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C++ CL_DomElement::select_nodes方法代码示例

本文整理汇总了C++中CL_DomElement::select_nodes方法的典型用法代码示例。如果您正苦于以下问题:C++ CL_DomElement::select_nodes方法的具体用法?C++ CL_DomElement::select_nodes怎么用?C++ CL_DomElement::select_nodes使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CL_DomElement的用法示例。


在下文中一共展示了CL_DomElement::select_nodes方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: CL_Exception

TileMap::TileMap(CL_GraphicContext& gc, CL_ResourceManager& resmgr, const CL_String& tileset)
: map_width(0), map_height(0), cur_map_x(0), cur_map_y(0) {
    CL_Resource res = resmgr.get_resource(tileset);

    if (res.get_type() != "tilemap")
        throw CL_Exception(cl_format("Resource %1 is not a tilemap", tileset));

    CL_DomElement element = res.get_element();
    levelname = element.get_attribute("name");
    CL_String resource_name = element.get_attribute("resource");
    map_width = element.get_attribute_int("width");
    map_height = element.get_attribute_int("height");

    tiles = CL_Sprite(gc, resource_name, &resmgr);
    float scalex, scaley;
    tiles.get_scale(scalex, scaley);
    tile_width = tiles.get_width() * scalex;
    tile_height = tiles.get_height() * scaley;

    auto layer_nodes = element.select_nodes("layer");
    for (CL_DomNode& idx : layer_nodes) {
        CL_DomElement layer_element = idx.to_element();

        CL_String layer_tiles = layer_element.get_first_child().get_node_value();
        std::vector<CL_String> tile_indices = CL_StringHelp::split_text(layer_tiles, ",");

        MapLayer layer;
        layer.map.reserve(tile_indices.size());
        for (auto& tile : tile_indices)
            layer.map.push_back(CL_StringHelp::text_to_int(tile));

        layers.push_back(layer);
    }
}
开发者ID:zeroshade,项目名称:ClanRPG,代码行数:34,代码来源:TileMap.cpp

示例2: load

void TileMap::load(CL_GraphicContext &gc, const CL_String &level, CL_ResourceManager &resources)
{
	CL_Resource resource = resources.get_resource(level);
	
	if (resource.get_type() != "tilemap")
		throw CL_Exception(cl_format("Resource %1 is not of type tilemap!", level));

	CL_DomElement element = resource.get_element();
	CL_String level_name = element.get_attribute("name");
	CL_String resource_name = element.get_attribute("resource");
	map_width = element.get_attribute_int("width");
	map_height = element.get_attribute_int("height");
	
	cl_log_event("Debug", "Loading level %1 (%2x%3)", level_name, map_width, map_height);

	sprite_tiles = CL_Sprite(gc, resource_name, &resources);

	tile_width = sprite_tiles.get_width();
	tile_height = sprite_tiles.get_height();

	cl_log_event("Debug", "Loaded resource %1 with %2 tiles", resource_name, sprite_tiles.get_frame_count());

	std::vector<CL_DomNode> layer_nodes = element.select_nodes("layer");
	for (size_t layer_index = 0; layer_index < layer_nodes.size(); layer_index++)
	{
		CL_DomElement layer_element = layer_nodes[layer_index].to_element();
		CL_String layer_name = layer_element.get_attribute("name");

		CL_String layer_tiles = layer_element.get_first_child().get_node_value();
		std::vector<CL_String> tile_indices = CL_StringHelp::split_text(layer_tiles, ",");

		TileMapLayer layer;
		layer.map.reserve(tile_indices.size());
		for(size_t i = 0; i < tile_indices.size(); ++i)
			layer.map.push_back(CL_StringHelp::text_to_int(tile_indices[i]));
	
		layers.push_back(layer);

		cl_log_event("Debug", "Loaded layer %1 with %2 tiles", layer_name, layer.map.size());
	}

	current_map_position_x = 0;
	current_map_position_y = 0;
}
开发者ID:PaulFSherwood,项目名称:cplusplus,代码行数:44,代码来源:tilemap.cpp

示例3: if

void CL_GUIXMLLoaderVersion_1_0::load(CL_DomElement &element, CL_GUIComponent *parent)
{
	CL_DomElement e = element.get_first_child().to_element();

	dialog_width = 0;
	dialog_height = 0;

	while (e.is_element())
	{
		CL_String tag = e.get_tag_name();
		CL_GUIComponent *new_comp = 0;

		if (tag == "button")
		{
			CL_PushButton *co = new CL_PushButton(parent);
			if (e.has_attribute("text"))
				co->set_text(e.get_attribute("text"));
			new_comp = co;
		}
		else if (tag == "checkbox")
		{
			CL_CheckBox *co = new CL_CheckBox(parent);
			if (e.has_attribute("text"))
				co->set_text(e.get_attribute("text"));
			new_comp = co;
		}
		else if (tag == "radiobutton")
		{
			CL_RadioButton *co = new CL_RadioButton(parent);
			if (e.has_attribute("text"))
				co->set_text(e.get_attribute("text"));
			if (e.has_attribute("group"))
				co->set_group_name(e.get_attribute("group"));
			new_comp = co;
		}
		else if (tag == "label")
		{
			CL_Label *co = new CL_Label(parent);
			if (e.has_attribute("text"))
				co->set_text(e.get_attribute("text"));
			new_comp = co;
		}
		else if (tag == "toolbar")
		{
			CL_ToolBar *co = new CL_ToolBar(parent);
			new_comp = co;
		}
		else if (tag == "progressbar")
		{
			CL_ProgressBar *co = new CL_ProgressBar(parent);
			new_comp = co;
		}
		else if (tag == "lineedit")
		{
			CL_LineEdit *co = new CL_LineEdit(parent);
			if (e.has_attribute("text"))
				co->set_text(e.get_attribute("text"));
			new_comp = co;
		}
		else if (tag == "slider")
		{
			CL_Slider *co = new CL_Slider(parent);
			co->set_min(CL_StringHelp::text_to_int(e.get_attribute("min")));
			co->set_max(CL_StringHelp::text_to_int(e.get_attribute("max")));
			co->set_tick_count(CL_StringHelp::text_to_int(e.get_attribute("ticks")));
			co->set_page_step(CL_StringHelp::text_to_int(e.get_attribute("page_step")));
			new_comp = co;
		}
		else if (tag == "listview")
		{
			CL_ListView *co = new CL_ListView(parent);
			CL_ListViewHeader *header = co->get_header();

			std::vector<CL_DomNode> columns_nodes = e.select_nodes("listview_header/listview_column");
			for(size_t i = 0; i < columns_nodes.size(); ++i)
			{
				CL_DomElement column_element = columns_nodes[i].to_element();
				CL_String id = column_element.get_attribute("col_id");
				CL_String caption = column_element.get_attribute("caption");
				int width = column_element.get_attribute_int("width");

				CL_ListViewColumnHeader column = header->create_column(id, caption);
				column.set_width(width);
				header->append(column);
			}

			new_comp = co;
		}
		else if (tag == "tab")
		{
			CL_Tab *co = new CL_Tab(parent);
			new_comp = co;

			CL_DomElement tab_child = e.get_first_child().to_element();
			while (tab_child.is_element())
			{
				if (tab_child.get_tag_name() == "tabpage")
				{
					CL_String label = tab_child.get_attribute("label", "Error: NO LABEL!");
					int id = CL_StringHelp::text_to_int(tab_child.get_attribute("id", "0"));
//.........这里部分代码省略.........
开发者ID:PaulFSherwood,项目名称:cplusplus,代码行数:101,代码来源:gui_xml_loader_version_1_0.cpp


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