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C++ IDirectFBSurface::Clear方法代码示例

本文整理汇总了C++中IDirectFBSurface::Clear方法的典型用法代码示例。如果您正苦于以下问题:C++ IDirectFBSurface::Clear方法的具体用法?C++ IDirectFBSurface::Clear怎么用?C++ IDirectFBSurface::Clear使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IDirectFBSurface的用法示例。


在下文中一共展示了IDirectFBSurface::Clear方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: if

static void
app_update( App *app )
{
     static const DFBColor colors[3] = {
          { 0xff, 0x30, 0xc0, 0xff },
          { 0xff, 0xff, 0xff, 0x30 },
          { 0xff, 0x30, 0xff, 0xc0 }
     };

     IDirectFBSurface *surface = app->surface;

     surface->Clear( surface, 0xff, 0xff, 0xff, 0x20 );

     surface->SetColor( surface, colors[app->index].r, colors[app->index].g, colors[app->index].b, colors[app->index].a );
     surface->FillRectangle( surface, app->anim_x, app->anim_y, 40, 300 );

     surface->Flip( surface, NULL, DSFLIP_WAITFORSYNC );


     app->anim_x += app->anim_dirx;
     if (app->anim_x >= app->resolution.w - 40)
          app->anim_dirx = -5;
     else if (app->anim_x <= 0)
          app->anim_dirx = 5;

     app->anim_y += app->anim_diry;
     if (app->anim_y >= app->resolution.h - 300)
          app->anim_diry = -5;
     else if (app->anim_y <= 0)
          app->anim_diry = 5;
          
}
开发者ID:Distrotech,项目名称:DirectFB,代码行数:32,代码来源:dfbtest_window_update.c

示例2: releaseSurface

	void DFBDeviceScreen::releaseSurface(void* sur) {
		set<IDirectFBSurface*>::iterator i;
		IDirectFBSurface* s;
		s = (IDirectFBSurface*)sur;

		pthread_mutex_lock(&surMutex);
		if (surfacePool != NULL) {
			i = surfacePool->find(s);
			if (i != surfacePool->end()) {
				surfacePool->erase(i);
				pthread_mutex_unlock(&surMutex);

			} else {
				pthread_mutex_unlock(&surMutex);
			}

		} else {
			pthread_mutex_unlock(&surMutex);
		}

		s->Clear(s, 0, 0, 0, 0);
		s->Release(s);
		s = NULL;
		sur = NULL;
	}
开发者ID:lince,项目名称:ginga-srpp,代码行数:25,代码来源:DFBDeviceScreen.cpp

示例3: Render

     /* render callback */
     virtual void Render( IDirectFBSurface &surface ) {
          int x = ((int) surface.GetWidth()  - (int) m_image.GetWidth())  / 2;
          int y = ((int) surface.GetHeight() - (int) m_image.GetHeight()) / 2;

          surface.Clear();

          m_image.PrepareTarget( surface );

          surface.Blit( m_image, NULL, x, y );
     }
开发者ID:Distrotech,项目名称:DirectFB,代码行数:11,代码来源:dfbshow.cpp

示例4: surface_clear

static mrb_value surface_clear(mrb_state *mrb, mrb_value self)
{
    IDirectFBSurface* surface = mrb_directfb_surface(mrb, self);
    DFBResult ret = -1;
    if (surface != NULL) {
        mrb_int r, g, b, a;
        mrb_get_args(mrb, "iiii", &r, &g, &b, &a);
        ret = surface->Clear(surface, r, g, b, a);
    }
    return mrb_fixnum_value(ret);
}
开发者ID:uwitty,项目名称:mruby-directfb,代码行数:11,代码来源:surface.c

示例5: Render

     /* render callback */
     virtual void Render( IDirectFBSurface &surface ) {
          surface.Clear( 0, 0, 255, 255 );


          surface.SetFont( font );

          surface.SetColor( 0, 0, 0, 255 );
          surface.SetSrcBlendFunction( DSBF_INVSRCALPHA );
          surface.SetDstBlendFunction( DSBF_INVSRCALPHA );

          surface.DrawString( "Test Text", -1, 10, 10, (DFBSurfaceTextFlags)(DSTF_TOPLEFT | DSTF_BLEND_FUNCS) );
     }
开发者ID:Distrotech,项目名称:DirectFB,代码行数:13,代码来源:dfbtest_font_blend.cpp

