本文整理汇总了C++中LPITEM::SetCount方法的典型用法代码示例。如果您正苦于以下问题:C++ LPITEM::SetCount方法的具体用法?C++ LPITEM::SetCount怎么用?C++ LPITEM::SetCount使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类LPITEM
的用法示例。
在下文中一共展示了LPITEM::SetCount方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: DoRefineStrength
//.........这里部分代码省略.........
return false;
}
if (NULL != pDragonSoul)
{
GetDragonSoulInfo(pDragonSoul->GetVnum(), bType, bGrade, bStep, bStrength);
float fWeight = 0.f;
// °ЎБЯДЎ °ЄАМ ѕшґЩёй °ИЗТ јц ѕшґВ їлИҐј®
if (!m_pTable->GetWeight(bType, bGrade, bStep, bStrength + 1, fWeight))
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°ИЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
return false;
}
// °ИЗЯА» ¶§ °ЎБЯДЎ°Ў 0АМ¶уёй ґх АМ»у °ИµЗјґВ ѕИµИґЩ.
if (fWeight < FLT_EPSILON)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°ИЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_MAX_REFINE, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
return false;
}
}
float fProb;
if (!m_pTable->GetRefineStrengthValues(bType, pRefineStone->GetSubType(), bStrength, fee, fProb))
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°ИЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pDragonSoul->GetWindow(), pDragonSoul->GetCell()));
return false;
}
if (ch->GetGold() < fee)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°і·®А» ЗП±в А§ЗС µ·АМ єОБ·ЗХґПґЩ."));
SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
return false;
}
ch->PointChange(POINT_GOLD, -fee);
LPITEM pResult = NULL;
BYTE bSubHeader;
if (fnumber(0.f, 100.f) <= fProb)
{
pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
if (NULL == pResult)
{
sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength + 1));
return false;
}
pDragonSoul->RemoveFromCharacter();
pDragonSoul->CopyAttributeTo(pResult);
RefreshItemAttributes(pResult);
pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
pRefineStone->SetCount(pRefineStone->GetCount() - 1);
char buf[128];
sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength + 1);
LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_SUCCESS", buf);
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°ИїЎ јє°шЗЯЅАґПґЩ."));
ch->AutoGiveItem(pResult, true);
bSubHeader = DS_SUB_HEADER_REFINE_SUCCEED;
}
else
{
if (bStrength != 0)
{
pResult = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
if (NULL == pResult)
{
sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(bType, bGrade, bStep, bStrength - 1));
return false;
}
pDragonSoul->CopyAttributeTo(pResult);
RefreshItemAttributes(pResult);
}
bSubHeader = DS_SUB_HEADER_REFINE_FAIL;
char buf[128];
sprintf(buf, "STRENGTH : %d -> %d", bStrength, bStrength - 1);
// strength°ИґВ ЅЗЖРЅГ ±ъБъ јцµµ АЦѕо, їшє» ѕЖАМЕЫА» №ЩЕБАё·О ·О±Чё¦ іІ±и.
LogManager::instance().ItemLog(ch, pDragonSoul, "DS_STRENGTH_REFINE_FAIL", buf);
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°ИїЎ ЅЗЖРЗЯЅАґПґЩ."));
pDragonSoul->SetCount(pDragonSoul->GetCount() - 1);
pRefineStone->SetCount(pRefineStone->GetCount() - 1);
if (NULL != pResult)
ch->AutoGiveItem(pResult, true);
}
SendRefineResultPacket(ch, bSubHeader, NULL == pResult? NPOS : TItemPos (pResult->GetWindow(), pResult->GetCell()));
return true;
}
示例2: Sell
//.........这里部分代码省略.........
