本文整理汇总了C++中FPhysSubstepTask::RemoveBodyInstance方法的典型用法代码示例。如果您正苦于以下问题:C++ FPhysSubstepTask::RemoveBodyInstance方法的具体用法?C++ FPhysSubstepTask::RemoveBodyInstance怎么用?C++ FPhysSubstepTask::RemoveBodyInstance使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FPhysSubstepTask
的用法示例。
在下文中一共展示了FPhysSubstepTask::RemoveBodyInstance方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: TermBody
void FPhysScene::TermBody(FBodyInstance * BodyInstance)
{
#if WITH_SUBSTEPPING
if (PxRigidDynamic * PRigidDynamic = BodyInstance->GetPxRigidDynamic())
{
FPhysSubstepTask * PhysSubStepper = PhysSubSteppers[SceneType(BodyInstance)];
PhysSubStepper->RemoveBodyInstance(BodyInstance);
}
#endif
}
示例2: TermBody
void FPhysScene::TermBody(FBodyInstance* BodyInstance)
{
#if WITH_SUBSTEPPING
if (PxRigidBody * PRigidBody = BodyInstance->GetPxRigidBody())
{
FPhysSubstepTask * PhysSubStepper = PhysSubSteppers[SceneType(BodyInstance)];
PhysSubStepper->RemoveBodyInstance(BodyInstance);
}
#endif
#if WITH_PHYSX
RemoveActiveBody(BodyInstance, PST_Sync);
RemoveActiveBody(BodyInstance, PST_Async);
#endif
}