示例6: PrepareDraw

int
DirectFB_RenderClear(SDL_Renderer * renderer)
{
    DirectFB_RenderData *data = (DirectFB_RenderData *) renderer->driverdata;
    IDirectFBSurface *destsurf = data->target;

    DirectFB_ActivateRenderer(renderer);

    PrepareDraw(renderer);

    destsurf->Clear(destsurf, renderer->r, renderer->g, renderer->b, renderer->a);


    return 0;
}
开发者ID:mgerhardy,项目名称:caveexpress,代码行数:15,代码来源:SDL_DirectFB_render.c

示例7: l_new

static int l_new (lua_State* L)
{
	Canvas* canvas = CHECKCANVAS(L);
	IDirectFBSurface* sfc = NULL;
	int type = lua_type(L, 2);

	switch (type)
	{
		// IMAGE
		// [ canvas | img_path ]
		case LUA_TSTRING: {
			Surface* _sfc =
                     ImagePlayer::renderImage((char*)luaL_checkstring(L, 2));
			sfc = (IDirectFBSurface*)(_sfc->getContent());
			_sfc->setContent(NULL);
			delete _sfc;
			break;
		}

		// NEW { w, h }
		// [ canvas | w | h ]
		case LUA_TNUMBER: {
			DFBSurfaceDescription dsc;
			dsc.width  = luaL_checkint(L, 2);
			dsc.height = luaL_checkint(L, 3);
			dsc.flags = (DFBSurfaceDescriptionFlags)
                            (DSDESC_WIDTH | DSDESC_HEIGHT);
			sfc = (IDirectFBSurface*)(
					OutputManager::getInstance()->createSurface(&dsc));
			DFBCHECK( sfc->Clear(sfc, canvas->color->getR(),
                                 canvas->color->getG(), canvas->color->getB(),
                                 canvas->color->getAlpha()) );
			break;
		}

		default:
			return luaL_argerror(L, 2, NULL);
	}

	return lua_createcanvas(L, sfc, 1);  // [ ... | canvas ] -> canvas
}
开发者ID:lince,项目名称:ginga-wac,代码行数:41,代码来源:LuaCanvas.cpp

示例8: show_usage

int
main( int argc, char *argv[] )
{
    int                     i;
    DFBResult               ret;
    DFBSurfaceDescription   desc;
    IDirectFB              *dfb;
    IDirectFBImageProvider *provider = NULL;
    IDirectFBSurface       *source   = NULL;
    IDirectFBSurface       *dest     = NULL;
    IDirectFBSurface       *dest2    = NULL;
    const char             *url      = NULL;

    /* Initialize DirectFB. */
    ret = DirectFBInit( &argc, &argv );
    if (ret) {
        D_DERROR( ret, "DFBTest/Scale: DirectFBInit() failed!\n" );
        return ret;
    }

    /* Parse arguments. */
    for (i=1; i<argc; i++) {
        if (!strcmp( argv[i], "-h" ))
            return show_usage( argv[0] );
        else if (!url)
            url = argv[i];
        else
            return show_usage( argv[0] );
    }

    /* Check if we got an URL. */
    if (!url)
        return show_usage( argv[0] );

    /* Create super interface. */
    ret = DirectFBCreate( &dfb );
    if (ret) {
        D_DERROR( ret, "DFBTest/Scale: DirectFBCreate() failed!\n" );
        return ret;
    }

    /* Create an image provider for the image to be loaded. */
    ret = dfb->CreateImageProvider( dfb, url, &provider );
    if (ret) {
        D_DERROR( ret, "DFBTest/Scale: IDirectFB::CreateImageProvider( '%s' ) failed!\n", url );
        goto out;
    }

    /* Get the surface description. */
    ret = provider->GetSurfaceDescription( provider, &desc );
    if (ret) {
        D_DERROR( ret, "DFBTest/Scale: IDirectFBImageProvider::GetSurfaceDescription() failed!\n" );
        goto out;
    }

    desc.pixelformat = DSPF_NV21;

    D_INFO( "DFBTest/Scale: Source is %dx%d using %s\n",
            desc.width, desc.height, dfb_pixelformat_name(desc.pixelformat) );