if (ch->GetShop()->IsPCShop())
return;
if (DISTANCE_APPROX(ch->GetX()-ch->GetShopOwner()->GetX(), ch->GetY()-ch->GetShopOwner()->GetY())>2000)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("상점과의 거리가 너무 멀어 물건을 팔 수 없습니다."));
return;
}
LPITEM item = ch->GetInventoryItem(bCell);
if (!item)
return;
if (item->IsEquipped() == true)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("착용 중인 아이템은 판매할 수 없습니다."));
return;
}
if (true == item->isLocked())
{
return;
}
if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_SELL))
return;
DWORD dwPrice;
if (bCount == 0 || bCount > item->GetCount())
bCount = item->GetCount();
dwPrice = item->GetShopBuyPrice();
if (IS_SET(item->GetFlag(), ITEM_FLAG_COUNT_PER_1GOLD))
{
if (dwPrice == 0)
dwPrice = bCount;
else
dwPrice = bCount / dwPrice;
}
else
dwPrice *= bCount;
dwPrice /= 5;
//세금 계산
DWORD dwTax = 0;
int iVal = 3;
if (LC_IsYMIR() || LC_IsKorea())
{
dwTax = dwPrice * iVal / 100;
dwPrice -= dwTax;
}
else
{
dwTax = dwPrice * iVal/100;
dwPrice -= dwTax;
}
if (test_server)
sys_log(0, "Sell Item price id %d %s itemid %d", ch->GetPlayerID(), ch->GetName(), item->GetID());
const int64_t nTotalMoney = static_cast<int64_t>(ch->GetGold()) + static_cast<int64_t>(dwPrice);
if (GOLD_MAX <= nTotalMoney)
{
sys_err("[OVERFLOW_GOLD] id %u name %s gold %u", ch->GetPlayerID(), ch->GetName(), ch->GetGold());
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("20억냥이 초과하여 물품을 팔수 없습니다."));
return;
}
// 20050802.myevan.상점 판매 로그에 아이템 ID 추가
sys_log(0, "SHOP: SELL: %s item name: %s(x%d):%u price: %u", ch->GetName(), item->GetName(), bCount, item->GetID(), dwPrice);
if (iVal > 0)
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("판매금액의 %d %% 가 세금으로 나가게됩니다"), iVal);
DBManager::instance().SendMoneyLog(MONEY_LOG_SHOP, item->GetVnum(), dwPrice);
if (bCount == item->GetCount())
{
// 한국에는 아이템을 버리고 복구해달라는 진상유저들이 많아서
// 상점 판매시 속성로그를 남긴다.
if (LC_IsYMIR())
item->AttrLog();
ITEM_MANAGER::instance().RemoveItem(item, "SELL");
}
else
item->SetCount(item->GetCount() - bCount);
//군주 시스템 : 세금 징수
CMonarch::instance().SendtoDBAddMoney(dwTax, ch->GetEmpire(), ch);
ch->PointChange(POINT_GOLD, dwPrice, false);
}
示例3: PullOut
// ЖЇБ¤ їлИҐј®А» АеєсГўїЎј Б¦°ЕЗТ ¶§їЎ јє°ш ї©єОё¦ °бБ¤ЗП°н, ЅЗЖРЅГ єО»к№°А» БЦґВ ЗФјц.
bool DSManager::PullOut(LPCHARACTER ch, TItemPos DestCell, LPITEM& pItem, LPITEM pExtractor)
{
if (NULL == ch || NULL == pItem)
{
sys_err ("NULL POINTER. ch(%p) or pItem(%p)", ch, pItem);
return false;
}
// ёсЗҐ А§ДЎ°Ў validЗСБц °Л»з ИД, validЗПБц ѕКґЩёй АУАЗАЗ єу °ш°ЈА» ГЈґВґЩ.
if (!IsValidCellForThisItem(pItem, DestCell))
{
int iEmptyCell = ch->GetEmptyDragonSoulInventory(pItem);
if (iEmptyCell < 0)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("јТБцЗ°їЎ єу °ш°ЈАМ ѕшЅАґПґЩ."));
return false;
}
else
{
DestCell.window_type = DRAGON_SOUL_INVENTORY;
DestCell.cell = iEmptyCell;
}
}
if (!pItem->IsEquipped() || !pItem->RemoveFromCharacter())
return false;
bool bSuccess;
DWORD dwByProduct = 0;
int iBonus = 0;
float fProb;
float fDice;
// їлИҐј® ГЯГв јє°ш ї©єО °бБ¤.
