当前位置: 首页>>代码示例>>C++>>正文


C++ Input::SetMouseMode方法代码示例

本文整理汇总了C++中Input::SetMouseMode方法的典型用法代码示例。如果您正苦于以下问题:C++ Input::SetMouseMode方法的具体用法?C++ Input::SetMouseMode怎么用?C++ Input::SetMouseMode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Input的用法示例。


在下文中一共展示了Input::SetMouseMode方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Object

SampleSelector::SampleSelector(Context* context) :
    Object(context)
{
    UIView* view = FeatureExamples::GetUIView();

    UILayout* rootLayout = new UILayout(context_);
    rootLayout->SetAxis(UI_AXIS_Y);
    rootLayout->SetRect(view->GetRect());
    view->AddChild(rootLayout);

    const char* examples[] = {
        "Hello World",
        "Hello GUI",
        "Render to Texture",
        "2D Sprite",
        "2D Physics",
        "2D Constraints",
        "2D Rope",
        "2D Spriter Animation",
        "3D Static Scene",
        "3D Animating Scene",
        "3D Light Animation",
        "3D Billboards",
        "3D Particles",
        "3D Physics",
        "3D Skeletal Animation",
        "3D Decals",
        "3D Character",
        "3D Dynamic Geometry",
        "3D Ragdolls",
        "3D Vehicle Demo",
        "3D Crowd Navigation",
        "3D Water",
        "3D Multiple Viewports"
    };

    for (size_t i = 0; i < sizeof(examples) / sizeof(examples[0]); i++)
    {
        UIButton* button = new UIButton(context_);
        button->SetLayoutMinWidth(128);
        button->SetText(examples[i]);
        button->SetId(examples[i]);
        button->SubscribeToEvent(button, E_WIDGETEVENT, ATOMIC_HANDLER(SampleSelector, HandleWidgetEvent));
        rootLayout->AddChild(button);
    }

    Input* input = GetSubsystem<Input>();
    input->SetMouseVisible(true);
    input->SetMouseMode(MM_FREE);

    // Subscribe key up event
    SubscribeToEvent(E_KEYUP, ATOMIC_HANDLER(SampleSelector, HandleKeyUp));

    context->RegisterSubsystem(this);
}
开发者ID:LumaDigital,项目名称:AtomicExamples,代码行数:55,代码来源:SampleSelector.cpp

示例2: SetVisible

void Console::SetVisible(bool enable)
{
    Input* input = GetSubsystem<Input>();
    UI* ui = GetSubsystem<UI>();
    Cursor* cursor = ui->GetCursor();

    background_->SetVisible(enable);
    closeButton_->SetVisible(enable);

    if (enable)
    {
        // Check if we have receivers for E_CONSOLECOMMAND every time here in case the handler is being added later dynamically
        bool hasInterpreter = PopulateInterpreter();
        commandLine_->SetVisible(hasInterpreter);
        if (hasInterpreter && focusOnShow_)
            ui->SetFocusElement(lineEdit_);

        // Ensure the background has no empty space when shown without the lineedit
        background_->SetHeight(background_->GetMinHeight());

        if (!cursor)
        {
            // Show OS mouse
            input->SetMouseMode(MM_FREE, true);
            input->SetMouseVisible(true, true);
        }

        input->SetMouseGrabbed(false, true);
    }
    else
    {
        rowContainer_->SetFocus(false);
        interpreters_->SetFocus(false);
        lineEdit_->SetFocus(false);

        if (!cursor)
        {
            // Restore OS mouse visibility
            input->ResetMouseMode();
            input->ResetMouseVisible();
        }

        input->ResetMouseGrabbed();
    }
}
开发者ID:tungsteen,项目名称:Urho3D,代码行数:45,代码来源:Console.cpp


注:本文中的Input::SetMouseMode方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。