    /* Create a surface for the image. */
    ret = dfb->CreateSurface( dfb, &desc, &source );
    if (ret) {
        D_DERROR( ret, "DFBTest/Scale: IDirectFB::CreateSurface() failed!\n" );
        goto out;
    }

    ret = provider->RenderTo( provider, source, NULL );
    if (ret) {
        D_DERROR( ret, "DFBTest/Scale: IDirectFBImageProvider::RenderTo() failed!\n" );
        goto out;
    }

    desc.width  = desc.width  * 3 / 4;
    desc.height = desc.height * 3 / 4;

    D_INFO( "DFBTest/Scale: Destination is %dx%d using %s\n",
            desc.width, desc.height, dfb_pixelformat_name(desc.pixelformat) );

    /* Create a surface for the image. */
    ret = dfb->CreateSurface( dfb, &desc, &dest );
    if (ret) {
        D_DERROR( ret, "DFBTest/Scale: IDirectFB::CreateSurface() failed!\n" );
        goto out;
    }

    DFBRectangle srect = {
        10, 10, 200, 200
    };

    DFBRectangle drect = {
        10, 10, 300, 300
    };

    DFBRegion clip = {
        40, 40, 199, 199
    };

    dest->Clear( dest, 0xff, 0xff, 0xff, 0xff );

//.........这里部分代码省略.........
开发者ID:lihp1603,项目名称:DirectFB,代码行数:101,代码来源:dfbtest_scale_nv21.c

示例9: print_usage


//.........这里部分代码省略.........
     dest->GetPixelFormat( dest, &desc.pixelformat );

     D_INFO( "DFBTest/PreAlloc: Destination is %dx%d using %s\n",
             desc.width, desc.height, dfb_pixelformat_name(desc.pixelformat) );

     /* Create a preallocated surface. */
     desc.flags                 = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS | DSDESC_PREALLOCATED;
     desc.width                 = 100;
     desc.height                = 100;
     desc.pixelformat           = DSPF_ARGB;
     desc.caps                  = static_caps;
     desc.preallocated[0].data  = pixel_buffer;
     desc.preallocated[0].pitch = 100 * 4;

     ret = dfb->CreateSurface( dfb, &desc, &source );
     if (ret) {
          D_DERROR( ret, "DFBTest/PreAlloc: IDirectFB::CreateSurface() for the preallocated source failed!\n" );
          goto out;
     }

     /* Before any other operation the pixel data can be written to without locking */
     gen_pixels( pixel_buffer, 100 * 4, 100 );

     while (!quit) {
          void *ptr;
          int   pitch;


          /* Lock source surface for writing before making updates to the pixel buffer */
          source->Lock( source, DSLF_WRITE, &ptr, &pitch );

          if (ptr == pixel_buffer)
               D_INFO( "DFBTest/PreAlloc: Locking preallocated source gave original preallocated pixel buffer :-)\n" );
          else {
               if (static_caps)
                    D_INFO( "DFBTest/PreAlloc: Locking preallocated source gave different pixel buffer, ERROR with static alloc!\n" );
               else
                    D_INFO( "DFBTest/PreAlloc: Locking preallocated source gave different pixel buffer, but OK (no static alloc)\n" );
          }

          update_pixels( ptr, pitch, 100 );

          /* Unlock source surface after writing, before making further Blits,
             to have the buffer be transfered to master again */
          source->Unlock( source );


          dest->Clear( dest, 0, 0, 0, 0xff );

          /* First Blit from preallocated source, data will be transfered to master */
          dest->Blit( dest, source, NULL, 50, 50 );

          /* Second Blit from preallocated source, data is already master */
          dest->Blit( dest, source, NULL, 150, 150 );

          dest->Flip( dest, NULL, DSFLIP_NONE );

          /* This will upload again the preallocated buffer to the master, where it is
             modified and outdates the preallocated buffer. Now it depends on the static
             alloc flag whether the next Lock will directly go into the shared memory
             allocation or the preallocated buffer again (with a transfer back from master
             to us). */
          source->FillRectangle( source, 0, 0, 10, 10 );

          /* Process keybuffer */
          while (keybuffer->GetEvent( keybuffer, DFB_EVENT(&evt)) == DFB_OK)
          {
              if (evt.type == DIET_KEYPRESS) {
                  switch (DFB_LOWER_CASE(evt.key_symbol)) {
                      case DIKS_ESCAPE:
                      case DIKS_SMALL_Q:
                      case DIKS_BACK:
                      case DIKS_STOP:
                      case DIKS_EXIT:
                          /* Quit main loop & test thread */
                          quit = true;
                          break;
                      default:
                          break;
                  }
              }
          }
          if (!quit)
          sleep( 5 );
     }

out:
     if (source)
          source->Release( source );

     if (dest)
          dest->Release( dest );

     keybuffer->Release( keybuffer );

