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C++ FileStream::copyFrom方法代码示例

本文整理汇总了C++中FileStream::copyFrom方法的典型用法代码示例。如果您正苦于以下问题:C++ FileStream::copyFrom方法的具体用法?C++ FileStream::copyFrom怎么用?C++ FileStream::copyFrom使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FileStream的用法示例。


在下文中一共展示了FileStream::copyFrom方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: extractFile

bool ZipArchive::extractFile(const char *pathInZip, const char *filename, bool *crcFail /* = NULL */)
{
   if(crcFail)
      *crcFail = false;

   const CentralDir *realCD = findFileInfo(pathInZip);
   if(realCD == NULL)
      return false;
   
   FileStream dest;
   if(! dest.open(filename, Torque::FS::File::Write))
      return false;

   Stream *source = openFile(pathInZip, Read);
   if(source == NULL)
   {
      dest.close();
      return false;
   }

   // [tom, 2/7/2007] CRC checking the lazy man's way
   // ZipStatFilter only fails if it doesn't have a central directory, so this is safe
   CentralDir fakeCD;
   ZipStatFilter zsf(&fakeCD);
   zsf.attachStream(source);

   bool ret = dest.copyFrom(&zsf);

   zsf.detachStream();

   if(ret && fakeCD.mCRC32 != realCD->mCRC32)
   {
      if(crcFail)
         *crcFail = true;

      if(isVerbose())
         Con::errorf("ZipArchive::extractFile - CRC failure extracting file %s", pathInZip);
      ret = false;
   }
   
   closeFile(source);
   dest.close();

   return ret;
}
开发者ID:adhistac,项目名称:ee-client-2-0,代码行数:45,代码来源:zipArchive.cpp

示例2: copySketchupTexture

//-----------------------------------------------------------------------------
/// Copy a texture from a KMZ to a cache. Note that the texture filename is modified
void copySketchupTexture(const Torque::Path &path, String &textureFilename)
{
   if (textureFilename.isEmpty())
      return;

   Torque::Path texturePath(textureFilename);
   texturePath.setExtension(findTextureExtension(texturePath));

   String cachedTexFilename = String::ToString("%s_%s.cached",
      TSShapeLoader::getShapePath().getFileName().c_str(), texturePath.getFileName().c_str());

   Torque::Path cachedTexPath;
   cachedTexPath.setRoot(path.getRoot());
   cachedTexPath.setPath(path.getPath());
   cachedTexPath.setFileName(cachedTexFilename);
   cachedTexPath.setExtension(texturePath.getExtension());

   FileStream *source;
   FileStream *dest;
   if ((source = FileStream::createAndOpen(texturePath.getFullPath(), Torque::FS::File::Read)) == NULL)
      return;

   if ((dest = FileStream::createAndOpen(cachedTexPath.getFullPath(), Torque::FS::File::Write)) == NULL)
   {
      delete source;
      return;
   }

   dest->copyFrom(source);

   delete dest;
   delete source;

   // Update the filename in the material
   cachedTexPath.setExtension("");
   textureFilename = cachedTexPath.getFullPath();
}
开发者ID:mray,项目名称:terminal-overload,代码行数:39,代码来源:colladaShapeLoader.cpp


注:本文中的FileStream::copyFrom方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。