本文整理汇总了C++中CL_DomNode::get_child_nodes方法的典型用法代码示例。如果您正苦于以下问题:C++ CL_DomNode::get_child_nodes方法的具体用法?C++ CL_DomNode::get_child_nodes怎么用?C++ CL_DomNode::get_child_nodes使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CL_DomNode
的用法示例。
在下文中一共展示了CL_DomNode::get_child_nodes方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: loadBoundsElement
void Level::loadBoundsElement(const CL_DomNode &p_boundsNode)
{
const CL_DomNodeList boundList = p_boundsNode.get_child_nodes();
const int boundListSize = boundList.get_length();
for (int i = 0; i < boundListSize; ++i) {
const CL_DomNode boundNode = boundList.item(i);
if (boundNode.get_node_name() == "bound") {
CL_DomNamedNodeMap attrs = boundNode.get_attributes();
float x1 = CL_StringHelp::local8_to_float(attrs.get_named_item("x1").get_node_value());
float y1 = CL_StringHelp::local8_to_float(attrs.get_named_item("y1").get_node_value());
float x2 = CL_StringHelp::local8_to_float(attrs.get_named_item("x2").get_node_value());
float y2 = CL_StringHelp::local8_to_float(attrs.get_named_item("y2").get_node_value());
x1 *= Block::WIDTH;
y1 *= Block::WIDTH;
x2 *= Block::WIDTH;
y2 *= Block::WIDTH;
cl_log_event("debug", "Loading bound %1 x %2 -> %3 x %4", x1, y1, x2, y2);
const CL_LineSegment2f segment(CL_Pointf(x1, y1), CL_Pointf(x2, y2));
m_bounds.push_back(CL_SharedPtr<Bound>(new Bound(segment)));
} else {
cl_log_event("race", "Unknown node '%1', ignoring", boundNode.get_node_name());
}
}
}
示例2: loadSandElement
void Level::loadSandElement(const CL_DomNode &p_sandNode)
{
const CL_DomNodeList sandChildren = p_sandNode.get_child_nodes();
const int sandChildrenCount = sandChildren.get_length();
CL_DomNode sandChildNode, groupChildNode;
for (int i = 0; i < sandChildrenCount; ++i) {
sandChildNode = sandChildren.item(i);
if (sandChildNode.get_node_name() == "group") {
const CL_DomNodeList groupChildren = sandChildNode.get_child_nodes();
const int groupChildrenCount = groupChildren.get_length();
// create new sandpit
m_sandpits.push_back(Sandpit());
Sandpit &sandpit = m_sandpits.back();
for (int j = 0; j < groupChildrenCount; ++j) {
groupChildNode = groupChildren.item(j);
if (groupChildNode.get_node_name() == "circle") {
CL_DomNamedNodeMap attrs = groupChildNode.get_attributes();
const float x = CL_StringHelp::local8_to_float(attrs.get_named_item("x").get_node_value());
const float y = CL_StringHelp::local8_to_float(attrs.get_named_item("y").get_node_value());
const float radius = CL_StringHelp::local8_to_float(attrs.get_named_item("radius").get_node_value());
// add to sandpit
// must save as integer
const CL_Pointf centerFloat = real(CL_Pointf(x, y));
const CL_Point centerInt = CL_Point((int) floor(centerFloat.x), (int) floor(centerFloat.y));
sandpit.addCircle(centerInt, real(radius));
// m_resistanceMap.addGeometry(geom, 0.8f);
} else {
cl_log_event("error", "unknown element in <sand><group></group></sand>: <%1>", sandChildNode.get_node_name());
}
}
} else {
cl_log_event("error", "unknown element in <sand></sand>: <%1>", sandChildNode.get_node_name());
}
}
}
示例3: loadTrackElement
void Level::loadTrackElement(const CL_DomNode &p_trackNode)
{
// build block type map
typedef std::map<CL_String, Common::GroundBlockType> blockMap_t;
