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C++ MyAvatar::getRealWorldFieldOfView方法代码示例

本文整理汇总了C++中MyAvatar::getRealWorldFieldOfView方法的典型用法代码示例。如果您正苦于以下问题:C++ MyAvatar::getRealWorldFieldOfView方法的具体用法?C++ MyAvatar::getRealWorldFieldOfView怎么用?C++ MyAvatar::getRealWorldFieldOfView使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MyAvatar的用法示例。


在下文中一共展示了MyAvatar::getRealWorldFieldOfView方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: setupPreferences

void setupPreferences() {
    auto preferences = DependencyManager::get<Preferences>();

    MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
    static const QString AVATAR_BASICS { "Avatar Basics" };
    {
        auto getter = [=]()->QString {return myAvatar->getDisplayName(); };
        auto setter = [=](const QString& value) { myAvatar->setDisplayName(value); };
        const QString label = "Avatar display name <font color=\"#909090\">(optional)</font>";
        auto preference = new EditPreference(AVATAR_BASICS, label, getter, setter);
        preference->setPlaceholderText("Not showing a name");
        preferences->addPreference(preference);
    }

    {
        auto getter = [=]()->QString {return myAvatar->getCollisionSoundURL(); };
        auto setter = [=](const QString& value) { myAvatar->setCollisionSoundURL(value); };
        const QString label = "Avatar collision sound URL <font color=\"#909090\">(optional)</font>";
        auto preference = new EditPreference(AVATAR_BASICS, label, getter, setter);
        preference->setPlaceholderText("Enter the URL of a sound to play when you bump into something");
        preferences->addPreference(preference);
    }

    {
        auto getter = [=]()->QString { return myAvatar->getFullAvatarURLFromPreferences().toString(); };
        auto setter = [=](const QString& value) { myAvatar->useFullAvatarURL(value, ""); };
        auto preference = new AvatarPreference(AVATAR_BASICS, "Appearance: ", getter, setter);
        preferences->addPreference(preference);
    }

    {
        auto getter = []()->QString { return Snapshot::snapshotsLocation.get(); };
        auto setter = [](const QString& value) { Snapshot::snapshotsLocation.set(value); };
        auto preference = new BrowsePreference("Snapshots", "Place my Snapshots here:", getter, setter);
        preferences->addPreference(preference);
    }

    // Scripts
    {
        auto getter = []()->QString { return DependencyManager::get<ScriptEngines>()->getScriptsLocation(); };
        auto setter = [](const QString& value) { DependencyManager::get<ScriptEngines>()->setScriptsLocation(value); };
        preferences->addPreference(new BrowsePreference("Scripts", "Load scripts from this directory:", getter, setter));
    }

    preferences->addPreference(new ButtonPreference("Scripts", "Load Default Scripts", [] {
        DependencyManager::get<ScriptEngines>()->loadDefaultScripts();
    }));

    {
        auto getter = []()->bool {return !Menu::getInstance()->isOptionChecked(MenuOption::DisableActivityLogger); };
        auto setter = [](bool value) { Menu::getInstance()->setIsOptionChecked(MenuOption::DisableActivityLogger, !value); };
        preferences->addPreference(new CheckPreference("Privacy", "Send Data", getter, setter));
    }
    
    static const QString LOD_TUNING("Level of Detail Tuning");
    CheckPreference* acuityToggle;
    {
        auto getter = []()->bool { return DependencyManager::get<LODManager>()->getUseAcuity(); };
        auto setter = [](bool value) { DependencyManager::get<LODManager>()->setUseAcuity(value); };
        preferences->addPreference(acuityToggle = new CheckPreference(LOD_TUNING, "Render based on visual acuity", getter, setter));
    }