     /* Shutdown DirectFB. */
     dfb->Release( dfb );

     return ret;
}
开发者ID:Distrotech,项目名称:DirectFB,代码行数:101,代码来源:dfbtest_prealloc.c

示例10: while

DFBResult
lite_theme_frame_load( LiteThemeFrame  *frame,
                       const char     **filenames )
{
     int       i, y;
     int       width  = 0;
     int       height = 0;
     DFBResult ret;

     D_ASSERT( frame != NULL );
     D_ASSERT( filenames != NULL );

     for (i=0; i<_LITE_THEME_FRAME_PART_NUM; i++) {
          D_ASSERT( filenames[i] != NULL );

          ret = lite_util_load_image( filenames[i],
                                      DSPF_UNKNOWN,
                                      &frame->parts[i].source,
                                      &frame->parts[i].rect.w,
                                      &frame->parts[i].rect.h,
                                      NULL );
          if (ret) {
               D_DERROR( ret, "Lite/ThemeFrame: Loading '%s' failed!\n", filenames[i] );

               while (i--)
                    frame->parts[i].source->Release( frame->parts[i].source );

               return ret;
          }

          if (width < frame->parts[i].rect.w)
               width = frame->parts[i].rect.w;

          height += frame->parts[i].rect.h;
     }


     IDirectFB             *dfb;
     IDirectFBSurface      *compact;
     DFBSurfaceDescription  desc;

     desc.flags       = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT;
     desc.width       = width;
     desc.height      = height;
     desc.pixelformat = DSPF_ARGB; //FIXME

     DirectFBCreate( &dfb );

     dfb->CreateSurface( dfb, &desc, &compact );

     compact->Clear( compact, 0, 0, 0, 0 );

     for (i=0, y=0; i<_LITE_THEME_FRAME_PART_NUM; i++) {
          compact->Blit( compact, frame->parts[i].source, &frame->parts[i].rect, 0, y );

          compact->AddRef( compact );

          frame->parts[i].source->Release( frame->parts[i].source );

          frame->parts[i].source = compact;

          frame->parts[i].rect.x = 0;
          frame->parts[i].rect.y = y;

          y += frame->parts[i].rect.h;
     }

     compact->ReleaseSource( compact );
     compact->Release( compact );

     dfb->Release( dfb );

     D_MAGIC_SET( frame, LiteThemeFrame );

     return DFB_OK;
}
开发者ID:kizukukoto,项目名称:WDN900_GPL,代码行数:76,代码来源:theme.c

示例11: main


//.........这里部分代码省略.........
            }
            printf("Note: display modes with bpp < have been filtered out\n");
            printf("*****************************************************\n");
            goto Leave;
        }

        if (useFixedVideoMode)
        {
            int32_t bestVideoMode = getBestVideoMode(fixedVideoMode.width,
                                                     fixedVideoMode.height,
                                                     fixedVideoMode.bpp);
            // validate the fixed mode
            if ((bestVideoMode == -1) ||
                ((fixedVideoMode.width  != videoModes[bestVideoMode].width) ||
                (fixedVideoMode.height != videoModes[bestVideoMode].height) ||
                (fixedVideoMode.bpp    != videoModes[bestVideoMode].bpp)))
            {
                printf("Error: the specified fixed video mode is not available!\n");
                exit(-1);
            }
        } else
        {
            initialVideoMode = getBestVideoMode(640, 480, 16);
            if (initialVideoMode == -1)
            {
                printf("Error: initial video mode 640x480x16 is not available!\n");
                exit(-1);
            }
        }

        dsc.flags = DSDESC_CAPS;
        dsc.caps = DSCAPS_PRIMARY;
        DFBCHECK(dfb->CreateSurface(dfb, &dsc, &surface));
        DFBCHECK(surface->Clear(surface, 0, 0, 0, 0));
        DFBCHECK(surface->GetSize(surface, &screen_width, &screen_height));
        DFBCHECK(dfb->GetInputDevice(dfb, DIDID_KEYBOARD, &dfbKeyboard));
        DFBCHECK(dfbKeyboard->CreateEventBuffer(dfbKeyboard, &dfbEventBuffer));
        DFBCHECK(dfb->GetInputDevice(dfb, DIDID_MOUSE, &dfbMouse));
        DFBCHECK(dfbMouse->AttachEventBuffer(dfbMouse, dfbEventBuffer));


