本文整理汇总了C++中MInstruction::isTest方法的典型用法代码示例。如果您正苦于以下问题:C++ MInstruction::isTest方法的具体用法?C++ MInstruction::isTest怎么用?C++ MInstruction::isTest使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MInstruction
的用法示例。
在下文中一共展示了MInstruction::isTest方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: immediateDominator
MTest *
MBasicBlock::immediateDominatorBranch(BranchDirection *pdirection)
{
*pdirection = FALSE_BRANCH;
if (numPredecessors() != 1)
return NULL;
MBasicBlock *dom = immediateDominator();
if (dom != getPredecessor(0))
return NULL;
// Look for a trailing MTest branching to this block.
MInstruction *ins = dom->lastIns();
if (ins->isTest()) {
MTest *test = ins->toTest();
JS_ASSERT(test->ifTrue() == this || test->ifFalse() == this);
if (test->ifTrue() == this && test->ifFalse() == this)
return NULL;
*pdirection = (test->ifTrue() == this) ? TRUE_BRANCH : FALSE_BRANCH;
return test;
}
return NULL;
}
示例2: remainingIterationsInequality
void
LoopUnroller::go(LoopIterationBound *bound)
{
// For now we always unroll loops the same number of times.
static const size_t UnrollCount = 10;
JitSpew(JitSpew_Unrolling, "Attempting to unroll loop");
header = bound->header;
// UCE might have determined this isn't actually a loop.
if (!header->isLoopHeader())
return;
backedge = header->backedge();
oldPreheader = header->loopPredecessor();
JS_ASSERT(oldPreheader->numSuccessors() == 1);
// Only unroll loops with two blocks: an initial one ending with the
// bound's test, and the body ending with the backedge.
MTest *test = bound->test;
if (header->lastIns() != test)
return;
if (test->ifTrue() == backedge) {
if (test->ifFalse()->id() <= backedge->id())
return;
} else if (test->ifFalse() == backedge) {
if (test->ifTrue()->id() <= backedge->id())
return;
} else {
return;
}
if (backedge->numPredecessors() != 1 || backedge->numSuccessors() != 1)
return;
JS_ASSERT(backedge->phisEmpty());
MBasicBlock *bodyBlocks[] = { header, backedge };
// All instructions in the header and body must be clonable.
for (size_t i = 0; i < ArrayLength(bodyBlocks); i++) {
MBasicBlock *block = bodyBlocks[i];
for (MInstructionIterator iter(block->begin()); iter != block->end(); iter++) {
MInstruction *ins = *iter;
if (ins->canClone())
continue;
if (ins->isTest() || ins->isGoto() || ins->isInterruptCheck())
continue;
#ifdef DEBUG
JitSpew(JitSpew_Unrolling, "Aborting: can't clone instruction %s", ins->opName());
#endif
return;
}
}
// Compute the linear inequality we will use for exiting the unrolled loop:
//
// iterationBound - iterationCount - UnrollCount >= 0
//
LinearSum remainingIterationsInequality(bound->boundSum);
if (!remainingIterationsInequality.add(bound->currentSum, -1))
return;
if (!remainingIterationsInequality.add(-int32_t(UnrollCount)))
return;
// Terms in the inequality need to be either loop invariant or phis from
// the original header.
for (size_t i = 0; i < remainingIterationsInequality.numTerms(); i++) {
MDefinition *def = remainingIterationsInequality.term(i).term;
if (def->block()->id() < header->id())
continue;
if (def->block() == header && def->isPhi())
continue;
return;
}
// OK, we've checked everything, now unroll the loop.
JitSpew(JitSpew_Unrolling, "Unrolling loop");
// The old preheader will go before the unrolled loop, and the old loop
// will need a new empty preheader.
CompileInfo &info = oldPreheader->info();
if (header->trackedSite().pc()) {
unrolledHeader =
MBasicBlock::New(graph, nullptr, info,
oldPreheader, header->trackedSite(), MBasicBlock::LOOP_HEADER);
unrolledBackedge =
MBasicBlock::New(graph, nullptr, info,
unrolledHeader, backedge->trackedSite(), MBasicBlock::NORMAL);
newPreheader =
MBasicBlock::New(graph, nullptr, info,
unrolledHeader, oldPreheader->trackedSite(), MBasicBlock::NORMAL);
} else {
unrolledHeader = MBasicBlock::NewAsmJS(graph, info, oldPreheader, MBasicBlock::LOOP_HEADER);
unrolledBackedge = MBasicBlock::NewAsmJS(graph, info, unrolledHeader, MBasicBlock::NORMAL);
newPreheader = MBasicBlock::NewAsmJS(graph, info, unrolledHeader, MBasicBlock::NORMAL);
}
unrolledHeader->discardAllResumePoints();
//.........这里部分代码省略.........