    {
        auto getter = []()->float { return DependencyManager::get<LODManager>()->getDesktopLODDecreaseFPS(); };
        auto setter = [](float value) { DependencyManager::get<LODManager>()->setDesktopLODDecreaseFPS(value); };
        auto preference = new SpinnerPreference(LOD_TUNING, "Minimum Desktop FPS", getter, setter);
        preference->setMin(0);
        preference->setMax(120);
        preference->setStep(1);
        preference->setEnabler(acuityToggle);
        preferences->addPreference(preference);
    }

    {
        auto getter = []()->float { return DependencyManager::get<LODManager>()->getHMDLODDecreaseFPS(); };
        auto setter = [](float value) { DependencyManager::get<LODManager>()->setHMDLODDecreaseFPS(value); };
        auto preference = new SpinnerPreference(LOD_TUNING, "Minimum HMD FPS", getter, setter);
        preference->setMin(0);
        preference->setMax(120);
        preference->setStep(1);
        preference->setEnabler(acuityToggle);
        preferences->addPreference(preference);
    }

    {
        auto getter = []()->float { return 1.0f / DependencyManager::get<LODManager>()->getRenderDistanceInverseHighLimit(); };
        auto setter = [](float value) { DependencyManager::get<LODManager>()->setRenderDistanceInverseHighLimit(1.0f / value); };
        auto preference = new SpinnerPreference(LOD_TUNING, "Minimum Display Distance", getter, setter);
        preference->setMin(5);
        preference->setMax(32768);
        preference->setStep(1);
        preference->setEnabler(acuityToggle, true);
        preferences->addPreference(preference);
    }

    static const QString AVATAR_TUNING { "Avatar Tuning" };
    {
        auto getter = [=]()->float { return myAvatar->getRealWorldFieldOfView(); };
        auto setter = [=](float value) { myAvatar->setRealWorldFieldOfView(value); };
        auto preference = new SpinnerPreference(AVATAR_TUNING, "Real world vertical field of view (angular size of monitor)", getter, setter);
//.........这里部分代码省略.........
开发者ID:wcjohnson11,项目名称:hifi,代码行数:101,代码来源:PreferencesDialog.cpp

示例2: loadPreferences

void PreferencesDialog::loadPreferences() {
    
    MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
    Menu* menuInstance = Menu::getInstance();

    _displayNameString = myAvatar->getDisplayName();
    ui.displayNameEdit->setText(_displayNameString);

    ui.collisionSoundURLEdit->setText(myAvatar->getCollisionSoundURL());

    _lastGoodAvatarURL = myAvatar->getFullAvatarURLFromPreferences();
    _lastGoodAvatarName = myAvatar->getFullAvatarModelName();
    fullAvatarURLChanged(_lastGoodAvatarURL.toString(), _lastGoodAvatarName);

    ui.sendDataCheckBox->setChecked(!menuInstance->isOptionChecked(MenuOption::DisableActivityLogger));

    ui.snapshotLocationEdit->setText(Snapshot::snapshotsLocation.get());

    ui.scriptsLocationEdit->setText(qApp->getScriptsLocation());

    ui.pupilDilationSlider->setValue(myAvatar->getHead()->getPupilDilation() *
                                     ui.pupilDilationSlider->maximum());
    
    auto dde = DependencyManager::get<DdeFaceTracker>();
    ui.ddeEyeClosingThresholdSlider->setValue(dde->getEyeClosingThreshold() * 
                                              ui.ddeEyeClosingThresholdSlider->maximum());

    ui.faceTrackerEyeDeflectionSider->setValue(FaceTracker::getEyeDeflection() *
                                               ui.faceTrackerEyeDeflectionSider->maximum());
    
    auto faceshift = DependencyManager::get<Faceshift>();
    ui.faceshiftHostnameEdit->setText(faceshift->getHostname());

    auto audio = DependencyManager::get<AudioClient>();
    MixedProcessedAudioStream& stream = audio->getReceivedAudioStream();