{
DWORD dwVnum = pItem->GetVnum();
BYTE ds_type, grade_idx, step_idx, strength_idx;
GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx);
// ГЯГв Б¤єё°Ў ѕшґЩёй АПґЬ №«Б¶°З јє°шЗПґВ °НАМ¶у »э°ўЗПАЪ.
if (!m_pTable->GetDragonSoulExtValues(ds_type, grade_idx, fProb, dwByProduct))
{
pItem->AddToCharacter(ch, DestCell);
return true;
}
if (NULL != pExtractor)
{
iBonus = pExtractor->GetValue(ITEM_VALUE_DRAGON_SOUL_POLL_OUT_BONUS_IDX);
pExtractor->SetCount(pExtractor->GetCount() - 1);
}
fDice = fnumber(0.f, 100.f);
bSuccess = fDice <= (fProb * (100 + iBonus) / 100.f);
}
// ДіёЇЕНАЗ їлИҐј® ГЯГв №Ч ГЯ°Ў И¤Ає Б¦°Е. єО»к№° Б¦°ш.
{
char buf[128];
if (bSuccess)
{
if (pExtractor)
{
sprintf(buf, "dice(%d) prob(%d + %d) EXTR(VN:%d)", (int)fDice, (int)fProb, iBonus, pExtractor->GetVnum());
}
else
{
sprintf(buf, "dice(%d) prob(%d)", fDice, fProb);
}
LogManager::instance().ItemLog(ch, pItem, "DS_PULL_OUT_SUCCESS", buf);
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлИҐј® ГЯГвїЎ јє°шЗПїґЅАґПґЩ."));
pItem->AddToCharacter(ch, DestCell);
return true;
}
else
{
if (pExtractor)
{
sprintf(buf, "dice(%d) prob(%d + %d) EXTR(VN:%d) ByProd(VN:%d)", (int)fDice, (int)fProb, iBonus, pExtractor->GetVnum(), dwByProduct);
}
else
{
sprintf(buf, "dice(%d) prob(%d) ByProd(VNUM:%d)", (int)fDice, (int)fProb, dwByProduct);
}
LogManager::instance().ItemLog(ch, pItem, "DS_PULL_OUT_FAILED", buf);
M2_DESTROY_ITEM(pItem);
pItem = NULL;
if (dwByProduct)
{
LPITEM pByProduct = ch->AutoGiveItem(dwByProduct, true);
if (pByProduct)
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлИҐј® ГЯГвїЎ ЅЗЖРЗПї© %sё¦ ѕтѕъЅАґПґЩ."), pByProduct->GetName());
else
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлИҐј® ГЯГвїЎ ЅЗЖРЗПїґЅАґПґЩ."));
}
else
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлИҐј® ГЯГвїЎ ЅЗЖРЗПїґЅАґПґЩ."));
}
//.........这里部分代码省略.........
示例4: DoRefineStep
//.........这里部分代码省略.........
std::set <LPITEM>::iterator it = set_items.begin();
{
LPITEM pItem = *it;
GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx);
if (!m_pTable->GetRefineStepValues(ds_type, step_idx, need_count, fee, vec_probs))
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®ЗТ јц ѕшґВ їлИҐј®АФґПґЩ."));
SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
return false;
}
}
while(++it != set_items.end())
{
LPITEM pItem = *it;
// Е¬¶у uiїЎј АеВшЗС ѕЖАМЕЫАє °і·®ГўїЎ їГё± јц ѕшµµ·П ё·ѕТ±в ¶§№®їЎ,
// є°µµАЗ ѕЛёІ Гіё®ґВ ѕИЗФ.
