本文整理汇总了C++中GrDrawState::setTexture方法的典型用法代码示例。如果您正苦于以下问题:C++ GrDrawState::setTexture方法的具体用法?C++ GrDrawState::setTexture怎么用?C++ GrDrawState::setTexture使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GrDrawState
的用法示例。
在下文中一共展示了GrDrawState::setTexture方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: drawTexture
void GrClipMaskManager::drawTexture(GrGpu* gpu,
GrTexture* target,
GrTexture* texture) {
GrDrawState* drawState = gpu->drawState();
GrAssert(NULL != drawState);
// no AA here since it is encoded in the texture
drawState->setRenderTarget(target->asRenderTarget());
GrMatrix sampleM;
sampleM.setIDiv(texture->width(), texture->height());
drawState->setTexture(0, texture);
drawState->sampler(0)->reset(GrSamplerState::kClamp_WrapMode,
GrSamplerState::kNearest_Filter,
sampleM);
GrRect rect = GrRect::MakeWH(SkIntToScalar(target->width()),
SkIntToScalar(target->height()));
gpu->drawSimpleRect(rect, NULL, 1 << 0);
drawState->setTexture(0, NULL);
}