        if (useFixedVideoMode)
        {
            printf("Information: setting video mode to %ux%ux%u\n", fixedVideoMode.width,
                   fixedVideoMode.height, fixedVideoMode.bpp);
            DFBCHECK(dfb->SetVideoMode(dfb, fixedVideoMode.width,
                                       fixedVideoMode.height, fixedVideoMode.bpp));
        } else
        {
            printf("Information: starting with default video mode %ux%ux%u\n",
                   videoModes[initialVideoMode].width, videoModes[initialVideoMode].height,
                   videoModes[initialVideoMode].bpp);
            DFBCHECK(dfb->SetVideoMode(dfb, videoModes[initialVideoMode].width,
                                            videoModes[initialVideoMode].height,
                                            videoModes[initialVideoMode].bpp));
        }

        // register our framebuffer
        frameBuffer = new VBoxDirectFB(dfb, surface);
        display->SetFramebuffer(0, frameBuffer);

        /**
         * Start the VM execution thread
         */
        console->PowerUp(NULL);
开发者ID:VirtualMonitor,项目名称:VirtualMonitor,代码行数:66,代码来源:VBoxFB.cpp

示例12: while

int
main( int argc, char *argv[] )
{
     DFBResult              ret;
     bool                   quit = false;
     int                    i;
     IDirectFB              dfb;
     IDirectFBDisplayLayer  layer;
     IDirectFBSurface       surface;
     DFBDisplayLayerConfig  config;
     DFBDimension           sizes[2]  = { {400, 400}, {600, 600} };
     size_t                 num_sizes = D_ARRAY_SIZE(sizes);
     DFBInputEvent          evt;
     IDirectFBEventBuffer   keybuffer;

     /* Initialize DirectFB. */
     DirectFB::Init( &argc, &argv );

     /* Create super interface. */
     dfb = DirectFB::Create();

     layer = dfb.GetDisplayLayer( DLID_PRIMARY );

     /* Create an input buffer for key events */
     keybuffer = dfb.CreateInputEventBuffer( DICAPS_KEYS, DFB_TRUE );

     layer.SetCooperativeLevel( DLSCL_EXCLUSIVE );

     layer.GetConfiguration( &config );

     config.width  = sizes[0].w;
     config.height = sizes[0].h;

     layer.SetConfiguration( config );

     surface = layer.GetSurface();

     while (true) {
          surface.Clear( 0, 0, 0, 0xff );

          surface.SetColor( 0x00, 0xff, 0x00, 0xff );
          surface.DrawRectangle( 0, 0, config.width, config.height );

          surface.Flip( NULL, DSFLIP_NONE );


          keybuffer.WaitForEventWithTimeout( 3, 0 );

          /* Process keybuffer */
          while (keybuffer.GetEvent( DFB_EVENT(&evt) )) {
              if (evt.type == DIET_KEYPRESS) {
                  switch (DFB_LOWER_CASE(evt.key_symbol)) {
                      case DIKS_ESCAPE:
                      case DIKS_SMALL_Q:
                      case DIKS_BACK:
                      case DIKS_STOP:
                      case DIKS_EXIT:
                          /* Quit main loop & test thread */
                          quit = 1;
                          break;

                      case DIKS_SPACE:
                      case DIKS_OK:
                          i++;

                          config.width  = sizes[i % num_sizes].w;
                          config.height = sizes[i % num_sizes].h;

                          layer.SetConfiguration( config );
                          break;

                      default:
                          break;
                  }
              }
          }
     }

     return 0;
}
开发者ID:Distrotech,项目名称:DirectFB,代码行数:80,代码来源:dfbtest_layer_resize.cpp

示例13: CreateWindow

//---------------------------------------------------------------------------------
//--------------------------wael work----------------------
//---------------------------------------------------------------------------------
status_t ServerWindow::CreateWindow (IDirectFBDisplayLayer *layer){

  DFBFontDescription font_dsc;
  DFBWindowDescription wdsc;  
  IDirectFBSurface *wsurface = NULL;
  DFBSurfaceDescription dsc;
  