if (pItem->IsEquipped())
{
return false;
}
if (ds_type != GetType(pItem->GetVnum()) || grade_idx != GetGradeIdx(pItem->GetVnum()) || step_idx != GetStepIdx(pItem->GetVnum()))
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЗКїдЗС Аз·б°Ў ѕЖґХґПґЩ."));
SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_INVALID_MATERIAL, TItemPos(pItem->GetWindow(), pItem->GetCell()));
return false;
}
}
// Е¬¶уїЎј ЗС№ш °№јц ГјЕ©ё¦ ЗП±в ¶§№®їЎ count != need_count¶уёй invalid Е¬¶уАП °ЎґЙјєАМ Е©ґЩ.
if (count != need_count)
{
sys_err ("Possiblity of invalid client. Name %s", ch->GetName());
BYTE bSubHeader = count < need_count? DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MATERIAL : DS_SUB_HEADER_REFINE_FAIL_TOO_MUCH_MATERIAL;
SendRefineResultPacket(ch, bSubHeader, NPOS);
return false;
}
if (ch->GetGold() < fee)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°і·®А» ЗП±в А§ЗС µ·АМ єОБ·ЗХґПґЩ."));
SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL_NOT_ENOUGH_MONEY, NPOS);
return false;
}
float sum = 0.f;
if (-1 == (result_step = Gamble(vec_probs)))
{
sys_err ("Gamble failed. See RefineStepTables' probabilities");
return false;
}
LPITEM pResultItem = ITEM_MANAGER::instance().CreateItem(MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));
if (NULL == pResultItem)
{
sys_err ("INVALID DRAGON SOUL(%d)", MakeDragonSoulVnum(ds_type, grade_idx, (BYTE)result_step, 0));
return false;
}
ch->PointChange(POINT_GOLD, -fee);
int left_count = need_count;
for (std::set <LPITEM>::iterator it = set_items.begin(); it != set_items.end(); it++)
{
LPITEM pItem = *it;
int n = pItem->GetCount();
if (left_count > n)
{
pItem->RemoveFromCharacter();
M2_DESTROY_ITEM(pItem);
left_count -= n;
}
else
{
pItem->SetCount(n - left_count);
}
}
ch->AutoGiveItem(pResultItem, true);
if (result_step > step_idx)
{
char buf[128];
sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_SUCCESS", buf);
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ јє°шЗЯЅАґПґЩ."));
SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_SUCCEED, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
return true;
}
else
{
char buf[128];
sprintf(buf, "STEP : %d -> %d", step_idx, result_step);
LogManager::instance().ItemLog(ch, pResultItem, "DS_STEP_REFINE_FAIL", buf);
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ґЬ°и °і·®їЎ ЅЗЖРЗЯЅАґПґЩ."));
SendRefineResultPacket(ch, DS_SUB_HEADER_REFINE_FAIL, TItemPos (pResultItem->GetWindow(), pResultItem->GetCell()));
return false;
}
}
示例5: ExtractDragonHeart
// їлИҐј®А» №ЮѕЖј їлЅЙА» ГЯГвЗПґВ ЗФјц
bool DSManager::ExtractDragonHeart(LPCHARACTER ch, LPITEM pItem, LPITEM pExtractor)
{
if (NULL == ch || NULL == pItem)
return false;
if (pItem->IsEquipped())
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Вшїл БЯАО їлИҐј®Ає ГЯГвЗТ јц ѕшЅАґПґЩ."));
return false;
}
DWORD dwVnum = pItem->GetVnum();
BYTE ds_type, grade_idx, step_idx, strength_idx;
GetDragonSoulInfo(dwVnum, ds_type, grade_idx, step_idx, strength_idx);
