本文整理汇总了C++中CL_DomElement类的典型用法代码示例。如果您正苦于以下问题:C++ CL_DomElement类的具体用法?C++ CL_DomElement怎么用?C++ CL_DomElement使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了CL_DomElement类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: load_material
void CL_Collada_Material_Impl::load_material(CL_DomElement &material_element, std::vector<CL_Collada_Effect> &effects)
{
id = material_element.get_attribute("id");
CL_DomElement instance_effect_element = material_element.named_item("instance_effect").to_element();
if (instance_effect_element.is_null())
throw CL_Exception("Only instance_effect materials are supported");
CL_String url = instance_effect_element.get_attribute("url");
url = url.substr(1); // Remove the initial '#' symbol
std::vector<CL_Collada_Effect>::size_type size, cnt;
size = effects.size();
for (cnt=0; cnt< size; cnt++)
{
if (effects[cnt].get_id() == url)
{
effect = effects[cnt];
break;
}
}
if (effect.is_null())
throw CL_Exception("Unable to find effect");
}
示例2: named_item_ns
void CL_DomElement::set_child_string_ns(const CL_DomString &namespace_uri, const CL_DomString &qualified_name, const CL_DomString &value)
{
CL_DomString local_name;
CL_DomString::size_type pos = qualified_name.find(L':');
if (pos != CL_DomString::npos)
local_name = qualified_name.substr(pos+1);
else
local_name = qualified_name;
CL_DomElement element = named_item_ns(namespace_uri, local_name).to_element();
if (element.is_null())
{
element = get_owner_document().create_element_ns(namespace_uri, qualified_name);
append_child(element);
}
CL_DomText dom_text = get_owner_document().create_text_node(value);
if (element.get_first_child().is_text())
{
CL_DomNode temp_domnode = element.get_first_child();
replace_child(dom_text, temp_domnode);
}
else
{
element.append_child(dom_text);
}
}
示例3: DEBUG_MSG
void BBN_Prob::load_from_xml(CL_DomElement element)
{
DEBUG_MSG("BBN_Prob::load_from_xml(CL_DomElement) - Called.")
_probability = CL_StringHelp::text_to_float(element.get_attribute("value"));
DEBUG_MSG("BBN_Prob::load_from_xml(CL_DomElement) - Prob value = '" + CL_StringHelp::float_to_text(_probability) + "'.")
_option = static_cast<CL_String8>(element.get_attribute("option"));
DEBUG_MSG("BBN_Prob::load_from_xml(CL_DomElement) - Prob option = '" + _option + "'.")
}
示例4: CL_Exception
void CL_Collada_Effect_Texture_Impl::load_texture(CL_DomElement &profile_element, CL_DomElement &newparam_element, CL_DomElement &sampler2d_element, std::vector<CL_Collada_Image> &library_images)
{
sid = newparam_element.get_attribute("sid");
CL_DomElement source_element = sampler2d_element.named_item("source").to_element();
if (source_element.is_null())
throw CL_Exception("source is missing");
CL_String source_name = source_element.get_text();
// Find the corresponding surface
CL_DomElement surface_element;
CL_DomNode cur_child(profile_element.get_first_child());
while (!cur_child.is_null())
{
if(cur_child.get_node_name() == "newparam")
{
CL_DomElement newparam_element = cur_child.to_element();
CL_String new_sid = newparam_element.get_attribute("sid");
if (new_sid == source_name)
{
surface_element = newparam_element.named_item("surface").to_element();
if (!surface_element.is_null())
break; // Found match
}
}
cur_child = cur_child.get_next_sibling();
}
if (surface_element.is_null())
throw CL_Exception("Cannot find the corresponding surface");
CL_DomElement init_from_element = surface_element.named_item("init_from").to_element();
if (init_from_element.is_null())
throw CL_Exception("Only init_from surfaces are supported");
CL_String image_name = init_from_element.get_text();
unsigned int size = library_images.size();
for (unsigned int cnt=0; cnt < size; cnt++)
{
if (library_images[cnt].get_id() == image_name)
{
image = library_images[cnt];
break;
}
}
if (image.is_null())
throw CL_Exception("Cannot find requested image in the image library");
}
示例5: load_primitive
void CL_Collada_Triangles_Impl::load_primitive(CL_DomElement &primitive_element)
{
unsigned int count = stride * triangle_count * 3;
primitive.resize(count);
CL_String points = primitive_element.get_text();
const CL_String::char_type *primitive_text = points.c_str();
for (unsigned int cnt=0; cnt < count; cnt++)
{
if (!(*primitive_text))
throw CL_Exception("Primitive data count mismatch");
int value = atoi(primitive_text);
primitive[cnt] = value;
while(*primitive_text)
{
if (*(primitive_text++) <= ' ') // Find whitespace
break;
}
while(*primitive_text)
{
if ((*primitive_text) > ' ') // Find end of whitespace
break;
primitive_text++;
}
}
if (*primitive_text)
throw CL_Exception("Primitive data count mismatch (end)");
}
示例6: validate_vcount
void CL_Collada_Triangles_Impl::validate_vcount(CL_DomElement &vcount_element)
{
CL_String points = vcount_element.get_text();
const CL_String::char_type *vcount_text = points.c_str();