//  char *title;TODO: I need to convert the fTitle from BString to char *
  char title[fTitle.CountChars()+1];
  fTitle.CopyInto(title, 0, fTitle.CountChars());
  DFBRectangle frame;
  frame.x=(int)fFrame.LeftTop().x;
  frame.y=(int)fFrame.LeftTop().y;
  frame.w=(int)fFrame.IntegerWidth();
  frame.h=(int)fFrame.IntegerHeight();
    
  int width1, width2, width3;
  int height1, height2, height3;

  //create window inside the primary layer  
  wdsc.flags = (DFBWindowDescriptionFlags)(DWDESC_CAPS | DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY | DWDESC_SURFACE_CAPS);
  wdsc.caps = DWCAPS_ALPHACHANNEL;
  wdsc.width = frame.w;
  wdsc.height = frame.h;
  wdsc.posx = frame.x;
  wdsc.posy = frame.y;
  wdsc.surface_caps = DSCAPS_FLIPPING;
  DFBCHECK(layer->CreateWindow(layer, &wdsc, &window));
  
  //Get the window surface and clear it
  DFBCHECK(window->GetSurface(window, &wsurface));  
  DFBCHECK(wsurface->Clear (wsurface, 0x00, 0x00, 0x00, 0x00));
  DFBCHECK(window->SetOpaqueRegion (window, 0, 0, frame.h, frame.w));
  
  //Set the window options to be transparent
  DFBWindowOptions options;
  window->GetOptions (window, &options);
  
  options = (DFBWindowOptions) ( options | DWOP_SHAPED );
  DFBCHECK(window->SetOptions (window, options));  
  wsurface->SetSrcColorKey(wsurface, R, G, B);
  wsurface->SetBlittingFlags(wsurface, DSBLIT_SRC_COLORKEY);  
        
  if (fType==B_FLOATING_WINDOW){
  	DFBCHECK (shead->GetSize(shead, &width1, &height1));
	DFBCHECK (sok_button->GetSize(sok_button, &width2, &height2));
	DFBCHECK (sclose_button->GetSize(sclose_button, &width3, &height3));

	DFBRectangle rect;
	rect.x = 0;
	rect.y = 0;
	rect.h = height1;
	rect.w = frame.w-width2-width3;
	DFBCHECK (wsurface->StretchBlit (wsurface, shead, NULL, &rect));
	DFBCHECK (wsurface->Blit (wsurface, sok_button, NULL, rect.w, 0));
  	DFBCHECK (wsurface->Blit (wsurface, sclose_button, NULL, rect.w+width2, 0));	  	

  	// Draw the window title
  	font_dsc.flags = DFDESC_HEIGHT;
  	font_dsc.height = 10;
  	font_dsc.width = 10;  
  	DFBCHECK (app_server->dfb->CreateFont (app_server->dfb, "./decker.ttf", &font_dsc, &font));
  	DFBCHECK (wsurface->SetFont (wsurface, font));
  	DFBCHECK (wsurface->SetColor (wsurface, 0xff, 0x0, 0x0, 0xFF));
	int size = 0;
	DFBRectangle rect1;		
  	DFBCHECK (font->GetStringExtents (font, title, -1, NULL, &rect1));
	if (rect1.w > rect.w){
		do{
			size++;
			DFBCHECK (font->GetStringExtents (font, title, size, NULL, &rect1));
		}while (rect1.w < rect.w);
		size--;
	}  		  	
	DFBCHECK (wsurface->DrawString (wsurface, title, size-1, 5, 2*height1/3, DSTF_LEFT));	
		
	rect.x = 0;
	rect.y = height1;
	rect.w = frame.w;
	rect.h = frame.h-height1;
	DFBCHECK (wsurface->StretchBlit (wsurface, body, NULL, &rect));	
  }
  else if (fType==B_TITLED_WINDOW){
  	DFBCHECK (head->GetSize(head, &width1, &height1));
	DFBCHECK (ok_button->GetSize(ok_button, &width2, &height2));
	DFBCHECK (close_button->GetSize(close_button, &width3, &height3));

	DFBRectangle rect;
	rect.x = 0;
	rect.y = 0;
	rect.h = height1;
	rect.w = frame.w-width2-width3;
	DFBCHECK (wsurface->StretchBlit (wsurface, head, NULL, &rect));
	DFBCHECK (wsurface->Blit (wsurface, ok_button, NULL, rect.w, 0));
  	DFBCHECK (wsurface->Blit (wsurface, close_button, NULL, rect.w+width2, 0));
	
