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C++ MyAvatar::getSkeletonModel方法代码示例

本文整理汇总了C++中MyAvatar::getSkeletonModel方法的典型用法代码示例。如果您正苦于以下问题:C++ MyAvatar::getSkeletonModel方法的具体用法?C++ MyAvatar::getSkeletonModel怎么用?C++ MyAvatar::getSkeletonModel使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MyAvatar的用法示例。


在下文中一共展示了MyAvatar::getSkeletonModel方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: loadPreferences

void PreferencesDialog::loadPreferences() {
    
    MyAvatar* myAvatar = Application::getInstance()->getAvatar();
    Menu* menuInstance = Menu::getInstance();

    _displayNameString = myAvatar->getDisplayName();
    ui.displayNameEdit->setText(_displayNameString);

    _faceURLString = myAvatar->getHead()->getFaceModel().getURL().toString();
    ui.faceURLEdit->setText(_faceURLString);

    _skeletonURLString = myAvatar->getSkeletonModel().getURL().toString();
    ui.skeletonURLEdit->setText(_skeletonURLString);
    
    ui.sendDataCheckBox->setChecked(!menuInstance->isOptionChecked(MenuOption::DisableActivityLogger));

    ui.snapshotLocationEdit->setText(SettingHandles::snapshotsLocation.get());

    ui.scriptsLocationEdit->setText(qApp->getScriptsLocation());

    ui.pupilDilationSlider->setValue(myAvatar->getHead()->getPupilDilation() *
                                     ui.pupilDilationSlider->maximum());
    
    auto faceshift = DependencyManager::get<Faceshift>();
    ui.faceshiftEyeDeflectionSider->setValue(faceshift->getEyeDeflection() *
                                             ui.faceshiftEyeDeflectionSider->maximum());
    
    ui.faceshiftHostnameEdit->setText(faceshift->getHostname());
    
    auto audio = DependencyManager::get<Audio>();
    MixedProcessedAudioStream& stream = audio->getReceivedAudioStream();

    ui.dynamicJitterBuffersCheckBox->setChecked(stream.getDynamicJitterBuffers());
    ui.staticDesiredJitterBufferFramesSpin->setValue(stream.getDesiredJitterBufferFrames());
    ui.maxFramesOverDesiredSpin->setValue(stream.getMaxFramesOverDesired());
    ui.useStdevForJitterCalcCheckBox->setChecked(stream.getUseStDevForJitterCalc());
    ui.windowStarveThresholdSpin->setValue(stream.getWindowStarveThreshold());
    ui.windowSecondsForDesiredCalcOnTooManyStarvesSpin->setValue(
            stream.getWindowSecondsForDesiredCalcOnTooManyStarves());
    ui.windowSecondsForDesiredReductionSpin->setValue(stream.getWindowSecondsForDesiredReduction());
    ui.repetitionWithFadeCheckBox->setChecked(stream.getRepetitionWithFade());

    ui.outputBufferSizeSpinner->setValue(audio->getOutputBufferSize());

    ui.outputStarveDetectionCheckBox->setChecked(audio->getOutputStarveDetectionEnabled());
    ui.outputStarveDetectionThresholdSpinner->setValue(audio->getOutputStarveDetectionThreshold());
    ui.outputStarveDetectionPeriodSpinner->setValue(audio->getOutputStarveDetectionPeriod());

    ui.realWorldFieldOfViewSpin->setValue(qApp->getViewFrustum()->getRealWorldFieldOfView());

    ui.fieldOfViewSpin->setValue(qApp->getViewFrustum()->getFieldOfView());
    
    ui.leanScaleSpin->setValue(myAvatar->getLeanScale());
    
    ui.avatarScaleSpin->setValue(myAvatar->getScale());
    
    ui.maxOctreePPSSpin->setValue(qApp->getOctreeQuery().getMaxOctreePacketsPerSecond());

    ui.oculusUIAngularSizeSpin->setValue(qApp->getApplicationOverlay().getOculusUIAngularSize());

    SixenseManager& sixense = SixenseManager::getInstance();
    ui.sixenseReticleMoveSpeedSpin->setValue(sixense.getReticleMoveSpeed());
    ui.invertSixenseButtonsCheckBox->setChecked(sixense.getInvertButtons());

}
开发者ID:gfcprogramer,项目名称:hifi,代码行数:65,代码来源:PreferencesDialog.cpp


注:本文中的MyAvatar::getSkeletonModel方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。