int iBonus = 0;
if (NULL != pExtractor)
{
iBonus = pExtractor->GetValue(0);
}
std::vector <float> vec_chargings;
std::vector <float> vec_probs;
if (!m_pTable->GetDragonHeartExtValues(ds_type, grade_idx, vec_chargings, vec_probs))
{
return false;
}
int idx = Gamble(vec_probs);
float sum = 0.f;
if (-1 == idx)
{
sys_err ("Gamble is failed. ds_type(%d), grade_idx(%d)", ds_type, grade_idx);
return false;
}
float fCharge = vec_chargings[idx] * (100 + iBonus) / 100.f;
fCharge = std::MINMAX <float> (0.f, fCharge, 100.f);
if (fCharge < FLT_EPSILON)
{
pItem->SetCount(pItem->GetCount() - 1);
if (NULL != pExtractor)
{
pExtractor->SetCount(pExtractor->GetCount() - 1);
}
LogManager::instance().ItemLog(ch, pItem, "DS_HEART_EXTRACT_FAIL", "");
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлЅЙ ГЯГвїЎ ЅЗЖРЗПїґЅАґПґЩ."));
return false;
}
else
{
LPITEM pDH = ITEM_MANAGER::instance().CreateItem(DRAGON_HEART_VNUM);
if (NULL == pDH)
{
sys_err ("Cannot create DRAGON_HEART(%d).", DRAGON_HEART_VNUM);
return NULL;
}
pItem->SetCount(pItem->GetCount() - 1);
if (NULL != pExtractor)
{
pExtractor->SetCount(pExtractor->GetCount() - 1);
}
int iCharge = (int)(fCharge + 0.5f);
pDH->SetSocket(ITEM_SOCKET_CHARGING_AMOUNT_IDX, iCharge);
ch->AutoGiveItem(pDH, true);
std::string s = boost::lexical_cast <std::string> (iCharge);
s += "%s";
LogManager::instance().ItemLog(ch, pItem, "DS_HEART_EXTRACT_SUCCESS", s.c_str());
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("їлЅЙ ГЯГвїЎ јє°шЗПїґЅАґПґЩ."));
return true;
}
}
示例6: PullOut
// 특정 용혼석을 장비창에서 제거할 때에 성공 여부를 결정하고, 실패시 부산물을 주는 함수.
bool DSManager::PullOut(LPCHARACTER ch, TItemPos DestCell, LPITEM& pItem, LPITEM pExtractor)
{
if (NULL == ch || NULL == pItem)
{
sys_err ("NULL POINTER. ch(%p) or pItem(%p)", ch, pItem);
return false;
}
// 목표 위치가 valid한지 검사 후, valid하지 않다면 임의의 빈 공간을 찾는다.
if (!IsValidCellForThisItem(pItem, DestCell))
{
int iEmptyCell = ch->GetEmptyDragonSoulInventory(pItem);
if (iEmptyCell < 0)
{
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("소지품에 빈 공간이 없습니다."));
return false;
}
else
{
DestCell.window_type = DRAGON_SOUL_INVENTORY;
DestCell.cell = iEmptyCell;
}
}
if (!pItem->IsEquipped() || !pItem->RemoveFromCharacter())
return false;
bool bSuccess;
DWORD dwByProduct = 0;
int iBonus = 0;
float fProb;
float fDice;
// 용혼석 추출 성공 여부 결정.
{
DWORD dwVnum = pItem->GetVnum();
BYTE ds_type, grade_idx, step_idx, strength_idx;
GetDragonSoulInfo(pItem->GetVnum(), ds_type, grade_idx, step_idx, strength_idx);
// 추출 정보가 없다면 일단 무조건 성공하는 것이라 생각하자.
if (!m_pTable->GetDragonSoulExtValues(ds_type, grade_idx, fProb, dwByProduct))
{
pItem->AddToCharacter(ch, DestCell);
return true;
}
if (NULL != pExtractor)
{
iBonus = pExtractor->GetValue(ITEM_VALUE_DRAGON_SOUL_POLL_OUT_BONUS_IDX);
pExtractor->SetCount(pExtractor->GetCount() - 1);
}
fDice = fnumber(0.f, 100.f);
bSuccess = fDice <= (fProb * (100 + iBonus) / 100.f);
}
// 캐릭터의 용혼석 추출 및 추가 혹은 제거. 부산물 제공.
