本文整理汇总了C++中LoadingBar::getPercent方法的典型用法代码示例。如果您正苦于以下问题:C++ LoadingBar::getPercent方法的具体用法?C++ LoadingBar::getPercent怎么用?C++ LoadingBar::getPercent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LoadingBar
的用法示例。
在下文中一共展示了LoadingBar::getPercent方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: setPropsFromBinary
void LoadingBarReader::setPropsFromBinary(cocos2d::ui::Widget *widget, CocoLoader *cocoLoader, stExpCocoNode *cocoNode)
{
WidgetReader::setPropsFromBinary(widget, cocoLoader, cocoNode);
LoadingBar* loadingBar = static_cast<LoadingBar*>(widget);
this->beginSetBasicProperties(widget);
float capsx = 0.0f, capsy = 0.0, capsWidth = 0.0, capsHeight = 0.0f;
int percent = loadingBar->getPercent();
stExpCocoNode *stChildArray = cocoNode->GetChildArray(cocoLoader);
for (int i = 0; i < cocoNode->GetChildNum(); ++i) {
std::string key = stChildArray[i].GetName(cocoLoader);
std::string value = stChildArray[i].GetValue(cocoLoader);
//read all basic properties of widget
CC_BASIC_PROPERTY_BINARY_READER
//read all color related properties of widget
CC_COLOR_PROPERTY_BINARY_READER
else if (key == P_Scale9Enable) {
loadingBar->setScale9Enabled(valueToBool(value));
}
else if (key == P_TextureData){
stExpCocoNode *backGroundChildren = stChildArray[i].GetChildArray(cocoLoader);
std::string resType = backGroundChildren[2].GetValue(cocoLoader);;
Widget::TextureResType imageFileNameType = (Widget::TextureResType)valueToInt(resType);
std::string backgroundValue = this->getResourcePath(cocoLoader, &stChildArray[i], imageFileNameType);
loadingBar->loadTexture(backgroundValue, imageFileNameType);
}
else if(key == P_CapInsetsX){
capsx = valueToFloat(value);
}else if(key == P_CapInsetsY){
capsy = valueToFloat(value);
}else if(key == P_CapInsetsWidth){
capsWidth = valueToFloat(value);
}else if(key == P_CapInsetsHeight){
capsHeight = valueToFloat(value);
}else if(key == P_Direction){
loadingBar->setDirection((LoadingBar::Direction)valueToInt(value));
}else if(key == P_Percent){
percent = valueToInt(value);
}
} //end of for loop
if (loadingBar->isScale9Enabled()) {
loadingBar->setCapInsets(Rect(capsx, capsy, capsWidth, capsHeight));
}
loadingBar->setPercent(percent);
this->endSetBasicProperties(widget);
}
示例2: LoadingBarUpdate
void UI::LoadingBarUpdate(float dt){
LoadingBar *lb =dynamic_cast<LoadingBar*>(getChildByTag(1));
CCASSERT(lb, "the childer with tag 1 is not a loadingBar Class");
float per=lb->getPercent()+0.5f;
lb->setPercent(per);
if (per>=100) {
per=100;
unschedule("LoadingBarUpdate");
}
}