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C++ Controller::calibratedScreens方法代码示例

本文整理汇总了C++中Controller::calibratedScreens方法的典型用法代码示例。如果您正苦于以下问题:C++ Controller::calibratedScreens方法的具体用法?C++ Controller::calibratedScreens怎么用?C++ Controller::calibratedScreens使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Controller的用法示例。


在下文中一共展示了Controller::calibratedScreens方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: main

int main(int argc, const char *argv[]){
	screen_width = (unsigned int)CGDisplayPixelsWide(kCGDirectMainDisplay);
	screen_height = (unsigned int)CGDisplayPixelsHigh(kCGDirectMainDisplay);
	CGPoint current_point = CGEventGetLocation(CGEventCreate(nil));

	screen = controller.calibratedScreens()[0];
	if(!screen.isValid()){
		cout << "This screen has not been calibrated." << endl;
		return 0;
	}
	
	// Create a sample listener and controller
	SampleListener listener;
	
	// Have the sample listener receive events from the controller
	controller.addListener(listener);
	
	// Keep this process running until Enter is pressed
	std::cout << "Press Enter to quit..." << std::endl;
	std::cin.get();
	
	// Remove the sample listener when done
	controller.removeListener(listener);
	
	return 0;
}
开发者ID:yoneken,项目名称:leap_test,代码行数:26,代码来源:mouse_mac.cpp

示例2: main

int main(int argc , char ** argv) {
	screen = controller.calibratedScreens()[0];
	if(!screen.isValid()){
		cout << "This screen has not been calibrated." << endl;
		return 0;
	}

	srand((unsigned int)time(NULL));

	// Have the sample listener receive events from the controller
	controller.addListener(listener);

	glutInit(&argc, argv);
	glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_ALPHA);
	glutInitWindowSize(screen_width, screen_height);
	glutInitWindowPosition(0, 0);
	window = glutCreateWindow("LEAP intersection Test");
	glutDisplayFunc(&DrawGLScene);
	glutIdleFunc(&Idle);
	glutReshapeFunc(&ReSizeGLScene);
	glutKeyboardFunc(&NormalKeyPressed);
	glutSpecialFunc(&SpecialKeyPressed);

	glDisable(GL_DEPTH_TEST);								// Disables Depth Testing
	glShadeModel(GL_SMOOTH);								// Enables Smooth Color Shading
	
	glutMainLoop();

	return 0;
}
开发者ID:yoneken,项目名称:leap_test,代码行数:30,代码来源:Fitts.cpp


注:本文中的Controller::calibratedScreens方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。