    ui.dynamicJitterBuffersCheckBox->setChecked(stream.getDynamicJitterBuffers());
    ui.staticDesiredJitterBufferFramesSpin->setValue(stream.getDesiredJitterBufferFrames());
    ui.maxFramesOverDesiredSpin->setValue(stream.getMaxFramesOverDesired());
    ui.useStdevForJitterCalcCheckBox->setChecked(stream.getUseStDevForJitterCalc());
    ui.windowStarveThresholdSpin->setValue(stream.getWindowStarveThreshold());
    ui.windowSecondsForDesiredCalcOnTooManyStarvesSpin->setValue(
            stream.getWindowSecondsForDesiredCalcOnTooManyStarves());
    ui.windowSecondsForDesiredReductionSpin->setValue(stream.getWindowSecondsForDesiredReduction());
    ui.repetitionWithFadeCheckBox->setChecked(stream.getRepetitionWithFade());

    ui.outputBufferSizeSpinner->setValue(audio->getOutputBufferSize());

    ui.outputStarveDetectionCheckBox->setChecked(audio->getOutputStarveDetectionEnabled());
    ui.outputStarveDetectionThresholdSpinner->setValue(audio->getOutputStarveDetectionThreshold());
    ui.outputStarveDetectionPeriodSpinner->setValue(audio->getOutputStarveDetectionPeriod());

    ui.realWorldFieldOfViewSpin->setValue(myAvatar->getRealWorldFieldOfView());

    ui.fieldOfViewSpin->setValue(qApp->getFieldOfView());
    
    ui.leanScaleSpin->setValue(myAvatar->getLeanScale());
    
    ui.avatarScaleSpin->setValue(myAvatar->getScale());
    ui.avatarAnimationEdit->setText(myAvatar->getAnimGraphUrl());
    
    ui.maxOctreePPSSpin->setValue(qApp->getMaxOctreePacketsPerSecond());

#if 0
    ui.oculusUIAngularSizeSpin->setValue(qApp->getApplicationCompositor().getHmdUIAngularSize());
#endif

    ui.sixenseReticleMoveSpeedSpin->setValue(InputDevice::getReticleMoveSpeed());

    // LOD items
    auto lodManager = DependencyManager::get<LODManager>();
    ui.desktopMinimumFPSSpin->setValue(lodManager->getDesktopLODDecreaseFPS());
    ui.hmdMinimumFPSSpin->setValue(lodManager->getHMDLODDecreaseFPS());
}
开发者ID:pewing,项目名称:hifi,代码行数:74,代码来源:PreferencesDialog.cpp

示例3: setupPreferences

void setupPreferences() {
    auto preferences = DependencyManager::get<Preferences>();

    MyAvatar* myAvatar = DependencyManager::get<AvatarManager>()->getMyAvatar();
    static const QString AVATAR_BASICS { "Avatar Basics" };
    {
        auto getter = [=]()->QString { return myAvatar->getDisplayName(); };
        auto setter = [=](const QString& value) { myAvatar->setDisplayName(value); };
        auto preference = new EditPreference(AVATAR_BASICS, "Avatar display name (optional)", getter, setter);
        preference->setPlaceholderText("Not showing a name");
        preferences->addPreference(preference);
    }

    {
        auto getter = [=]()->QString { return myAvatar->getCollisionSoundURL(); };
        auto setter = [=](const QString& value) { myAvatar->setCollisionSoundURL(value); };
        auto preference = new EditPreference(AVATAR_BASICS, "Avatar collision sound URL (optional)", getter, setter);
        preference->setPlaceholderText("Enter the URL of a sound to play when you bump into something");
        preferences->addPreference(preference);
    }

    {
        auto getter = [=]()->QString { return myAvatar->getFullAvatarURLFromPreferences().toString(); };
        auto setter = [=](const QString& value) { myAvatar->useFullAvatarURL(value, ""); };
        auto preference = new AvatarPreference(AVATAR_BASICS, "Appearance", getter, setter);
        preferences->addPreference(preference);
    }