for (unsigned int cnt=0; cnt < triangle_count; cnt++)
{
if (!(*vcount_text))
throw CL_Exception("VCount data count mismatch");
int value = atoi(vcount_text);
if (value != 3)
throw CL_Exception("Only triangles are supported. Export your mesh as triangles please");
while(*vcount_text)
{
if (*(vcount_text++) <= ' ') // Find whitespace
break;
}
while(*vcount_text)
{
if ((*vcount_text) > ' ') // Find end of whitespace
break;
vcount_text++;
}
}
if (*vcount_text)
throw CL_Exception("VCount data count mismatch (end)");
}
示例7: CL_DomNode
CL_DomDocument::CL_DomDocument(
const CL_DomString &namespace_uri,
const CL_DomString &qualified_name,
const CL_DomDocumentType &document_type)
: CL_DomNode(CL_SharedPtr<CL_DomNode_Generic>(new CL_DomDocument_Generic))
{
impl->owner_document = impl;
CL_DomElement element = create_element(qualified_name);
element.set_attribute("xmlns:" + element.get_prefix(), qualified_name);
append_child(element);
CL_DomDocument_Generic *doc = dynamic_cast<CL_DomDocument_Generic *>(impl.get());
const CL_DomDocument_Generic *doctype = dynamic_cast<const CL_DomDocument_Generic *>(document_type.impl.get());
doc->public_id = doctype->public_id;
doc->system_id = doctype->system_id;
}
示例8: mResource
SpriteResource::SpriteResource(CL_Resource &resource)
: mResource(resource)
{
GAME_ASSERT(mResource.get_type() == "sprite");
std::string basePath = mResource.get_manager().get_directory(mResource).get_file_system().get_path();
for (CL_DomElement element = mResource.get_element().get_first_child_element(); !element.is_null(); element = element.get_next_sibling_element())
if (element.get_tag_name() == "image")
{
std::string fileName = element.get_attribute("file");
if (fileName.empty())
throw Exception("Sprite '" + mResource.get_name() + "' has empty or missing 'file' attribute");
mFrames.insert(std::make_pair(basePath + fileName, Frame(fileName)));
}
if (mFrames.empty())
throw Exception("Sprite '" + mResource.get_name() + "' has no frames");
}
示例9: to_element
CL_DomString CL_DomNode::find_prefix(const CL_DomString &namespace_uri) const
{
CL_DomElement cur = to_element();
while (!cur.is_null())
{
CL_DomNamedNodeMap attributes = cur.get_attributes();
int size = attributes.get_length();
for (int index = 0; index < size; index++)
{
CL_DomNode attribute = attributes.item(index);
if (attribute.get_prefix() == "xmlns" &&
attribute.get_node_value() == namespace_uri)
{
return attribute.get_local_name();
}
}
cur = cur.get_parent_node().to_element();
}
return CL_DomString();
}
示例10: cloneElement
//рекурсивное клонирование XML-элемента
CL_DomElement cloneElement(CL_DomElement &element, CL_DomDocument &doc)
{
//создаем элемент-клон
CL_DomElement clone(doc, element.get_tag_name());
//копируем атрибуты
CL_DomNamedNodeMap attributes = element.get_attributes();
unsigned long length = attributes.get_length();
for (unsigned long i = 0; i < length; ++i)
{
CL_DomNode attr = attributes.item(i);
clone.set_attribute(attr.get_node_name(), attr.get_node_value());
}
//рекурсивно копируем дочерние элементы
for (CL_DomElement child = element.get_first_child_element(); !child.is_null(); child = child.get_next_sibling_element())
clone.append_child(cloneElement(child, doc));
//возвращаем клонированный элемент
return clone;
}
示例11: map_width
TileMap::TileMap(CL_GraphicContext& gc, CL_ResourceManager& resmgr, const CL_String& tileset)
: map_width(0), map_height(0), cur_map_x(0), cur_map_y(0) {
CL_Resource res = resmgr.get_resource(tileset);
if (res.get_type() != "tilemap")
throw CL_Exception(cl_format("Resource %1 is not a tilemap", tileset));
CL_DomElement element = res.get_element();
levelname = element.get_attribute("name");
CL_String resource_name = element.get_attribute("resource");
map_width = element.get_attribute_int("width");
map_height = element.get_attribute_int("height");
tiles = CL_Sprite(gc, resource_name, &resmgr);
float scalex, scaley;
tiles.get_scale(scalex, scaley);
tile_width = tiles.get_width() * scalex;
tile_height = tiles.get_height() * scaley;
auto layer_nodes = element.select_nodes("layer");
for (CL_DomNode& idx : layer_nodes) {
CL_DomElement layer_element = idx.to_element();
CL_String layer_tiles = layer_element.get_first_child().get_node_value();
std::vector<CL_String> tile_indices = CL_StringHelp::split_text(layer_tiles, ",");
MapLayer layer;
layer.map.reserve(tile_indices.size());
for (auto& tile : tile_indices)
layer.map.push_back(CL_StringHelp::text_to_int(tile));
layers.push_back(layer);
}
}
示例12: resources
void TestApp::test_resources(void)
{
CL_Console::write_line(" Header: resource.h");
CL_Console::write_line(" Class: CL_Resource");
// Construct resource manager. This will cause sig_resource_added() to be signalled for each
// resource object located in the resource file. This means ResourceApp::on_resource_added will
// get called for each resource.
