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C++ MyAvatar::setEnableAnimGraph方法代码示例

本文整理汇总了C++中MyAvatar::setEnableAnimGraph方法的典型用法代码示例。如果您正苦于以下问题:C++ MyAvatar::setEnableAnimGraph方法的具体用法?C++ MyAvatar::setEnableAnimGraph怎么用?C++ MyAvatar::setEnableAnimGraph使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MyAvatar的用法示例。


在下文中一共展示了MyAvatar::setEnableAnimGraph方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: savePreferences

void PreferencesDialog::savePreferences() {
    
    MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();

    bool shouldDispatchIdentityPacket = false;
    
    QString displayNameStr(ui.displayNameEdit->text());
    if (displayNameStr != _displayNameString) {
        myAvatar->setDisplayName(displayNameStr);
        UserActivityLogger::getInstance().changedDisplayName(displayNameStr);
        shouldDispatchIdentityPacket = true;
    }

    if (shouldDispatchIdentityPacket) {
        myAvatar->sendIdentityPacket();
    }
    
    myAvatar->setCollisionSoundURL(ui.collisionSoundURLEdit->text());

    // MyAvatar persists its own data. If it doesn't agree with what the user has explicitly accepted, set it back to old values.
    if (_lastGoodAvatarURL != myAvatar->getFullAvatarURLFromPreferences()) {
        restoreLastGoodAvatar();
    }

    if (!Menu::getInstance()->isOptionChecked(MenuOption::DisableActivityLogger)
        != ui.sendDataCheckBox->isChecked()) {
        Menu::getInstance()->triggerOption(MenuOption::DisableActivityLogger);
    }

    if (!ui.snapshotLocationEdit->text().isEmpty() && QDir(ui.snapshotLocationEdit->text()).exists()) {
        Snapshot::snapshotsLocation.set(ui.snapshotLocationEdit->text());
    }

    if (!ui.scriptsLocationEdit->text().isEmpty() && QDir(ui.scriptsLocationEdit->text()).exists()) {
        qApp->setScriptsLocation(ui.scriptsLocationEdit->text());
    }

    myAvatar->getHead()->setPupilDilation(ui.pupilDilationSlider->value() / (float)ui.pupilDilationSlider->maximum());
    myAvatar->setLeanScale(ui.leanScaleSpin->value());
    myAvatar->setClampedTargetScale(ui.avatarScaleSpin->value());
    if (myAvatar->getAnimGraphUrl() != ui.avatarAnimationEdit->text()) { // If changed, destroy the old and start with the new
        bool isEnabled = myAvatar->getEnableAnimGraph();
        myAvatar->setEnableAnimGraph(false);
        myAvatar->setAnimGraphUrl(ui.avatarAnimationEdit->text());
        if (isEnabled) {
            myAvatar->setEnableAnimGraph(true);
        }
    }

    myAvatar->setRealWorldFieldOfView(ui.realWorldFieldOfViewSpin->value());
    
    qApp->setFieldOfView(ui.fieldOfViewSpin->value());
    
    auto dde = DependencyManager::get<DdeFaceTracker>();
    dde->setEyeClosingThreshold(ui.ddeEyeClosingThresholdSlider->value() / 
                                (float)ui.ddeEyeClosingThresholdSlider->maximum());

    FaceTracker::setEyeDeflection(ui.faceTrackerEyeDeflectionSider->value() /
                                (float)ui.faceTrackerEyeDeflectionSider->maximum());
    
    auto faceshift = DependencyManager::get<Faceshift>();
    faceshift->setHostname(ui.faceshiftHostnameEdit->text());
    
    qApp->setMaxOctreePacketsPerSecond(ui.maxOctreePPSSpin->value());

    qApp->getApplicationCompositor().setHmdUIAngularSize(ui.oculusUIAngularSizeSpin->value());
    
    InputDevice::setReticleMoveSpeed(ui.sixenseReticleMoveSpeedSpin->value());

    auto audio = DependencyManager::get<AudioClient>();
    MixedProcessedAudioStream& stream = audio->getReceivedAudioStream();
    
    stream.setDynamicJitterBuffers(ui.dynamicJitterBuffersCheckBox->isChecked());
    stream.setStaticDesiredJitterBufferFrames(ui.staticDesiredJitterBufferFramesSpin->value());
    stream.setMaxFramesOverDesired(ui.maxFramesOverDesiredSpin->value());
    stream.setUseStDevForJitterCalc(ui.useStdevForJitterCalcCheckBox->isChecked());
    stream.setWindowStarveThreshold(ui.windowStarveThresholdSpin->value());
    stream.setWindowSecondsForDesiredCalcOnTooManyStarves(ui.windowSecondsForDesiredCalcOnTooManyStarvesSpin->value());
    stream.setWindowSecondsForDesiredReduction(ui.windowSecondsForDesiredReductionSpin->value());
    stream.setRepetitionWithFade(ui.repetitionWithFadeCheckBox->isChecked());

    QMetaObject::invokeMethod(audio.data(), "setOutputBufferSize", Q_ARG(int, ui.outputBufferSizeSpinner->value()));

    audio->setOutputStarveDetectionEnabled(ui.outputStarveDetectionCheckBox->isChecked());
    audio->setOutputStarveDetectionThreshold(ui.outputStarveDetectionThresholdSpinner->value());
    audio->setOutputStarveDetectionPeriod(ui.outputStarveDetectionPeriodSpinner->value());

    qApp->resizeGL();

    // LOD items
    auto lodManager = DependencyManager::get<LODManager>();
    lodManager->setDesktopLODDecreaseFPS(ui.desktopMinimumFPSSpin->value());
    lodManager->setHMDLODDecreaseFPS(ui.hmdMinimumFPSSpin->value());
}
开发者ID:pewing,项目名称:hifi,代码行数:94,代码来源:PreferencesDialog.cpp


注:本文中的MyAvatar::setEnableAnimGraph方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。