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C++ Controller::bezierSubdivision方法代码示例

本文整理汇总了C++中Controller::bezierSubdivision方法的典型用法代码示例。如果您正苦于以下问题:C++ Controller::bezierSubdivision方法的具体用法?C++ Controller::bezierSubdivision怎么用?C++ Controller::bezierSubdivision使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Controller的用法示例。


在下文中一共展示了Controller::bezierSubdivision方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: KeyCallback

void GLFWCALL KeyCallback(int button, int action){
	try{
		Controller* PolyFun = Controller::getInstance();
		if(action == GLFW_RELEASE){
			switch(button){
				case GLFW_KEY_B:
					if(PolyFun->getSelectedPolygon() != NULL){
						if(PolyFun->getSelectedPolygon()->getAnchorPoints().size() > 1)
							(PolyFun->bezierSubdivision(PolyFun->bezierDepth, PolyFun->bezierT));
						else
							(std::cout << "Polygon has to have at least 2 anchor points for Bezier Subdivision!" << std::endl);
					};
					break;
				case GLFW_KEY_C:
					if(PolyFun->getSelectedPolygon() != NULL){
						if(PolyFun->getSelectedPolygon()->getAnchorPoints().size() > 2)
							(PolyFun->cubicSplineSubdivision(PolyFun->cubicSplineDepth, PolyFun->cubicSplineT));
						else
							(std::cout << "Polygon has to have at least 3 anchor points for Cubic Spline Subdivision!" << std::endl);
					};
					break;
				case GLFW_KEY_I:
					if(PolyFun->getSelectedPolygon() != NULL){
						if(PolyFun->getSelectedPolygon()->getAnchorPoints().size() > 2)
							(PolyFun->cubicInterpolation(PolyFun->cubicInterpolationDepth, PolyFun->cubicInterpolationT));
						else
							(std::cout << "Polygon has to have at least 3 anchor points for Cubic Interpolation!" << std::endl);
					};
					break;
				case GLFW_KEY_Q:
					if(PolyFun->getSelectedPolygon() != NULL){
						if(PolyFun->getSelectedPolygon()->getAnchorPoints().size() > 2)
							(PolyFun->quadraticSplineSubdivision(PolyFun->quadraticSplineDepth, PolyFun->quadraticSplineT));
						else
							(std::cout << "Polygon has to have at least 3 anchor points for Quadratic Spline Subdivision!" << std::endl);
					};
					break;
				case GLFW_KEY_S: if(PolyFun->getSelectedPolygon() != NULL) PolyFun->getSelectedPolygon()->smooth(PolyFun->smoothPolygonT);
					break;
				case GLFW_KEY_P: if(PolyFun->getSelectedPolygon() != NULL) PolyFun->getSelectedPolygon()->toggleDisplay(); // toggle if to be shown
					break;
				case GLFW_KEY_DEL: if(PolyFun->getSelectedPolygon() != NULL) PolyFun->deleteSelectedPolygon();
					break;
				default: ;
					break;
			}
			PolyFun->updateWindow();
		}
	} catch(...){
		throw eFileNotFoundException();
	}
}
开发者ID:noshaba,项目名称:PolyFun,代码行数:52,代码来源:Controller.cpp


注:本文中的Controller::bezierSubdivision方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。