
{
node = OTMLNode::create();
node->setUnique(true);
if(g_lua.isTable(index)) {
g_lua.pushNil();
while(g_lua.next(index < 0 ? index-1 : index)) {
std::string cnodeName;
if(!g_lua.isNumber(-2))
cnodeName = g_lua.toString(-2);
if(g_lua.isTable()) {
OTMLNodePtr cnode;
if(luavalue_cast(-1, cnode)) {
if(cnodeName.empty())
node->setUnique(false);
else
cnode->setTag(cnodeName);
node->addChild(cnode);
}
} else {
std::string value;
if(g_lua.isBoolean())
value = stdext::unsafe_cast<std::string>(g_lua.toBoolean());
else
value = g_lua.toString();
if(cnodeName.empty())
node->writeIn(value);
else
node->writeAt(cnodeName, value);
}
g_lua.pop();
}
return true;
}
return false;
}
示例4: parseNode
void OTMLParser::parseNode(const std::string& data)
{
std::string tag;
std::string value;
std::size_t dotsPos = data.find_first_of(':');
int nodeLine = currentLine;
// node that has no tag and may have a value
if(!data.empty() && data[0] == '-') {
value = data.substr(1);
boost::trim(value);
// node that has tag and possible a value
} else if(dotsPos != std::string::npos) {
tag = data.substr(0, dotsPos);
if(data.size() > dotsPos+1)
value = data.substr(dotsPos+1);
// node that has only a tag
} else {
tag = data;
}
boost::trim(tag);
boost::trim(value);
// process multitine values
if(value == "|" || value == "|-" || value == "|+") {
// reads next lines until we can a value below the same depth
std::string multiLineData;
do {
size_t lastPos = in.tellg();
std::string line = getNextLine();
int depth = getLineDepth(line, true);
// depth above current depth, add the text to the multiline
if(depth > currentDepth) {
multiLineData += line.substr((currentDepth+1)*2);
// it has contents below the current depth
} else {
// if not empty, its a node
boost::trim(line);
if(!line.empty()) {
// rewind and break
in.seekg(lastPos, std::ios::beg);
currentLine--;
break;
}
}
multiLineData += "\n";
} while(!in.eof());
/* determine how to treat new lines at the end
* | strip all new lines at the end and add just a new one
* |- strip all new lines at the end
* |+ keep all the new lines at the end (the new lines until next node)
*/
if(value == "|" || value == "|-") {
// remove all new lines at the end
int lastPos = multiLineData.length();
while(multiLineData[--lastPos] == '\n')
multiLineData.erase(lastPos, 1);
if(value == "|")
multiLineData.append("\n");
} // else it's |+
value = multiLineData;
}
// create the node
OTMLNodePtr node = OTMLNode::create(tag);
node->setUnique(dotsPos != std::string::npos);
node->setTag(tag);
node->setSource(doc->source() + ":" + Fw::unsafeCast<std::string>(nodeLine));
// ~ is considered the null value
if(value == "~")
node->setNull(true);
else
node->setValue(value);
currentParent->addChild(node);
previousNode = node;
}