	// Draw the window title
//.........这里部分代码省略.........
开发者ID:BackupTheBerlios,项目名称:nemo,代码行数:101,代码来源:ServerWindow.cpp

示例14: main

int main (int argc,char *argv[])
{
  int videofd1 = open("/dev/video0",O_RDWR);
  int videofd2 = open("/dev/video0",O_RDWR);
  IDirectFBSurface     *SurfaceHandle;
  IDirectFBSurface     *SurfaceHandle2;
  void *ptr,*ptr2;
  int pitch,pitch2;
  int colour_palette[256];
  int colour_palette2_real[256]; /* random... */
  int *colour_palette2 = colour_palette2_real;
  int is_lut8;

  is_lut8 = (argc > 1 && !strcmp (argv[1], "both"));

  memset(&colour_palette,0x0,4*256);
  //memset(&colour_palette[1],0xff,255*4);

  colour_palette[0] = 0xff000000; // black
  colour_palette[1] = 0xffff0000; // red
  colour_palette[2] = 0xff00ff00; // green
  colour_palette[3] = 0xff0000ff; // blue
  colour_palette[4] = 0xffffffff; // white
  colour_palette[5] = 0x80808000; // half-transp yellow
  colour_palette[6] = 0x00000000; // transp black

  if (videofd1 < 0)
    perror("Couldn't open video device 1\n");

  if (videofd2 < 0)
    perror("Couldn't open video device 2\n");
  
  v4l2_list_outputs (videofd1);

  fb_make_transparent();

  init_dfb(&SurfaceHandle,is_lut8);
  init_dfb(&SurfaceHandle2,1);

  v4l2_set_output_by_name (videofd1, "RGB1");
  v4l2_set_output_by_name (videofd2, "RGB2");
  init_v4l(videofd1,0,0,1280,720,is_lut8);
  init_v4l(videofd2,0,0,1280,720,1);

  printf("%s:%d\n",__FUNCTION__,__LINE__);


//  memcpy (colour_palette, colour_palette2, sizeof (colour_palette));
  colour_palette2 = colour_palette;

  {
    int coords = 60;
    int size   = 100;

    // clear
    if (!is_lut8) SurfaceHandle->Clear (SurfaceHandle, 0x00, 0x00, 0x00, 0x00);
    else {
      SurfaceHandle->SetColorIndex (SurfaceHandle, 0x6);
      SurfaceHandle->FillRectangle (SurfaceHandle, 0, 0, 600, 600);
    }
    // White
    if (is_lut8) SurfaceHandle->SetColorIndex (SurfaceHandle, 0x4);
    else SurfaceHandle->SetColor (SurfaceHandle, 0xff, 0xff, 0xff, 0xff);
    SurfaceHandle->FillRectangle (SurfaceHandle, coords, coords, size, size);
    coords += size;
    // Red
    if (is_lut8) SurfaceHandle->SetColorIndex (SurfaceHandle, 0x1);
    else SurfaceHandle->SetColor (SurfaceHandle, 0xff, 0x00, 0x00, 0xff);
    SurfaceHandle->FillRectangle (SurfaceHandle, coords, coords, size, size);
    coords += size;
    // Green
    if (is_lut8) SurfaceHandle->SetColorIndex (SurfaceHandle, 0x2);
    else SurfaceHandle->SetColor (SurfaceHandle, 0x00, 0xff, 0x00, 0xff);
    SurfaceHandle->FillRectangle (SurfaceHandle, coords, coords, size, size);
    coords += size;
    // Blue
    if (is_lut8) SurfaceHandle->SetColorIndex (SurfaceHandle, 0x3);
    else SurfaceHandle->SetColor (SurfaceHandle, 0x00, 0x00, 0xff, 0xff);
    SurfaceHandle->FillRectangle (SurfaceHandle, coords, coords, size, size);
    coords += size;
    // half transp yellow
    if (is_lut8) SurfaceHandle->SetColorIndex (SurfaceHandle, 0x5);
    else SurfaceHandle->SetColor (SurfaceHandle, 0x80, 0x80, 0x00, 0x80);
    SurfaceHandle->FillRectangle (SurfaceHandle, coords, coords, size, size);
    coords += size;
    // transp
    if (is_lut8) SurfaceHandle->SetColorIndex (SurfaceHandle, 0x6);
    else SurfaceHandle->SetColor (SurfaceHandle, 0x00, 0x00, 0x00, 0x00);
    SurfaceHandle->FillRectangle (SurfaceHandle, coords, coords, size, size);
    coords += size;
  }