CL_ResourceManager resources("resources.xml");
// Lets try to access some of the clanlib objects in the resource file:
CL_String config_name = resources.get_string_resource("Configuration/name", "");
int config_width = resources.get_integer_resource("Configuration/width", 0 );
int config_height = resources.get_integer_resource("Configuration/height", 0 );
CL_Console::write_line(CL_String("name = ") + config_name );
CL_Console::write_line(CL_String("width = ") + CL_StringHelp::int_to_text(config_width));
CL_Console::write_line(CL_String("height = ") + CL_StringHelp::int_to_text(config_height));
// Get a list over all classes
std::vector<CL_String> v = resources.get_resource_names_of_type("uclass", "Classes");
std::vector<CL_String>::iterator it;
for(it = v.begin(); it != v.end(); ++it)
{
// Get one of our custom resources:
CL_Resource resource = resources.get_resource(*it);
// Its possible to access the dom element object in the resource:
CL_DomElement element = resource.get_element();
int strength = CL_StringHelp::text_to_int(element.get_attribute("strength"));
int magic = CL_StringHelp::text_to_int(element.get_attribute("magic"));
CL_Console::write_line(CL_String("\n") + "name = " + resource.get_name());
CL_Console::write_line(CL_String("strength = ") + CL_StringHelp::int_to_text(strength));
CL_Console::write_line(CL_String("magic = ") + CL_StringHelp::int_to_text(magic) );
}
}
示例13: assert
void Level::loadFromFile(const CL_String& p_filename)
{
assert(!m_loaded && "level is already loaded");
try {
CL_File file(p_filename, CL_File::open_existing, CL_File::access_read);
CL_DomDocument document(file);
const CL_DomElement root = document.get_document_element();
// load meta element
const CL_DomNode metaNode = root.named_item("meta");
loadMetaElement(metaNode);
// gets level's content
const CL_DomNode contentNode = root.named_item("content");
// load sand
const CL_DomNode sandNode = contentNode.named_item("sand");
loadSandElement(sandNode);
// load track
const CL_DomNode trackNode = contentNode.named_item("track");
loadTrackElement(trackNode);
// load track bounds
const CL_DomNode boundsNode = contentNode.named_item("bounds");
loadBoundsElement(boundsNode);
file.close();
m_loaded = true;
} catch (CL_Exception e) {
CL_Console::write_line(e.message);
}
}
示例14: impl
CL_Collada_Triangles::CL_Collada_Triangles(CL_DomElement &element, std::vector<CL_Collada_Source> &sources, CL_Collada_Vertices &vertices, std::vector<CL_Collada_Material> &library_materials) : impl(new CL_Collada_Triangles_Impl())
{
bool contains_vcount;
if (element.get_tag_name() == "polylist")
{
contains_vcount = true;
}
else
{
contains_vcount = false;
}
impl->load_polylist(element, contains_vcount, sources, vertices, library_materials);
}
示例15: CL_Exception
void ReferenceFunction::load(CL_String member_name, CL_DomElement class_element)
{
if (class_element.get_tag_name() != "compounddef")
throw CL_Exception("Expected compounddef element");
name = member_name;
CL_DomNode cur_node;
for (cur_node = class_element.get_first_child(); !cur_node.is_null(); cur_node = cur_node.get_next_sibling())
{
CL_DomElement cur_element = cur_node.to_element();
if (cur_element.is_null()) continue;
CL_String tag_name = cur_element.get_tag_name();
if ( (tag_name == "sectiondef") && (
(cur_element.get_attribute("kind") == "user-defined") ||
(cur_element.get_attribute("kind") == "public-func") ||
(cur_element.get_attribute("kind") == "public-static-func") ) )
{
parse_sectiondef(cur_element);
}
}
}