本文整理汇总了C++中OTMLNodePtr::get方法的典型用法代码示例。如果您正苦于以下问题:C++ OTMLNodePtr::get方法的具体用法?C++ OTMLNodePtr::get怎么用?C++ OTMLNodePtr::get使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OTMLNodePtr
的用法示例。
在下文中一共展示了OTMLNodePtr::get方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: discover
void Module::discover(const OTMLNodePtr& moduleNode)
{
const static std::string none = "none";
m_description = moduleNode->valueAt("description", none);
m_author = moduleNode->valueAt("author", none);
m_website = moduleNode->valueAt("website", none);
m_version = moduleNode->valueAt("version", none);
m_autoLoad = moduleNode->valueAt<bool>("autoload", false);
m_reloadable = moduleNode->valueAt<bool>("reloadable", true);
m_autoLoadPriority = moduleNode->valueAt<int>("autoload-priority", 9999);
if(OTMLNodePtr node = moduleNode->get("dependencies")) {
for(const OTMLNodePtr& tmp : node->children())
m_dependencies.push_back(tmp->value());
}
// set onLoad callback
if(OTMLNodePtr node = moduleNode->get("@onLoad")) {
g_lua.loadFunction(node->value(), "@" + node->source() + "[" + node->tag() + "]");
g_lua.useValue();
m_loadCallback = g_lua.polymorphicPop<std::function<void()>>();
}
// set onUnload callback
if(OTMLNodePtr node = moduleNode->get("@onUnload")) {
g_lua.loadFunction(node->value(), "@" + node->source() + "[" + node->tag() + "]");
g_lua.useValue();
m_unloadCallback = g_lua.polymorphicPop<std::function<void()>>();
}
if(OTMLNodePtr node = moduleNode->get("load-later")) {
for(const OTMLNodePtr& tmp : node->children())
m_loadLaterModules.push_back(tmp->value());
}
}
示例2: getStyleClass
std::string UIManager::getStyleClass(const std::string& styleName)
{
OTMLNodePtr style = getStyle(styleName);
if(style && style->get("__class"))
return style->valueAt("__class");
return "";
}
示例3: onStyleApply
void UIWidget::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
{
// first set id
if(const OTMLNodePtr& node = styleNode->get("id"))
setId(node->value());
parseBaseStyle(styleNode);
parseImageStyle(styleNode);
parseTextStyle(styleNode);
}
示例4: load
void Font::load(const OTMLNodePtr& fontNode)
{
OTMLNodePtr textureNode = fontNode->at("texture");
std::string textureFile = Fw::resolvePath(textureNode->value(), textureNode->source());
Size glyphSize = fontNode->valueAt<Size>("glyph-size");
m_glyphHeight = fontNode->valueAt<int>("height");
m_yOffset = fontNode->valueAt("y-offset", 0);
m_firstGlyph = fontNode->valueAt("first-glyph", 32);
m_glyphSpacing = fontNode->valueAt("spacing", Size(0,0));
// load font texture
m_texture = g_textures.getTexture(textureFile);
if(OTMLNodePtr node = fontNode->get("fixed-glyph-width")) {
for(int glyph = m_firstGlyph; glyph < 256; ++glyph)
m_glyphsSize[glyph] = Size(node->value<int>(), m_glyphHeight);
} else {
calculateGlyphsWidthsAutomatically(Image::load(textureFile), glyphSize);
}
// new line actually has a size that will be useful in multiline algorithm
m_glyphsSize[(uchar)'\n'] = Size(1, m_glyphHeight);
// read custom widths
if(OTMLNodePtr node = fontNode->get("glyph-widths")) {
for(const OTMLNodePtr& child : node->children())
m_glyphsSize[Fw::safeCast<int>(child->tag())].setWidth(child->value<int>());
}
// calculate glyphs texture coords
int numHorizontalGlyphs = m_texture->getSize().width() / glyphSize.width();
for(int glyph = m_firstGlyph; glyph < 256; ++glyph) {
m_glyphsTextureCoords[glyph].setRect(((glyph - m_firstGlyph) % numHorizontalGlyphs) * glyphSize.width(),
((glyph - m_firstGlyph) / numHorizontalGlyphs) * glyphSize.height(),
m_glyphsSize[glyph].width(),
m_glyphHeight);
}
}
示例5: load
void BitmapFont::load(const OTMLNodePtr& fontNode)
{
OTMLNodePtr textureNode = fontNode->at("texture");
std::string textureFile = stdext::resolve_path(textureNode->value(), textureNode->source());
Size glyphSize = fontNode->valueAt<Size>("glyph-size");
m_glyphHeight = fontNode->valueAt<int>("height");
m_yOffset = fontNode->valueAt("y-offset", 0);
m_firstGlyph = fontNode->valueAt("first-glyph", 32);
m_glyphSpacing = fontNode->valueAt("spacing", Size(0,0));
int spaceWidth = fontNode->valueAt("space-width", glyphSize.width());
// load font texture
m_texture = g_textures.getTexture(textureFile);
if(OTMLNodePtr node = fontNode->get("fixed-glyph-width")) {
for(int glyph = m_firstGlyph; glyph < 256; ++glyph)
m_glyphsSize[glyph] = Size(node->value<int>(), m_glyphHeight);
} else {
calculateGlyphsWidthsAutomatically(Image::load(textureFile), glyphSize);
}
// 32 and 160 are spaces ( )
m_glyphsSize[32].setWidth(spaceWidth);
m_glyphsSize[160].setWidth(spaceWidth);
// use 127 as spacer [Width: 1], Important for the current NPC highlighting system
m_glyphsSize[127].setWidth(1);
// new line actually has a size that will be useful in multiline algorithm
m_glyphsSize[(uchar)'\n'] = Size(1, m_glyphHeight);
// read custom widths
/*
if(OTMLNodePtr node = fontNode->get("glyph-widths")) {
for(const OTMLNodePtr& child : node->children())
m_glyphsSize[stdext::safe_cast<int>(child->tag())].setWidth(child->value<int>());
}
*/
// calculate glyphs texture coords
int numHorizontalGlyphs = m_texture->getSize().width() / glyphSize.width();
for(int glyph = m_firstGlyph; glyph < 256; ++glyph) {
m_glyphsTextureCoords[glyph].setRect(((glyph - m_firstGlyph) % numHorizontalGlyphs) * glyphSize.width(),
((glyph - m_firstGlyph) / numHorizontalGlyphs) * glyphSize.height(),
m_glyphsSize[glyph].width(),
m_glyphHeight);
}
}
示例6: onStyleApply
void UIWidget::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
{
if(m_destroyed)
return;
// first set id
if(const OTMLNodePtr& node = styleNode->get("id"))
setId(node->value());
parseBaseStyle(styleNode);
parseImageStyle(styleNode);
parseTextStyle(styleNode);
g_app.repaint();
}