blockMap_t blockMap;
blockMap_t::iterator blockMapItor;
blockMap["vert"] = Common::BT_STREET_VERT;
blockMap["horiz"] = Common::BT_STREET_HORIZ;
blockMap["turn_bottom_right"] = Common::BT_TURN_BOTTOM_RIGHT;
blockMap["turn_bottom_left"] = Common::BT_TURN_BOTTOM_LEFT;
blockMap["turn_top_right"] = Common::BT_TURN_TOP_RIGHT;
blockMap["turn_top_left"] = Common::BT_TURN_TOP_LEFT;
blockMap["start_line_up"] = Common::BT_START_LINE_UP;
// prepare level blocks
const int blocksCount = m_width * m_height;
m_blocks.clear();
m_blocks.reserve(blocksCount);
for (int i = 0; i < blocksCount; ++i) {
m_blocks.push_back(CL_SharedPtr<Block>(new Block(Common::BT_GRASS)));
}
// create global resistance geometry
CL_SharedPtr<RaceResistance::Geometry> globalResGeom(new RaceResistance::Geometry());
globalResGeom->addRectangle(CL_Rectf(real(0), real(0), real(m_width), real(m_height)));
m_resistanceMap.addGeometry(globalResGeom, 0.3f);
// add sand resistance
foreach (const Sandpit &sandpit, m_sandpits) {
const unsigned circleCount = sandpit.getCircleCount();
CL_SharedPtr<RaceResistance::Geometry> sandpitGeometry(new RaceResistance::Geometry());
for (unsigned i = 0; i < circleCount; ++i) {
// sandpit values are real
const Sandpit::Circle &circle = sandpit.circleAt(i);
sandpitGeometry->addCircle(CL_Circlef(circle.getCenter().x, circle.getCenter().y, circle.getRadius()));
}
m_resistanceMap.addGeometry(sandpitGeometry, 0.8f);
}
// read blocks
const CL_DomNodeList blockList = p_trackNode.get_child_nodes();
const int blockListSize = blockList.get_length();
cl_log_event("debug", "Track node child count: %1", blockListSize);
CL_Pointf lastCP; // last checkpoint
for (int i = 0; i < blockListSize; ++i) {
const CL_DomNode blockNode = blockList.item(i);
if (blockNode.get_node_name() == "block") {
CL_DomNamedNodeMap attrs = blockNode.get_attributes();
const int x = CL_StringHelp::local8_to_int(attrs.get_named_item("x").get_node_value());
const int y = CL_StringHelp::local8_to_int(attrs.get_named_item("y").get_node_value());
const CL_String typeStr = attrs.get_named_item("type").get_node_value();
if (x < 0 || y < 0 || x >= m_width || y >= m_height) {
cl_log_event("debug", "coords x=%1, y=%2", x, y);
throw CL_Exception("Blocks coords out of bounds");
}
blockMapItor = blockMap.find(typeStr);
if (blockMapItor != blockMap.end()) {
const Common::GroundBlockType blockType = blockMapItor->second;
m_blocks[m_width * y + x]->setType(blockType);
// add checkpoint to track
if (blockType == Common::BT_START_LINE_UP) {
lastCP = CL_Pointf((x + 0.5f) * Block::WIDTH, (y + 0.2f) * Block::WIDTH);
const CL_Pointf firstCP((x + 0.5f) * Block::WIDTH, (y + 0.2 - 0.01f) * Block::WIDTH);
m_track.addCheckpointAtPosition(firstCP);
} else {
const CL_Pointf checkPosition((x + 0.5f) * Block::WIDTH, (y + 0.5f) * Block::WIDTH);
m_track.addCheckpointAtPosition(checkPosition);
}
// add resistance geometry based on block
CL_SharedPtr<RaceResistance::Geometry> resGeom = buildResistanceGeometry(x, y, blockType);
m_resistanceMap.addGeometry(resGeom, 0.0f);
} else {
cl_log_event("race", "Unknown block type: %1", typeStr);
}
} else {
cl_log_event("race", "Unknown node '%1', ignoring", blockNode.get_node_name());
}
}
//.........这里部分代码省略.........