    {
        auto getter = [=]()->bool { return myAvatar->getSnapTurn(); };
        auto setter = [=](bool value) { myAvatar->setSnapTurn(value); };
        preferences->addPreference(new CheckPreference(AVATAR_BASICS, "Snap turn when in HMD", getter, setter));
    }
    {
        auto getter = [=]()->bool { return myAvatar->getClearOverlayWhenMoving(); };
        auto setter = [=](bool value) { myAvatar->setClearOverlayWhenMoving(value); };
        preferences->addPreference(new CheckPreference(AVATAR_BASICS, "Clear overlays when moving", getter, setter));
    }

    // Snapshots
    static const QString SNAPSHOTS { "Snapshots" };
    {
        auto getter = []()->QString { return Snapshot::snapshotsLocation.get(); };
        auto setter = [](const QString& value) { Snapshot::snapshotsLocation.set(value); };
        auto preference = new BrowsePreference(SNAPSHOTS, "Put my snapshots here", getter, setter);
        preferences->addPreference(preference);
    }

    // Scripts
    {
        auto getter = []()->QString { return DependencyManager::get<ScriptEngines>()->getScriptsLocation(); };
        auto setter = [](const QString& value) { DependencyManager::get<ScriptEngines>()->setScriptsLocation(value); };
        preferences->addPreference(new BrowsePreference("Scripts", "Load scripts from this directory", getter, setter));
    }

    preferences->addPreference(new ButtonPreference("Scripts", "Load Default Scripts", [] {
        DependencyManager::get<ScriptEngines>()->loadDefaultScripts();
    }));

    {
        auto getter = []()->bool { return !Menu::getInstance()->isOptionChecked(MenuOption::DisableActivityLogger); };
        auto setter = [](bool value) { Menu::getInstance()->setIsOptionChecked(MenuOption::DisableActivityLogger, !value); };
        preferences->addPreference(new CheckPreference("Privacy", "Send data", getter, setter));
    }
    
    static const QString LOD_TUNING("Level of Detail Tuning");
    {
        auto getter = []()->float { return DependencyManager::get<LODManager>()->getDesktopLODDecreaseFPS(); };
        auto setter = [](float value) { DependencyManager::get<LODManager>()->setDesktopLODDecreaseFPS(value); };
        auto preference = new SpinnerPreference(LOD_TUNING, "Minimum desktop FPS", getter, setter);
        preference->setMin(0);
        preference->setMax(120);
        preference->setStep(1);
        preferences->addPreference(preference);
    }

    {
        auto getter = []()->float { return DependencyManager::get<LODManager>()->getHMDLODDecreaseFPS(); };
        auto setter = [](float value) { DependencyManager::get<LODManager>()->setHMDLODDecreaseFPS(value); };
        auto preference = new SpinnerPreference(LOD_TUNING, "Minimum HMD FPS", getter, setter);
        preference->setMin(0);
        preference->setMax(120);
        preference->setStep(1);
        preferences->addPreference(preference);
    }

    static const QString AVATAR_TUNING { "Avatar Tuning" };
    {
        auto getter = [=]()->float { return myAvatar->getRealWorldFieldOfView(); };
        auto setter = [=](float value) { myAvatar->setRealWorldFieldOfView(value); };
        auto preference = new SpinnerPreference(AVATAR_TUNING, "Real world vertical field of view (angular size of monitor)", getter, setter);
        preference->setMin(1);
        preference->setMax(180);
        preferences->addPreference(preference);
    }
    {
        auto getter = []()->float { return qApp->getFieldOfView(); };
        auto setter = [](float value) { qApp->setFieldOfView(value); };
        auto preference = new SpinnerPreference(AVATAR_TUNING, "Vertical field of view", getter, setter);
        preference->setMin(1);
//.........这里部分代码省略.........
开发者ID:milksob,项目名称:hifi,代码行数:101,代码来源:PreferencesDialog.cpp


注:本文中的MyAvatar::getRealWorldFieldOfView方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。