  {
    int xcoords = 60 + (100 * 6), ycoords = 60;
    int size   = 100;

    // clear
    SurfaceHandle2->SetColorIndex (SurfaceHandle2, 0x6);
    SurfaceHandle2->FillRectangle (SurfaceHandle2, 220, 220, 440, 440);
    // transp
//.........这里部分代码省略.........
开发者ID:MarkusVolk,项目名称:martii-tdt,代码行数:101,代码来源:v4l2lut8.c

示例15: if

int
main( int argc, char *argv[] )
{
     DFBResult              ret;
     int                    i;
     int                    x, y;
     int                    dx, dy;
     int                    sw3, sh3;
     int                    opacity       = 255;
     int                    opacity_delta = -1;
     IDirectFB             *dfb;
     IDirectFBDisplayLayer *layer;
     IDirectFBSurface      *surface;
     DFBDisplayLayerConfig  config;
     DFBDimension           size;
     DFBInputEvent          evt;

     /* Initialize DirectFB. */
     ret = DirectFBInit( &argc, &argv );
     if (ret) {
          D_DERROR( ret, "DFBTest/Layer: DirectFBInit() failed!\n" );
          return ret;
     }


     /* Create super interface. */
     ret = DirectFBCreate( &dfb );
     if (ret) {
          D_DERROR( ret, "DFBTest/Layer: DirectFBCreate() failed!\n" );
          return ret;
     }

     dfb->GetDisplayLayer( dfb, DLID_PRIMARY, &layer );

     /* Create an input buffer for key events */
     dfb->CreateInputEventBuffer( dfb, DICAPS_KEYS,
                                  DFB_TRUE, &keybuffer);

     layer->SetCooperativeLevel( layer, DFSCL_EXCLUSIVE );

     layer->GetConfiguration( layer, &config );


     config.options    = DLOP_OPACITY | DLOP_SRC_COLORKEY;
     config.buffermode = DLBM_FRONTONLY;

     layer->SetConfiguration( layer, &config );
     layer->SetSrcColorKey( layer, 0x00, 0xff, 0x00 );



     ret = layer->GetSurface( layer, &surface );
     if (ret) {
          D_DERROR( ret, "DFBTest/Layer: GetSurface() failed!\n" );
          dfb->Release( dfb );
          return ret;
     }

     surface->GetSize( surface, &size.w, &size.h );

     sw3 = ((size.w / 3) + 1) & ~1;
     sh3 = ((size.h / 3) + 1) & ~1;


     surface->Clear( surface, 0, 0, 0, 0xff );

     for (i=0; i<10; i++) {
          surface->SetColor( surface, 0xff - i*16, 0xff - i*16, 0xff - i*16, 0xff );
          surface->DrawRectangle( surface, i, i, size.w - i*2, size.h - i*2 );
     }

     surface->FillRectangle( surface, 10, size.h/2, size.w - 20, 1 );
     surface->FillRectangle( surface, size.w/2, 10, 1, size.h - 20 );

     surface->SetColor( surface, 0xff, 0x00, 0x00, 0xff );
     surface->FillRectangle( surface, size.w/3, size.h/3, size.w/3, size.h/3 );

     surface->SetColor( surface, 0x00, 0xff, 0x00, 0xff );
     surface->FillRectangle( surface, size.w/3 + size.w/9, size.h/3 + size.h/9, size.w/9, size.h/9 );

     surface->Flip( surface, NULL, DSFLIP_NONE );

#ifdef BUILD_AUTOMATION
     sleep( 2 );
#else
     sleep( 12 );
#endif
     layer->SetSourceRectangle( layer, 0, 0, size.w - sw3, size.h - sh3 );

     layer->SetScreenPosition( layer, 100, 100 );
     layer->SetScreenRectangle( layer, 100, 100, size.w - sw3, size.h - sh3 );

     sleep( 2 );
#ifdef BUILD_AUTOMATION
     sleep( 20 );
     quit = 1;
#endif

     for (x=0, y=0, dx=1, dy=1; !quit ; x+=dx, y+=dy) {
          layer->SetOpacity( layer, opacity );
//.........这里部分代码省略.........
开发者ID:Distrotech,项目名称:DirectFB,代码行数:101,代码来源:dfbtest_layer.c


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