{
char buf[128];
if (bSuccess)
{
if (pExtractor)
{
sprintf(buf, "dice(%d) prob(%d + %d) EXTR(VN:%d)", (int)fDice, (int)fProb, iBonus, pExtractor->GetVnum());
}
else
{
sprintf(buf, "dice(%d) prob(%d)", fDice, fProb);
}
LogManager::instance().ItemLog(ch, pItem, "DS_PULL_OUT_SUCCESS", buf);
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("용혼석 추출에 성공하였습니다."));
pItem->AddToCharacter(ch, DestCell);
return true;
}
else
{
if (pExtractor)
{
sprintf(buf, "dice(%d) prob(%d + %d) EXTR(VN:%d) ByProd(VN:%d)", (int)fDice, (int)fProb, iBonus, pExtractor->GetVnum(), dwByProduct);
}
else
{
sprintf(buf, "dice(%d) prob(%d) ByProd(VNUM:%d)", (int)fDice, (int)fProb, dwByProduct);
}
LogManager::instance().ItemLog(ch, pItem, "DS_PULL_OUT_FAILED", buf);
M2_DESTROY_ITEM(pItem);
pItem = NULL;
if (dwByProduct)
{
LPITEM pByProduct = ch->AutoGiveItem(dwByProduct, true);
if (pByProduct)
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("용혼석 추출에 실패하여 %s를 얻었습니다."), pByProduct->GetName());
else
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("용혼석 추출에 실패하였습니다."));
}
else
ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("용혼석 추출에 실패하였습니다."));
}
//.........这里部分代码省略.........
示例7: MoveItem
bool CSafebox::MoveItem(BYTE bCell, BYTE bDestCell, BYTE count)
{
LPITEM item;
int max_position = 5 * m_iSize;
if (bCell >= max_position || bDestCell >= max_position)
return false;
if (!(item = GetItem(bCell)))
return false;
if (item->IsExchanging())
return false;
if (item->GetCount() < count)
return false;
{
LPITEM item2;
if ((item2 = GetItem(bDestCell)) && item != item2 && item2->IsStackable() &&
!IS_SET(item2->GetAntiFlag(), ITEM_ANTIFLAG_STACK) &&
item2->GetVnum() == item->GetVnum()) // 합칠 수 있는 아이템의 경우
{
for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
if (item2->GetSocket(i) != item->GetSocket(i))
return false;
if (count == 0)
count = item->GetCount();
count = MIN(200 - item2->GetCount(), count);
if (item->GetCount() >= count)
Remove(bCell);
item->SetCount(item->GetCount() - count);
item2->SetCount(item2->GetCount() + count);
sys_log(1, "SAFEBOX: STACK %s %d -> %d %s count %d", m_pkChrOwner->GetName(), bCell, bDestCell, item2->GetName(), item2->GetCount());
return true;
}
if (!IsEmpty(bDestCell, item->GetSize()))
return false;
m_pkGrid->Get(bCell, 1, item->GetSize());
if (!m_pkGrid->Put(bDestCell, 1, item->GetSize()))
{
m_pkGrid->Put(bCell, 1, item->GetSize());
return false;
}
else
{
m_pkGrid->Get(bDestCell, 1, item->GetSize());
m_pkGrid->Put(bCell, 1, item->GetSize());
}
sys_log(1, "SAFEBOX: MOVE %s %d -> %d %s count %d", m_pkChrOwner->GetName(), bCell, bDestCell, item->GetName(), item->GetCount());
Remove(bCell);
Add(bDestCell, item);
}
return true;
}