本文整理汇总了C++中CInifile::r_u16方法的典型用法代码示例。如果您正苦于以下问题:C++ CInifile::r_u16方法的具体用法?C++ CInifile::r_u16怎么用?C++ CInifile::r_u16使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CInifile
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示例1: ParseDefinitions
void CCar::ParseDefinitions()
{
bone_map.clear();
IKinematics* pKinematics=smart_cast<IKinematics*>(Visual());
bone_map.insert(mk_pair(pKinematics->LL_GetBoneRoot(),physicsBone()));
CInifile* ini = pKinematics->LL_UserData();
R_ASSERT2(ini,"Car has no description !!! See ActorEditor Object - UserData");
CExplosive::Load(ini,"explosion");
//CExplosive::SetInitiator(ID());
m_camera_position = ini->r_fvector3("car_definition","camera_pos");
///////////////////////////car definition///////////////////////////////////////////////////
fill_wheel_vector (ini->r_string ("car_definition","driving_wheels"),m_driving_wheels);
fill_wheel_vector (ini->r_string ("car_definition","steering_wheels"),m_steering_wheels);
fill_wheel_vector (ini->r_string ("car_definition","breaking_wheels"),m_breaking_wheels);
fill_exhaust_vector (ini->r_string ("car_definition","exhausts"),m_exhausts);
fill_doors_map (ini->r_string ("car_definition","doors"),m_doors);
///////////////////////////car properties///////////////////////////////
m_max_power = ini->r_float("car_definition","engine_power");
m_max_power *= (0.8f*1000.f);
m_max_rpm = ini->r_float("car_definition","max_engine_rpm");
m_max_rpm *= (1.f/60.f*2.f*M_PI);
m_min_rpm = ini->r_float("car_definition","idling_engine_rpm");
m_min_rpm *= (1.f/60.f*2.f*M_PI);
m_power_rpm = ini->r_float("car_definition","max_power_rpm");
m_power_rpm *= (1.f/60.f*2.f*M_PI);//
m_torque_rpm = ini->r_float("car_definition","max_torque_rpm");
m_torque_rpm *= (1.f/60.f*2.f*M_PI);//
m_power_increment_factor = READ_IF_EXISTS(ini,r_float,"car_definition","power_increment_factor",m_power_increment_factor);
m_rpm_increment_factor = READ_IF_EXISTS(ini,r_float,"car_definition","rpm_increment_factor",m_rpm_increment_factor);
m_power_decrement_factor = READ_IF_EXISTS(ini,r_float,"car_definition","power_decrement_factor",m_power_increment_factor);
m_rpm_decrement_factor = READ_IF_EXISTS(ini,r_float,"car_definition","rpm_decrement_factor",m_rpm_increment_factor);
m_power_neutral_factor = READ_IF_EXISTS(ini,r_float,"car_definition","power_neutral_factor",m_power_neutral_factor);
R_ASSERT2(m_power_neutral_factor>0.1f&&m_power_neutral_factor<1.f,"power_neutral_factor must be 0 - 1 !!");
if(ini->line_exist("car_definition","exhaust_particles"))
{
m_exhaust_particles =ini->r_string("car_definition","exhaust_particles");
}
b_auto_switch_transmission= !!ini->r_bool("car_definition","auto_transmission");
InitParabola ();
m_axle_friction = ini->r_float("car_definition","axle_friction");
m_steering_speed = ini->r_float("car_definition","steering_speed");
if(ini->line_exist("car_definition","break_time"))
{
m_break_time=ini->r_float("car_definition","break_time");
}
/////////////////////////transmission////////////////////////////////////////////////////////////////////////
float main_gear_ratio=ini->r_float("car_definition","main_gear_ratio");
R_ASSERT2(ini->section_exist("transmission_gear_ratio"),"no section transmission_gear_ratio");
m_gear_ratious.push_back(ini->r_fvector3("transmission_gear_ratio","R"));
m_gear_ratious[0][0]=-m_gear_ratious[0][0]*main_gear_ratio;
string32 rat_num;
for(int i=1;true;++i)
{
xr_sprintf(rat_num,"N%d",i);
if(!ini->line_exist("transmission_gear_ratio",rat_num)) break;
Fvector gear_rat=ini->r_fvector3("transmission_gear_ratio",rat_num);
gear_rat[0]*=main_gear_ratio;
gear_rat[1]*=(1.f/60.f*2.f*M_PI);
gear_rat[2]*=(1.f/60.f*2.f*M_PI);
m_gear_ratious.push_back(gear_rat);
}
///////////////////////////////sound///////////////////////////////////////////////////////
m_car_sound->Init();
///////////////////////////////fuel///////////////////////////////////////////////////
m_fuel_tank=ini->r_float("car_definition","fuel_tank");
m_fuel=m_fuel_tank;
m_fuel_consumption=ini->r_float("car_definition","fuel_consumption");
m_fuel_consumption/=100000.f;
if(ini->line_exist("car_definition","exhaust_particles"))
m_exhaust_particles = ini->r_string("car_definition","exhaust_particles");
///////////////////////////////lights///////////////////////////////////////////////////
m_lights.Init(this);
m_lights.ParseDefinitions();
if(ini->section_exist("animations"))
{
m_driver_anim_type=ini->r_u16("animations","driver_animation_type");
}
//.........这里部分代码省略.........