本文整理汇总了C++中OTMLNodePtr::clone方法的典型用法代码示例。如果您正苦于以下问题:C++ OTMLNodePtr::clone方法的具体用法?C++ OTMLNodePtr::clone怎么用?C++ OTMLNodePtr::clone使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类OTMLNodePtr
的用法示例。
在下文中一共展示了OTMLNodePtr::clone方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: createWidgetFromOTML
UIWidgetPtr UIManager::createWidgetFromOTML(const OTMLNodePtr& widgetNode, const UIWidgetPtr& parent)
{
OTMLNodePtr originalStyleNode = getStyle(widgetNode->tag());
if(!originalStyleNode)
stdext::throw_exception(stdext::format("'%s' is not a defined style", widgetNode->tag()));
OTMLNodePtr styleNode = originalStyleNode->clone();
styleNode->merge(widgetNode);
std::string widgetType = styleNode->valueAt("__class");
// call widget creation from lua
UIWidgetPtr widget = g_lua.callGlobalField<UIWidgetPtr>(widgetType, "create");
if(parent)
parent->addChild(widget);
if(widget) {
widget->callLuaField("onCreate");
widget->setStyleFromNode(styleNode);
for(const OTMLNodePtr& childNode : styleNode->children()) {
if(!childNode->isUnique()) {
createWidgetFromOTML(childNode, widget);
styleNode->removeChild(childNode);
}
}
} else
stdext::throw_exception(stdext::format("unable to create widget of type '%s'", widgetType));
widget->callLuaField("onSetup");
return widget;
}
示例2: mergeNode
void Config::mergeNode(const std::string& key, const OTMLNodePtr& node)
{
OTMLNodePtr clone = node->clone();
node->setTag(key);
node->setUnique(true);
m_confsDoc->addChild(node);
}
示例3: load
void ParticleEffectType::load(const OTMLNodePtr& node)
{
m_node = node->clone();
for(const OTMLNodePtr& childNode : node->children()) {
if(childNode->tag() == "name")
m_name = childNode->value();
else if(childNode->tag() == "description")
m_description = childNode->value();
}
}
示例4: setStyle
void UIWidget::setStyle(const std::string& styleName)
{
OTMLNodePtr styleNode = g_ui.getStyle(styleName);
if(!styleNode) {
g_logger.traceError(stdext::format("unable to retrieve style '%s': not a defined style", styleName));
return;
}
styleNode = styleNode->clone();
applyStyle(styleNode);
m_style = styleNode;
updateStyle();
}
示例5: setStyle
void UIWidget::setStyle(const std::string& styleName)
{
OTMLNodePtr styleNode = g_ui.getStyle(styleName);
if(!styleNode) {
logTraceError("unable to retrive style '", styleName, "': not a defined style");
return;
}
styleNode = styleNode->clone();
applyStyle(styleNode);
m_style = styleNode;
updateStyle();
}
示例6: importStyleFromOTML
void UIManager::importStyleFromOTML(const OTMLNodePtr& styleNode)
{
std::string tag = styleNode->tag();
std::vector<std::string> split = stdext::split(tag, "<");
if(split.size() != 2)
throw OTMLException(styleNode, "not a valid style declaration");
std::string name = split[0];
std::string base = split[1];
bool unique = false;
stdext::trim(name);
stdext::trim(base);
if(name[0] == '#') {
name = name.substr(1);
unique = true;
styleNode->setTag(name);
styleNode->writeAt("__unique", true);
}
OTMLNodePtr oldStyle = m_styles[name];
// Warn about redefined styles
/*
if(!g_app.isRunning() && (oldStyle && !oldStyle->valueAt("__unique", false))) {
auto it = m_styles.find(name);
if(it != m_styles.end())
g_logger.warning(stdext::format("style '%s' is being redefined", name));
}
*/
if(!oldStyle || !oldStyle->valueAt("__unique", false) || unique) {
OTMLNodePtr originalStyle = getStyle(base);
if(!originalStyle)
stdext::throw_exception(stdext::format("base style '%s', is not defined", base));
OTMLNodePtr style = originalStyle->clone();
style->merge(styleNode);
style->setTag(name);
m_styles[name] = style;
}
}